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Gradle Error: Resource 'style/Theme.WaveVR.Black' not found in AndroidManifest.xml


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Hi, I'm using unity 2019.4.15f1c1 and VIVE Wave XR Plugin versions-5.3.2-r.4 to develop. The Scene I use is VRTestApp, while the build always fails, the info is:

Gradle Error: Resource 'style/Theme.WaveVR.Black' not found in AndroidManifest.xml

How to solve it?

detail:

(Filename: Assets/Samples/VIVE Wave XR Plugin/5.3.2-r.4/PureUnity/VRTestApp/Editor/BuildVRTestApp.cs Line: 677)

注: E:\zhanghq21\unityProgram\dev0831\Temp\gradleOut\unityLibrary\src\main\java\com\unity3d\player\UnityPlayerActivity.java使用或覆盖了已过时的 API。

UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEditor.Android.GradleInvokationException:ParseAndShowException()
UnityEditor.Android.PostProcessor.PostProcessRunner:RunAllTasks(PostProcessorContext)
UnityEditor.Android.PostProcessAndroidPlayer:PostProcess(BuildTarget, String, String, String, String, String, String, BuildOptions, RuntimeClassRegistry, BuildReport)
UnityEditor.Android.AndroidBuildPostprocessor:PostProcess(BuildPostProcessArgs, BuildProperties&)
UnityEditor.PostprocessBuildPlayer:Postprocess(BuildTargetGroup, BuildTarget, String, String, String, Int32, Int32, BuildOptions, RuntimeClassRegistry, BuildReport)
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions)
Wave.Generic.Sample.Editor.BuildVRTestApp:BuildApkInner(String, Boolean, Boolean, String[], Boolean, Boolean, Boolean) (at Assets\Samples\VIVE Wave XR Plugin\5.3.2-r.4\PureUnity\VRTestApp\Editor\BuildVRTestApp.cs:677)
Wave.Generic.Sample.Editor.BuildVRTestApp:BuildApk(String, Boolean, Boolean, Boolean, Boolean, Boolean) (at Assets\Samples\VIVE Wave XR Plugin\5.3.2-r.4\PureUnity\VRTestApp\Editor\BuildVRTestApp.cs:554)
Wave.Generic.Sample.Editor.BuildVRTestApp:BuildApk64() (at Assets\Samples\VIVE Wave XR Plugin\5.3.2-r.4\PureUnity\VRTestApp\Editor\BuildVRTestApp.cs:494)
 
(Filename: Assets/Samples/VIVE Wave XR Plugin/5.3.2-r.4/PureUnity/VRTestApp/Editor/BuildVRTestApp.cs Line: 677)

注: 有关详细信息, 请使用 -Xlint:deprecation 重新编译。

UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEditor.Android.GradleInvokationException:ParseAndShowException()
UnityEditor.Android.PostProcessor.PostProcessRunner:RunAllTasks(PostProcessorContext)
UnityEditor.Android.PostProcessAndroidPlayer:PostProcess(BuildTarget, String, String, String, String, String, String, BuildOptions, RuntimeClassRegistry, BuildReport)
UnityEditor.Android.AndroidBuildPostprocessor:PostProcess(BuildPostProcessArgs, BuildProperties&)
UnityEditor.PostprocessBuildPlayer:Postprocess(BuildTargetGroup, BuildTarget, String, String, String, Int32, Int32, BuildOptions, RuntimeClassRegistry, BuildReport)
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions)
Wave.Generic.Sample.Editor.BuildVRTestApp:BuildApkInner(String, Boolean, Boolean, String[], Boolean, Boolean, Boolean) (at Assets\Samples\VIVE Wave XR Plugin\5.3.2-r.4\PureUnity\VRTestApp\Editor\BuildVRTestApp.cs:677)
Wave.Generic.Sample.Editor.BuildVRTestApp:BuildApk(String, Boolean, Boolean, Boolean, Boolean, Boolean) (at Assets\Samples\VIVE Wave XR Plugin\5.3.2-r.4\PureUnity\VRTestApp\Editor\BuildVRTestApp.cs:554)
Wave.Generic.Sample.Editor.BuildVRTestApp:BuildApk64() (at Assets\Samples\VIVE Wave XR Plugin\5.3.2-r.4\PureUnity\VRTestApp\Editor\BuildVRTestApp.cs:494)
 
(Filename: Assets/Samples/VIVE Wave XR Plugin/5.3.2-r.4/PureUnity/VRTestApp/Editor/BuildVRTestApp.cs Line: 677)

UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEditor.Android.GradleInvokationException:ParseAndShowException()
UnityEditor.Android.PostProcessor.PostProcessRunner:RunAllTasks(PostProcessorContext)
UnityEditor.Android.PostProcessAndroidPlayer:PostProcess(BuildTarget, String, String, String, String, String, String, BuildOptions, RuntimeClassRegistry, BuildReport)
UnityEditor.Android.AndroidBuildPostprocessor:PostProcess(BuildPostProcessArgs, BuildProperties&)
UnityEditor.PostprocessBuildPlayer:Postprocess(BuildTargetGroup, BuildTarget, String, String, String, Int32, Int32, BuildOptions, RuntimeClassRegistry, BuildReport)
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions)
Wave.Generic.Sample.Editor.BuildVRTestApp:BuildApkInner(String, Boolean, Boolean, String[], Boolean, Boolean, Boolean) (at Assets\Samples\VIVE Wave XR Plugin\5.3.2-r.4\PureUnity\VRTestApp\Editor\BuildVRTestApp.cs:677)
Wave.Generic.Sample.Editor.BuildVRTestApp:BuildApk(String, Boolean, Boolean, Boolean, Boolean, Boolean) (at Assets\Samples\VIVE Wave XR Plugin\5.3.2-r.4\PureUnity\VRTestApp\Editor\BuildVRTestApp.cs:554)
Wave.Generic.Sample.Editor.BuildVRTestApp:BuildApk64() (at Assets\Samples\VIVE Wave XR Plugin\5.3.2-r.4\PureUnity\VRTestApp\Editor\BuildVRTestApp.cs:494)
 
(Filename: Assets/Samples/VIVE Wave XR Plugin/5.3.2-r.4/PureUnity/VRTestApp/Editor/BuildVRTestApp.cs Line: 677)

FAILURE: Build failed with an exception.

UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEditor.Android.GradleInvokationException:ParseAndShowException()
UnityEditor.Android.PostProcessor.PostProcessRunner:RunAllTasks(PostProcessorContext)
UnityEditor.Android.PostProcessAndroidPlayer:PostProcess(BuildTarget, String, String, String, String, String, String, BuildOptions, RuntimeClassRegistry, BuildReport)
UnityEditor.Android.AndroidBuildPostprocessor:PostProcess(BuildPostProcessArgs, BuildProperties&)
UnityEditor.PostprocessBuildPlayer:Postprocess(BuildTargetGroup, BuildTarget, String, String, String, Int32, Int32, BuildOptions, RuntimeClassRegistry, BuildReport)
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions)
Wave.Generic.Sample.Editor.BuildVRTestApp:BuildApkInner(String, Boolean, Boolean, String[], Boolean, Boolean, Boolean) (at Assets\Samples\VIVE Wave XR Plugin\5.3.2-r.4\PureUnity\VRTestApp\Editor\BuildVRTestApp.cs:677)
Wave.Generic.Sample.Editor.BuildVRTestApp:BuildApk(String, Boolean, Boolean, Boolean, Boolean, Boolean) (at Assets\Samples\VIVE Wave XR Plugin\5.3.2-r.4\PureUnity\VRTestApp\Editor\BuildVRTestApp.cs:554)
Wave.Generic.Sample.Editor.BuildVRTestApp:BuildApk64() (at Assets\Samples\VIVE Wave XR Plugin\5.3.2-r.4\PureUnity\VRTestApp\Editor\BuildVRTestApp.cs:494)
 
(Filename: Assets/Samples/VIVE Wave XR Plugin/5.3.2-r.4/PureUnity/VRTestApp/Editor/BuildVRTestApp.cs Line: 677)

UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEditor.Android.GradleInvokationException:ParseAndShowException()
UnityEditor.Android.PostProcessor.PostProcessRunner:RunAllTasks(PostProcessorContext)
UnityEditor.Android.PostProcessAndroidPlayer:PostProcess(BuildTarget, String, String, String, String, String, String, BuildOptions, RuntimeClassRegistry, BuildReport)
UnityEditor.Android.AndroidBuildPostprocessor:PostProcess(BuildPostProcessArgs, BuildProperties&)
UnityEditor.PostprocessBuildPlayer:Postprocess(BuildTargetGroup, BuildTarget, String, String, String, Int32, Int32, BuildOptions, RuntimeClassRegistry, BuildReport)
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions)
Wave.Generic.Sample.Editor.BuildVRTestApp:BuildApkInner(String, Boolean, Boolean, String[], Boolean, Boolean, Boolean) (at Assets\Samples\VIVE Wave XR Plugin\5.3.2-r.4\PureUnity\VRTestApp\Editor\BuildVRTestApp.cs:677)
Wave.Generic.Sample.Editor.BuildVRTestApp:BuildApk(String, Boolean, Boolean, Boolean, Boolean, Boolean) (at Assets\Samples\VIVE Wave XR Plugin\5.3.2-r.4\PureUnity\VRTestApp\Editor\BuildVRTestApp.cs:554)
Wave.Generic.Sample.Editor.BuildVRTestApp:BuildApk64() (at Assets\Samples\VIVE Wave XR Plugin\5.3.2-r.4\PureUnity\VRTestApp\Editor\BuildVRTestApp.cs:494)
 
(Filename: Assets/Samples/VIVE Wave XR Plugin/5.3.2-r.4/PureUnity/VRTestApp/Editor/BuildVRTestApp.cs Line: 677)

* What went wrong:

UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEditor.Android.GradleInvokationException:ParseAndShowException()
UnityEditor.Android.PostProcessor.PostProcessRunner:RunAllTasks(PostProcessorContext)
UnityEditor.Android.PostProcessAndroidPlayer:PostProcess(BuildTarget, String, String, String, String, String, String, BuildOptions, RuntimeClassRegistry, BuildReport)
UnityEditor.Android.AndroidBuildPostprocessor:PostProcess(BuildPostProcessArgs, BuildProperties&)
UnityEditor.PostprocessBuildPlayer:Postprocess(BuildTargetGroup, BuildTarget, String, String, String, Int32, Int32, BuildOptions, RuntimeClassRegistry, BuildReport)
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions)
Wave.Generic.Sample.Editor.BuildVRTestApp:BuildApkInner(String, Boolean, Boolean, String[], Boolean, Boolean, Boolean) (at Assets\Samples\VIVE Wave XR Plugin\5.3.2-r.4\PureUnity\VRTestApp\Editor\BuildVRTestApp.cs:677)
Wave.Generic.Sample.Editor.BuildVRTestApp:BuildApk(String, Boolean, Boolean, Boolean, Boolean, Boolean) (at Assets\Samples\VIVE Wave XR Plugin\5.3.2-r.4\PureUnity\VRTestApp\Editor\BuildVRTestApp.cs:554)
Wave.Generic.Sample.Editor.BuildVRTestApp:BuildApk64() (at Assets\Samples\VIVE Wave XR Plugin\5.3.2-r.4\PureUnity\VRTestApp\Editor\BuildVRTestApp.cs:494)
 
(Filename: Assets/Samples/VIVE Wave XR Plugin/5.3.2-r.4/PureUnity/VRTestApp/Editor/BuildVRTestApp.cs Line: 677)

Execution failed for task ':launcher:processReleaseResources'.

UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEditor.Android.GradleInvokationException:ParseAndShowException()
UnityEditor.Android.PostProcessor.PostProcessRunner:RunAllTasks(PostProcessorContext)
UnityEditor.Android.PostProcessAndroidPlayer:PostProcess(BuildTarget, String, String, String, String, String, String, BuildOptions, RuntimeClassRegistry, BuildReport)
UnityEditor.Android.AndroidBuildPostprocessor:PostProcess(BuildPostProcessArgs, BuildProperties&)
UnityEditor.PostprocessBuildPlayer:Postprocess(BuildTargetGroup, BuildTarget, String, String, String, Int32, Int32, BuildOptions, RuntimeClassRegistry, BuildReport)
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions)
Wave.Generic.Sample.Editor.BuildVRTestApp:BuildApkInner(String, Boolean, Boolean, String[], Boolean, Boolean, Boolean) (at Assets\Samples\VIVE Wave XR Plugin\5.3.2-r.4\PureUnity\VRTestApp\Editor\BuildVRTestApp.cs:677)
Wave.Generic.Sample.Editor.BuildVRTestApp:BuildApk(String, Boolean, Boolean, Boolean, Boolean, Boolean) (at Assets\Samples\VIVE Wave XR Plugin\5.3.2-r.4\PureUnity\VRTestApp\Editor\BuildVRTestApp.cs:554)
Wave.Generic.Sample.Editor.BuildVRTestApp:BuildApk64() (at Assets\Samples\VIVE Wave XR Plugin\5.3.2-r.4\PureUnity\VRTestApp\Editor\BuildVRTestApp.cs:494)
 
(Filename: Assets/Samples/VIVE Wave XR Plugin/5.3.2-r.4/PureUnity/VRTestApp/Editor/BuildVRTestApp.cs Line: 677)

> Android resource linking failed

UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEditor.Android.GradleInvokationException:ParseAndShowException()
UnityEditor.Android.PostProcessor.PostProcessRunner:RunAllTasks(PostProcessorContext)
UnityEditor.Android.PostProcessAndroidPlayer:PostProcess(BuildTarget, String, String, String, String, String, String, BuildOptions, RuntimeClassRegistry, BuildReport)
UnityEditor.Android.AndroidBuildPostprocessor:PostProcess(BuildPostProcessArgs, BuildProperties&)
UnityEditor.PostprocessBuildPlayer:Postprocess(BuildTargetGroup, BuildTarget, String, String, String, Int32, Int32, BuildOptions, RuntimeClassRegistry, BuildReport)
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions)
Wave.Generic.Sample.Editor.BuildVRTestApp:BuildApkInner(String, Boolean, Boolean, String[], Boolean, Boolean, Boolean) (at Assets\Samples\VIVE Wave XR Plugin\5.3.2-r.4\PureUnity\VRTestApp\Editor\BuildVRTestApp.cs:677)
Wave.Generic.Sample.Editor.BuildVRTestApp:BuildApk(String, Boolean, Boolean, Boolean, Boolean, Boolean) (at Assets\Samples\VIVE Wave XR Plugin\5.3.2-r.4\PureUnity\VRTestApp\Editor\BuildVRTestApp.cs:554)
Wave.Generic.Sample.Editor.BuildVRTestApp:BuildApk64() (at Assets\Samples\VIVE Wave XR Plugin\5.3.2-r.4\PureUnity\VRTestApp\Editor\BuildVRTestApp.cs:494)
 
(Filename: Assets/Samples/VIVE Wave XR Plugin/5.3.2-r.4/PureUnity/VRTestApp/Editor/BuildVRTestApp.cs Line: 677)

  E:\zhanghq21\unityProgram\dev0831\Temp\gradleOut\launcher\build\intermediates\merged_manifests\release\AndroidManifest.xml:55: AAPT: error: resource style/Theme.WaveVR.Black (aka com.vrm.unity.VRTestApp:style/Theme.WaveVR.Black) not found.

UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEditor.Android.GradleInvokationException:ParseAndShowException()
UnityEditor.Android.PostProcessor.PostProcessRunner:RunAllTasks(PostProcessorContext)
UnityEditor.Android.PostProcessAndroidPlayer:PostProcess(BuildTarget, String, String, String, String, String, String, BuildOptions, RuntimeClassRegistry, BuildReport)
UnityEditor.Android.AndroidBuildPostprocessor:PostProcess(BuildPostProcessArgs, BuildProperties&)
UnityEditor.PostprocessBuildPlayer:Postprocess(BuildTargetGroup, BuildTarget, String, String, String, Int32, Int32, BuildOptions, RuntimeClassRegistry, BuildReport)
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions)
Wave.Generic.Sample.Editor.BuildVRTestApp:BuildApkInner(String, Boolean, Boolean, String[], Boolean, Boolean, Boolean) (at Assets\Samples\VIVE Wave XR Plugin\5.3.2-r.4\PureUnity\VRTestApp\Editor\BuildVRTestApp.cs:677)
Wave.Generic.Sample.Editor.BuildVRTestApp:BuildApk(String, Boolean, Boolean, Boolean, Boolean, Boolean) (at Assets\Samples\VIVE Wave XR Plugin\5.3.2-r.4\PureUnity\VRTestApp\Editor\BuildVRTestApp.cs:554)
Wave.Generic.Sample.Editor.BuildVRTestApp:BuildApk64() (at Assets\Samples\VIVE Wave XR Plugin\5.3.2-r.4\PureUnity\VRTestApp\Editor\BuildVRTestApp.cs:494)
 
(Filename: Assets/Samples/VIVE Wave XR Plugin/5.3.2-r.4/PureUnity/VRTestApp/Editor/BuildVRTestApp.cs Line: 677)

      

UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEditor.Android.GradleInvokationException:ParseAndShowException()
UnityEditor.Android.PostProcessor.PostProcessRunner:RunAllTasks(PostProcessorContext)
UnityEditor.Android.PostProcessAndroidPlayer:PostProcess(BuildTarget, String, String, String, String, String, String, BuildOptions, RuntimeClassRegistry, BuildReport)
UnityEditor.Android.AndroidBuildPostprocessor:PostProcess(BuildPostProcessArgs, BuildProperties&)
UnityEditor.PostprocessBuildPlayer:Postprocess(BuildTargetGroup, BuildTarget, String, String, String, Int32, Int32, BuildOptions, RuntimeClassRegistry, BuildReport)
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions)
Wave.Generic.Sample.Editor.BuildVRTestApp:BuildApkInner(String, Boolean, Boolean, String[], Boolean, Boolean, Boolean) (at Assets\Samples\VIVE Wave XR Plugin\5.3.2-r.4\PureUnity\VRTestApp\Editor\BuildVRTestApp.cs:677)
Wave.Generic.Sample.Editor.BuildVRTestApp:BuildApk(String, Boolean, Boolean, Boolean, Boolean, Boolean) (at Assets\Samples\VIVE Wave XR Plugin\5.3.2-r.4\PureUnity\VRTestApp\Editor\BuildVRTestApp.cs:554)
Wave.Generic.Sample.Editor.BuildVRTestApp:BuildApk64() (at Assets\Samples\VIVE Wave XR Plugin\5.3.2-r.4\PureUnity\VRTestApp\Editor\BuildVRTestApp.cs:494)
 
(Filename: Assets/Samples/VIVE Wave XR Plugin/5.3.2-r.4/PureUnity/VRTestApp/Editor/BuildVRTestApp.cs Line: 677)

  E:\zhanghq21\unityProgram\dev0831\Temp\gradleOut\launcher\build\intermediates\merged_manifests\release\AndroidManifest.xml:63: AAPT: error: resource string/wvr_vr_mode_component (aka com.vrm.unity.VRTestApp:string/wvr_vr_mode_component) not found.

UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEditor.Android.GradleInvokationException:ParseAndShowException()
UnityEditor.Android.PostProcessor.PostProcessRunner:RunAllTasks(PostProcessorContext)
UnityEditor.Android.PostProcessAndroidPlayer:PostProcess(BuildTarget, String, String, String, String, String, String, BuildOptions, RuntimeClassRegistry, BuildReport)
UnityEditor.Android.AndroidBuildPostprocessor:PostProcess(BuildPostProcessArgs, BuildProperties&)
UnityEditor.PostprocessBuildPlayer:Postprocess(BuildTargetGroup, BuildTarget, String, String, String, Int32, Int32, BuildOptions, RuntimeClassRegistry, BuildReport)
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions)
Wave.Generic.Sample.Editor.BuildVRTestApp:BuildApkInner(String, Boolean, Boolean, String[], Boolean, Boolean, Boolean) (at Assets\Samples\VIVE Wave XR Plugin\5.3.2-r.4\PureUnity\VRTestApp\Editor\BuildVRTestApp.cs:677)
Wave.Generic.Sample.Editor.BuildVRTestApp:BuildApk(String, Boolean, Boolean, Boolean, Boolean, Boolean) (at Assets\Samples\VIVE Wave XR Plugin\5.3.2-r.4\PureUnity\VRTestApp\Editor\BuildVRTestApp.cs:554)
Wave.Generic.Sample.Editor.BuildVRTestApp:BuildApk64() (at Assets\Samples\VIVE Wave XR Plugin\5.3.2-r.4\PureUnity\VRTestApp\Editor\BuildVRTestApp.cs:494)
 
(Filename: Assets/Samples/VIVE Wave XR Plugin/5.3.2-r.4/PureUnity/VRTestApp/Editor/BuildVRTestApp.cs Line: 677)

      

UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEditor.Android.GradleInvokationException:ParseAndShowException()
UnityEditor.Android.PostProcessor.PostProcessRunner:RunAllTasks(PostProcessorContext)
UnityEditor.Android.PostProcessAndroidPlayer:PostProcess(BuildTarget, String, String, String, String, String, String, BuildOptions, RuntimeClassRegistry, BuildReport)
UnityEditor.Android.AndroidBuildPostprocessor:PostProcess(BuildPostProcessArgs, BuildProperties&)
UnityEditor.PostprocessBuildPlayer:Postprocess(BuildTargetGroup, BuildTarget, String, String, String, Int32, Int32, BuildOptions, RuntimeClassRegistry, BuildReport)
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions)
Wave.Generic.Sample.Editor.BuildVRTestApp:BuildApkInner(String, Boolean, Boolean, String[], Boolean, Boolean, Boolean) (at Assets\Samples\VIVE Wave XR Plugin\5.3.2-r.4\PureUnity\VRTestApp\Editor\BuildVRTestApp.cs:677)
Wave.Generic.Sample.Editor.BuildVRTestApp:BuildApk(String, Boolean, Boolean, Boolean, Boolean, Boolean) (at Assets\Samples\VIVE Wave XR Plugin\5.3.2-r.4\PureUnity\VRTestApp\Editor\BuildVRTestApp.cs:554)
Wave.Generic.Sample.Editor.BuildVRTestApp:BuildApk64() (at Assets\Samples\VIVE Wave XR Plugin\5.3.2-r.4\PureUnity\VRTestApp\Editor\BuildVRTestApp.cs:494)
 
(Filename: Assets/Samples/VIVE Wave XR Plugin/5.3.2-r.4/PureUnity/VRTestApp/Editor/BuildVRTestApp.cs Line: 677)

  error: failed processing manifest.

UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEditor.Android.GradleInvokationException:ParseAndShowException()
UnityEditor.Android.PostProcessor.PostProcessRunner:RunAllTasks(PostProcessorContext)
UnityEditor.Android.PostProcessAndroidPlayer:PostProcess(BuildTarget, String, String, String, String, String, String, BuildOptions, RuntimeClassRegistry, BuildReport)
UnityEditor.Android.AndroidBuildPostprocessor:PostProcess(BuildPostProcessArgs, BuildProperties&)
UnityEditor.PostprocessBuildPlayer:Postprocess(BuildTargetGroup, BuildTarget, String, String, String, Int32, Int32, BuildOptions, RuntimeClassRegistry, BuildReport)
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions)
Wave.Generic.Sample.Editor.BuildVRTestApp:BuildApkInner(String, Boolean, Boolean, String[], Boolean, Boolean, Boolean) (at Assets\Samples\VIVE Wave XR Plugin\5.3.2-r.4\PureUnity\VRTestApp\Editor\BuildVRTestApp.cs:677)
Wave.Generic.Sample.Editor.BuildVRTestApp:BuildApk(String, Boolean, Boolean, Boolean, Boolean, Boolean) (at Assets\Samples\VIVE Wave XR Plugin\5.3.2-r.4\PureUnity\VRTestApp\Editor\BuildVRTestApp.cs:554)
Wave.Generic.Sample.Editor.BuildVRTestApp:BuildApk64() (at Assets\Samples\VIVE Wave XR Plugin\5.3.2-r.4\PureUnity\VRTestApp\Editor\BuildVRTestApp.cs:494)
 
(Filename: Assets/Samples/VIVE Wave XR Plugin/5.3.2-r.4/PureUnity/VRTestApp/Editor/BuildVRTestApp.cs Line: 677)

UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEditor.Android.GradleInvokationException:ParseAndShowException()
UnityEditor.Android.PostProcessor.PostProcessRunner:RunAllTasks(PostProcessorContext)
UnityEditor.Android.PostProcessAndroidPlayer:PostProcess(BuildTarget, String, String, String, String, String, String, BuildOptions, RuntimeClassRegistry, BuildReport)
UnityEditor.Android.AndroidBuildPostprocessor:PostProcess(BuildPostProcessArgs, BuildProperties&)
UnityEditor.PostprocessBuildPlayer:Postprocess(BuildTargetGroup, BuildTarget, String, String, String, Int32, Int32, BuildOptions, RuntimeClassRegistry, BuildReport)
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions)
Wave.Generic.Sample.Editor.BuildVRTestApp:BuildApkInner(String, Boolean, Boolean, String[], Boolean, Boolean, Boolean) (at Assets\Samples\VIVE Wave XR Plugin\5.3.2-r.4\PureUnity\VRTestApp\Editor\BuildVRTestApp.cs:677)
Wave.Generic.Sample.Editor.BuildVRTestApp:BuildApk(String, Boolean, Boolean, Boolean, Boolean, Boolean) (at Assets\Samples\VIVE Wave XR Plugin\5.3.2-r.4\PureUnity\VRTestApp\Editor\BuildVRTestApp.cs:554)
Wave.Generic.Sample.Editor.BuildVRTestApp:BuildApk64() (at Assets\Samples\VIVE Wave XR Plugin\5.3.2-r.4\PureUnity\VRTestApp\Editor\BuildVRTestApp.cs:494)
 
(Filename: Assets/Samples/VIVE Wave XR Plugin/5.3.2-r.4/PureUnity/VRTestApp/Editor/BuildVRTestApp.cs Line: 677)

* Try:

UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEditor.Android.GradleInvokationException:ParseAndShowException()
UnityEditor.Android.PostProcessor.PostProcessRunner:RunAllTasks(PostProcessorContext)
UnityEditor.Android.PostProcessAndroidPlayer:PostProcess(BuildTarget, String, String, String, String, String, String, BuildOptions, RuntimeClassRegistry, BuildReport)
UnityEditor.Android.AndroidBuildPostprocessor:PostProcess(BuildPostProcessArgs, BuildProperties&)
UnityEditor.PostprocessBuildPlayer:Postprocess(BuildTargetGroup, BuildTarget, String, String, String, Int32, Int32, BuildOptions, RuntimeClassRegistry, BuildReport)
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions)
Wave.Generic.Sample.Editor.BuildVRTestApp:BuildApkInner(String, Boolean, Boolean, String[], Boolean, Boolean, Boolean) (at Assets\Samples\VIVE Wave XR Plugin\5.3.2-r.4\PureUnity\VRTestApp\Editor\BuildVRTestApp.cs:677)
Wave.Generic.Sample.Editor.BuildVRTestApp:BuildApk(String, Boolean, Boolean, Boolean, Boolean, Boolean) (at Assets\Samples\VIVE Wave XR Plugin\5.3.2-r.4\PureUnity\VRTestApp\Editor\BuildVRTestApp.cs:554)
Wave.Generic.Sample.Editor.BuildVRTestApp:BuildApk64() (at Assets\Samples\VIVE Wave XR Plugin\5.3.2-r.4\PureUnity\VRTestApp\Editor\BuildVRTestApp.cs:494)
 
(Filename: Assets/Samples/VIVE Wave XR Plugin/5.3.2-r.4/PureUnity/VRTestApp/Editor/BuildVRTestApp.cs Line: 677)

Run with --stacktrace option to get the stack trace. Run with --info or --debug option to get more log output. Run with --scan to get full insights.

UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEditor.Android.GradleInvokationException:ParseAndShowException()
UnityEditor.Android.PostProcessor.PostProcessRunner:RunAllTasks(PostProcessorContext)
UnityEditor.Android.PostProcessAndroidPlayer:PostProcess(BuildTarget, String, String, String, String, String, String, BuildOptions, RuntimeClassRegistry, BuildReport)
UnityEditor.Android.AndroidBuildPostprocessor:PostProcess(BuildPostProcessArgs, BuildProperties&)
UnityEditor.PostprocessBuildPlayer:Postprocess(BuildTargetGroup, BuildTarget, String, String, String, Int32, Int32, BuildOptions, RuntimeClassRegistry, BuildReport)
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions)
Wave.Generic.Sample.Editor.BuildVRTestApp:BuildApkInner(String, Boolean, Boolean, String[], Boolean, Boolean, Boolean) (at Assets\Samples\VIVE Wave XR Plugin\5.3.2-r.4\PureUnity\VRTestApp\Editor\BuildVRTestApp.cs:677)
Wave.Generic.Sample.Editor.BuildVRTestApp:BuildApk(String, Boolean, Boolean, Boolean, Boolean, Boolean) (at Assets\Samples\VIVE Wave XR Plugin\5.3.2-r.4\PureUnity\VRTestApp\Editor\BuildVRTestApp.cs:554)
Wave.Generic.Sample.Editor.BuildVRTestApp:BuildApk64() (at Assets\Samples\VIVE Wave XR Plugin\5.3.2-r.4\PureUnity\VRTestApp\Editor\BuildVRTestApp.cs:494)
 
(Filename: Assets/Samples/VIVE Wave XR Plugin/5.3.2-r.4/PureUnity/VRTestApp/Editor/BuildVRTestApp.cs Line: 677)

UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEditor.Android.GradleInvokationException:ParseAndShowException()
UnityEditor.Android.PostProcessor.PostProcessRunner:RunAllTasks(PostProcessorContext)
UnityEditor.Android.PostProcessAndroidPlayer:PostProcess(BuildTarget, String, String, String, String, String, String, BuildOptions, RuntimeClassRegistry, BuildReport)
UnityEditor.Android.AndroidBuildPostprocessor:PostProcess(BuildPostProcessArgs, BuildProperties&)
UnityEditor.PostprocessBuildPlayer:Postprocess(BuildTargetGroup, BuildTarget, String, String, String, Int32, Int32, BuildOptions, RuntimeClassRegistry, BuildReport)
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions)
Wave.Generic.Sample.Editor.BuildVRTestApp:BuildApkInner(String, Boolean, Boolean, String[], Boolean, Boolean, Boolean) (at Assets\Samples\VIVE Wave XR Plugin\5.3.2-r.4\PureUnity\VRTestApp\Editor\BuildVRTestApp.cs:677)
Wave.Generic.Sample.Editor.BuildVRTestApp:BuildApk(String, Boolean, Boolean, Boolean, Boolean, Boolean) (at Assets\Samples\VIVE Wave XR Plugin\5.3.2-r.4\PureUnity\VRTestApp\Editor\BuildVRTestApp.cs:554)
Wave.Generic.Sample.Editor.BuildVRTestApp:BuildApk64() (at Assets\Samples\VIVE Wave XR Plugin\5.3.2-r.4\PureUnity\VRTestApp\Editor\BuildVRTestApp.cs:494)
 
(Filename: Assets/Samples/VIVE Wave XR Plugin/5.3.2-r.4/PureUnity/VRTestApp/Editor/BuildVRTestApp.cs Line: 677)

* Get more help at https://help.gradle.org

UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEditor.Android.GradleInvokationException:ParseAndShowException()
UnityEditor.Android.PostProcessor.PostProcessRunner:RunAllTasks(PostProcessorContext)
UnityEditor.Android.PostProcessAndroidPlayer:PostProcess(BuildTarget, String, String, String, String, String, String, BuildOptions, RuntimeClassRegistry, BuildReport)
UnityEditor.Android.AndroidBuildPostprocessor:PostProcess(BuildPostProcessArgs, BuildProperties&)
UnityEditor.PostprocessBuildPlayer:Postprocess(BuildTargetGroup, BuildTarget, String, String, String, Int32, Int32, BuildOptions, RuntimeClassRegistry, BuildReport)
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions)
Wave.Generic.Sample.Editor.BuildVRTestApp:BuildApkInner(String, Boolean, Boolean, String[], Boolean, Boolean, Boolean) (at Assets\Samples\VIVE Wave XR Plugin\5.3.2-r.4\PureUnity\VRTestApp\Editor\BuildVRTestApp.cs:677)
Wave.Generic.Sample.Editor.BuildVRTestApp:BuildApk(String, Boolean, Boolean, Boolean, Boolean, Boolean) (at Assets\Samples\VIVE Wave XR Plugin\5.3.2-r.4\PureUnity\VRTestApp\Editor\BuildVRTestApp.cs:554)
Wave.Generic.Sample.Editor.BuildVRTestApp:BuildApk64() (at Assets\Samples\VIVE Wave XR Plugin\5.3.2-r.4\PureUnity\VRTestApp\Editor\BuildVRTestApp.cs:494)
 
(Filename: Assets/Samples/VIVE Wave XR Plugin/5.3.2-r.4/PureUnity/VRTestApp/Editor/BuildVRTestApp.cs Line: 677)

UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEditor.Android.GradleInvokationException:ParseAndShowException()
UnityEditor.Android.PostProcessor.PostProcessRunner:RunAllTasks(PostProcessorContext)
UnityEditor.Android.PostProcessAndroidPlayer:PostProcess(BuildTarget, String, String, String, String, String, String, BuildOptions, RuntimeClassRegistry, BuildReport)
UnityEditor.Android.AndroidBuildPostprocessor:PostProcess(BuildPostProcessArgs, BuildProperties&)
UnityEditor.PostprocessBuildPlayer:Postprocess(BuildTargetGroup, BuildTarget, String, String, String, Int32, Int32, BuildOptions, RuntimeClassRegistry, BuildReport)
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions)
Wave.Generic.Sample.Editor.BuildVRTestApp:BuildApkInner(String, Boolean, Boolean, String[], Boolean, Boolean, Boolean) (at Assets\Samples\VIVE Wave XR Plugin\5.3.2-r.4\PureUnity\VRTestApp\Editor\BuildVRTestApp.cs:677)
Wave.Generic.Sample.Editor.BuildVRTestApp:BuildApk(String, Boolean, Boolean, Boolean, Boolean, Boolean) (at Assets\Samples\VIVE Wave XR Plugin\5.3.2-r.4\PureUnity\VRTestApp\Editor\BuildVRTestApp.cs:554)
Wave.Generic.Sample.Editor.BuildVRTestApp:BuildApk64() (at Assets\Samples\VIVE Wave XR Plugin\5.3.2-r.4\PureUnity\VRTestApp\Editor\BuildVRTestApp.cs:494)
 
(Filename: Assets/Samples/VIVE Wave XR Plugin/5.3.2-r.4/PureUnity/VRTestApp/Editor/BuildVRTestApp.cs Line: 677)

BUILD FAILED in 9s

UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEditor.Android.GradleInvokationException:ParseAndShowException()
UnityEditor.Android.PostProcessor.PostProcessRunner:RunAllTasks(PostProcessorContext)
UnityEditor.Android.PostProcessAndroidPlayer:PostProcess(BuildTarget, String, String, String, String, String, String, BuildOptions, RuntimeClassRegistry, BuildReport)
UnityEditor.Android.AndroidBuildPostprocessor:PostProcess(BuildPostProcessArgs, BuildProperties&)
UnityEditor.PostprocessBuildPlayer:Postprocess(BuildTargetGroup, BuildTarget, String, String, String, Int32, Int32, BuildOptions, RuntimeClassRegistry, BuildReport)
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions)
Wave.Generic.Sample.Editor.BuildVRTestApp:BuildApkInner(String, Boolean, Boolean, String[], Boolean, Boolean, Boolean) (at Assets\Samples\VIVE Wave XR Plugin\5.3.2-r.4\PureUnity\VRTestApp\Editor\BuildVRTestApp.cs:677)
Wave.Generic.Sample.Editor.BuildVRTestApp:BuildApk(String, Boolean, Boolean, Boolean, Boolean, Boolean) (at Assets\Samples\VIVE Wave XR Plugin\5.3.2-r.4\PureUnity\VRTestApp\Editor\BuildVRTestApp.cs:554)
Wave.Generic.Sample.Editor.BuildVRTestApp:BuildApk64() (at Assets\Samples\VIVE Wave XR Plugin\5.3.2-r.4\PureUnity\VRTestApp\Editor\BuildVRTestApp.cs:494)
 
(Filename: Assets/Samples/VIVE Wave XR Plugin/5.3.2-r.4/PureUnity/VRTestApp/Editor/BuildVRTestApp.cs Line: 677)

Picked up JAVA_TOOL_OPTIONS: -Dfile.encoding=UTF-8

UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEditor.Android.GradleInvokationException:ParseAndShowException()
UnityEditor.Android.PostProcessor.PostProcessRunner:RunAllTasks(PostProcessorContext)
UnityEditor.Android.PostProcessAndroidPlayer:PostProcess(BuildTarget, String, String, String, String, String, String, BuildOptions, RuntimeClassRegistry, BuildReport)
UnityEditor.Android.AndroidBuildPostprocessor:PostProcess(BuildPostProcessArgs, BuildProperties&)
UnityEditor.PostprocessBuildPlayer:Postprocess(BuildTargetGroup, BuildTarget, String, String, String, Int32, Int32, BuildOptions, RuntimeClassRegistry, BuildReport)
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions)
Wave.Generic.Sample.Editor.BuildVRTestApp:BuildApkInner(String, Boolean, Boolean, String[], Boolean, Boolean, Boolean) (at Assets\Samples\VIVE Wave XR Plugin\5.3.2-r.4\PureUnity\VRTestApp\Editor\BuildVRTestApp.cs:677)
Wave.Generic.Sample.Editor.BuildVRTestApp:BuildApk(String, Boolean, Boolean, Boolean, Boolean, Boolean) (at Assets\Samples\VIVE Wave XR Plugin\5.3.2-r.4\PureUnity\VRTestApp\Editor\BuildVRTestApp.cs:554)
Wave.Generic.Sample.Editor.BuildVRTestApp:BuildApk64() (at Assets\Samples\VIVE Wave XR Plugin\5.3.2-r.4\PureUnity\VRTestApp\Editor\BuildVRTestApp.cs:494)
 
(Filename: Assets/Samples/VIVE Wave XR Plugin/5.3.2-r.4/PureUnity/VRTestApp/Editor/BuildVRTestApp.cs Line: 677)

Starting a Gradle Daemon, 1 incompatible and 8 stopped Daemons could not be reused, use --status for details

UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEditor.Android.GradleInvokationException:ParseAndShowException()
UnityEditor.Android.PostProcessor.PostProcessRunner:RunAllTasks(PostProcessorContext)
UnityEditor.Android.PostProcessAndroidPlayer:PostProcess(BuildTarget, String, String, String, String, String, String, BuildOptions, RuntimeClassRegistry, BuildReport)
UnityEditor.Android.AndroidBuildPostprocessor:PostProcess(BuildPostProcessArgs, BuildProperties&)
UnityEditor.PostprocessBuildPlayer:Postprocess(BuildTargetGroup, BuildTarget, String, String, String, Int32, Int32, BuildOptions, RuntimeClassRegistry, BuildReport)
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions)
Wave.Generic.Sample.Editor.BuildVRTestApp:BuildApkInner(String, Boolean, Boolean, String[], Boolean, Boolean, Boolean) (at Assets\Samples\VIVE Wave XR Plugin\5.3.2-r.4\PureUnity\VRTestApp\Editor\BuildVRTestApp.cs:677)
Wave.Generic.Sample.Editor.BuildVRTestApp:BuildApk(String, Boolean, Boolean, Boolean, Boolean, Boolean) (at Assets\Samples\VIVE Wave XR Plugin\5.3.2-r.4\PureUnity\VRTestApp\Editor\BuildVRTestApp.cs:554)
Wave.Generic.Sample.Editor.BuildVRTestApp:BuildApk64() (at Assets\Samples\VIVE Wave XR Plugin\5.3.2-r.4\PureUnity\VRTestApp\Editor\BuildVRTestApp.cs:494)
 
(Filename: Assets/Samples/VIVE Wave XR Plugin/5.3.2-r.4/PureUnity/VRTestApp/Editor/BuildVRTestApp.cs Line: 677)

> Task :launcher:preBuild UP-TO-DATE

UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEditor.Android.GradleInvokationException:ParseAndShowException()
UnityEditor.Android.PostProcessor.PostProcessRunner:RunAllTasks(PostProcessorContext)
UnityEditor.Android.PostProcessAndroidPlayer:PostProcess(BuildTarget, String, String, String, String, String, String, BuildOptions, RuntimeClassRegistry, BuildReport)
UnityEditor.Android.AndroidBuildPostprocessor:PostProcess(BuildPostProcessArgs, BuildProperties&)
UnityEditor.PostprocessBuildPlayer:Postprocess(BuildTargetGroup, BuildTarget, String, String, String, Int32, Int32, BuildOptions, RuntimeClassRegistry, BuildReport)
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions)
Wave.Generic.Sample.Editor.BuildVRTestApp:BuildApkInner(String, Boolean, Boolean, String[], Boolean, Boolean, Boolean) (at Assets\Samples\VIVE Wave XR Plugin\5.3.2-r.4\PureUnity\VRTestApp\Editor\BuildVRTestApp.cs:677)
Wave.Generic.Sample.Editor.BuildVRTestApp:BuildApk(String, Boolean, Boolean, Boolean, Boolean, Boolean) (at Assets\Samples\VIVE Wave XR Plugin\5.3.2-r.4\PureUnity\VRTestApp\Editor\BuildVRTestApp.cs:554)
Wave.Generic.Sample.Editor.BuildVRTestApp:BuildApk64() (at Assets\Samples\VIVE Wave XR Plugin\5.3.2-r.4\PureUnity\VRTestApp\Editor\BuildVRTestApp.cs:494)
 
(Filename: Assets/Samples/VIVE Wave XR Plugin/5.3.2-r.4/PureUnity/VRTestApp/Editor/BuildVRTestApp.cs Line: 677)

> Task :unityLibrary:preBuild UP-TO-DATE

UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEditor.Android.GradleInvokationException:ParseAndShowException()
UnityEditor.Android.PostProcessor.PostProcessRunner:RunAllTasks(PostProcessorContext)
UnityEditor.Android.PostProcessAndroidPlayer:PostProcess(BuildTarget, String, String, String, String, String, String, BuildOptions, RuntimeClassRegistry, BuildReport)
UnityEditor.Android.AndroidBuildPostprocessor:PostProcess(BuildPostProcessArgs, BuildProperties&)
UnityEditor.PostprocessBuildPlayer:Postprocess(BuildTargetGroup, BuildTarget, String, String, String, Int32, Int32, BuildOptions, RuntimeClassRegistry, BuildReport)
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions)
Wave.Generic.Sample.Editor.BuildVRTestApp:BuildApkInner(String, Boolean, Boolean, String[], Boolean, Boolean, Boolean) (at Assets\Samples\VIVE Wave XR Plugin\5.3.2-r.4\PureUnity\VRTestApp\Editor\BuildVRTestApp.cs:677)
Wave.Generic.Sample.Editor.BuildVRTestApp:BuildApk(String, Boolean, Boolean, Boolean, Boolean, Boolean) (at Assets\Samples\VIVE Wave XR Plugin\5.3.2-r.4\PureUnity\VRTestApp\Editor\BuildVRTestApp.cs:554)
Wave.Generic.Sample.Editor.BuildVRTestApp:BuildApk64() (at Assets\Samples\VIVE Wave XR Plugin\5.3.2-r.4\PureUnity\VRTestApp\Editor\BuildVRTestApp.cs:494)
 
(Filename: Assets/Samples/VIVE Wave XR Plugin/5.3.2-r.4/PureUnity/VRTestApp/Editor/BuildVRTestApp.cs Line: 677)

> Task :unityLibrary:preReleaseBuild UP-TO-DATE

UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEditor.Android.GradleInvokationException:ParseAndShowException()
UnityEditor.Android.PostProcessor.PostProcessRunner:RunAllTasks(PostProcessorContext)
UnityEditor.Android.PostProcessAndroidPlayer:PostProcess(BuildTarget, String, String, String, String, String, String, BuildOptions, RuntimeClassRegistry, BuildReport)
UnityEditor.Android.AndroidBuildPostprocessor:PostProcess(BuildPostProcessArgs, BuildProperties&)
UnityEditor.PostprocessBuildPlayer:Postprocess(BuildTargetGroup, BuildTarget, String, String, String, Int32, Int32, BuildOptions, RuntimeClassRegistry, BuildReport)
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions)
Wave.Generic.Sample.Editor.BuildVRTestApp:BuildApkInner(String, Boolean, Boolean, String[], Boolean, Boolean, Boolean) (at Assets\Samples\VIVE Wave XR Plugin\5.3.2-r.4\PureUnity\VRTestApp\Editor\BuildVRTestApp.cs:677)
Wave.Generic.Sample.Editor.BuildVRTestApp:BuildApk(String, Boolean, Boolean, Boolean, Boolean, Boolean) (at Assets\Samples\VIVE Wave XR Plugin\5.3.2-r.4\PureUnity\VRTestApp\Editor\BuildVRTestApp.cs:554)
Wave.Generic.Sample.Editor.BuildVRTestApp:BuildApk64() (at Assets\Samples\VIVE Wave XR Plugin\5.3.2-r.4\PureUnity\VRTestApp\Editor\BuildVRTestApp.cs:494)
 
(Filename: Assets/Samples/VIVE Wave XR Plugin/5.3.2-r.4/PureUnity/VRTestApp/Editor/BuildVRTestApp.cs Line: 677)

> Task :launcher:prepareLintJar

UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEditor.Android.GradleInvokationException:ParseAndShowException()
UnityEditor.Android.PostProcessor.PostProcessRunner:RunAllTasks(PostProcessorContext)
UnityEditor.Android.PostProcessAndroidPlayer:PostProcess(BuildTarget, String, String, String, String, String, String, BuildOptions, RuntimeClassRegistry, BuildReport)
UnityEditor.Android.AndroidBuildPostprocessor:PostProcess(BuildPostProcessArgs, BuildProperties&)
UnityEditor.PostprocessBuildPlayer:Postprocess(BuildTargetGroup, BuildTarget, String, String, String, Int32, Int32, BuildOptions, RuntimeClassRegistry, BuildReport)
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions)
Wave.Generic.Sample.Editor.BuildVRTestApp:BuildApkInner(String, Boolean, Boolean, String[], Boolean, Boolean, Boolean) (at Assets\Samples\VIVE Wave XR Plugin\5.3.2-r.4\PureUnity\VRTestApp\Editor\BuildVRTestApp.cs:677)
Wave.Generic.Sample.Editor.BuildVRTestApp:BuildApk(String, Boolean, Boolean, Boolean, Boolean, Boolean) (at Assets\Samples\VIVE Wave XR Plugin\5.3.2-r.4\PureUnity\VRTestApp\Editor\BuildVRTestApp.cs:554)
Wave.Generic.Sample.Editor.BuildVRTestApp:BuildApk64() (at Assets\Samples\VIVE Wave XR Plugin\5.3.2-r.4\PureUnity\VRTestApp\Editor\BuildVRTestApp.cs:494)
 
(Filename: Assets/Samples/VIVE Wave XR Plugin/5.3.2-r.4/PureUnity/VRTestApp/Editor/BuildVRTestApp.cs Line: 677)

> Task :unityLibrary:checkReleaseManifest

UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEditor.Android.GradleInvokationException:ParseAndShowException()
UnityEditor.Android.PostProcessor.PostProcessRunner:RunAllTasks(PostProcessorContext)
UnityEditor.Android.PostProcessAndroidPlayer:PostProcess(BuildTarget, String, String, String, String, String, String, BuildOptions, RuntimeClassRegistry, BuildReport)
UnityEditor.Android.AndroidBuildPostprocessor:PostProcess(BuildPostProcessArgs, BuildProperties&)
UnityEditor.PostprocessBuildPlayer:Postprocess(BuildTargetGroup, BuildTarget, String, String, String, Int32, Int32, BuildOptions, RuntimeClassRegistry, BuildReport)
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions)
Wave.Generic.Sample.Editor.BuildVRTestApp:BuildApkInner(String, Boolean, Boolean, String[], Boolean, Boolean, Boolean) (at Assets\Samples\VIVE Wave XR Plugin\5.3.2-r.4\PureUnity\VRTestApp\Editor\BuildVRTestApp.cs:677)
Wave.Generic.Sample.Editor.BuildVRTestApp:BuildApk(String, Boolean, Boolean, Boolean, Boolean, Boolean) (at Assets\Samples\VIVE Wave XR Plugin\5.3.2-r.4\PureUnity\VRTestApp\Editor\BuildVRTestApp.cs:554)
Wave.Generic.Sample.Editor.BuildVRTestApp:BuildApk64() (at Assets\Samples\VIVE Wave XR Plugin\5.3.2-r.4\PureUnity\VRTestApp\Editor\BuildVRTestApp.cs:494)
 
(Filename: Assets/Samples/VIVE Wave XR Plugin/5.3.2-r.4/PureUnity/VRTestApp/Editor/BuildVRTestApp.cs Line: 677)

UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEditor.Android.GradleInvokationException:ParseAndShowException()
UnityEditor.Android.PostProcessor.PostProcessRunner:RunAllTasks(PostProcessorContext)
UnityEditor.Android.PostProcessAndroidPlayer:PostProcess(BuildTarget, String, String, String, String, String, String, BuildOptions, RuntimeClassRegistry, BuildReport)
UnityEditor.Android.AndroidBuildPostprocessor:PostProcess(BuildPostProcessArgs, BuildProperties&)
UnityEditor.PostprocessBuildPlayer:Postprocess(BuildTargetGroup, BuildTarget, String, String, String, Int32, Int32, BuildOptions, RuntimeClassRegistry, BuildReport)
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions)
Wave.Generic.Sample.Editor.BuildVRTestApp:BuildApkInner(String, Boolean, Boolean, String[], Boolean, Boolean, Boolean) (at Assets\Samples\VIVE Wave XR Plugin\5.3.2-r.4\PureUnity\VRTestApp\Editor\BuildVRTestApp.cs:677)
Wave.Generic.Sample.Editor.BuildVRTestApp:BuildApk(String, Boolean, Boolean, Boolean, Boolean, Boolean) (at Assets\Samples\VIVE Wave XR Plugin\5.3.2-r.4\PureUnity\VRTestApp\Editor\BuildVRTestApp.cs:554)
Wave.Generic.Sample.Editor.BuildVRTestApp:BuildApk64() (at Assets\Samples\VIVE Wave XR Plugin\5.3.2-r.4\PureUnity\VRTestApp\Editor\BuildVRTestApp.cs:494)
 
(Filename: Assets/Samples/VIVE Wave XR Plugin/5.3.2-r.4/PureUnity/VRTestApp/Editor/BuildVRTestApp.cs Line: 677)

> Task :unityLibrary:processReleaseManifest

UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEditor.Android.GradleInvokationException:ParseAndShowException()
UnityEditor.Android.PostProcessor.PostProcessRunner:RunAllTasks(PostProcessorContext)
UnityEditor.Android.PostProcessAndroidPlayer:PostProcess(BuildTarget, String, String, String, String, String, String, BuildOptions, RuntimeClassRegistry, BuildReport)
UnityEditor.Android.AndroidBuildPostprocessor:PostProcess(BuildPostProcessArgs, BuildProperties&)
UnityEditor.PostprocessBuildPlayer:Postprocess(BuildTargetGroup, BuildTarget, String, String, String, Int32, Int32, BuildOptions, RuntimeClassRegistry, BuildReport)
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions)
Wave.Generic.Sample.Editor.BuildVRTestApp:BuildApkInner(String, Boolean, Boolean, String[], Boolean, Boolean, Boolean) (at Assets\Samples\VIVE Wave XR Plugin\5.3.2-r.4\PureUnity\VRTestApp\Editor\BuildVRTestApp.cs:677)
Wave.Generic.Sample.Editor.BuildVRTestApp:BuildApk(String, Boolean, Boolean, Boolean, Boolean, Boolean) (at Assets\Samples\VIVE Wave XR Plugin\5.3.2-r.4\PureUnity\VRTestApp\Editor\BuildVRTestApp.cs:554)
Wave.Generic.Sample.Editor.BuildVRTestApp:BuildApk64() (at Assets\Samples\VIVE Wave XR Plugin\5.3.2-r.4\PureUnity\VRTestApp\Editor\BuildVRTestApp.cs:494)
 
(Filename: Assets/Samples/VIVE Wave XR Plugin/5.3.2-r.4/PureUnity/VRTestApp/Editor/BuildVRTestApp.cs Line: 677)

E:\zhanghq21\unityProgram\dev0831\Temp\gradleOut\unityLibrary\src\main\AndroidManifest.xml:3:3-21:17 Warning:

UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEditor.Android.GradleInvokationException:ParseAndShowException()
UnityEditor.Android.PostProcessor.PostProcessRunner:RunAllTasks(PostProcessorContext)
UnityEditor.Android.PostProcessAndroidPlayer:PostProcess(BuildTarget, String, String, String, String, String, String, BuildOptions, RuntimeClassRegistry, BuildReport)
UnityEditor.Android.AndroidBuildPostprocessor:PostProcess(BuildPostProcessArgs, BuildProperties&)
UnityEditor.PostprocessBuildPlayer:Postprocess(BuildTargetGroup, BuildTarget, String, String, String, Int32, Int32, BuildOptions, RuntimeClassRegistry, BuildReport)
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions)
Wave.Generic.Sample.Editor.BuildVRTestApp:BuildApkInner(String, Boolean, Boolean, String[], Boolean, Boolean, Boolean) (at Assets\Samples\VIVE Wave XR Plugin\5.3.2-r.4\PureUnity\VRTestApp\Editor\BuildVRTestApp.cs:677)
Wave.Generic.Sample.Editor.BuildVRTestApp:BuildApk(String, Boolean, Boolean, Boolean, Boolean, Boolean) (at Assets\Samples\VIVE Wave XR Plugin\5.3.2-r.4\PureUnity\VRTestApp\Editor\BuildVRTestApp.cs:554)
Wave.Generic.Sample.Editor.BuildVRTestApp:BuildApk64() (at Assets\Samples\VIVE Wave XR Plugin\5.3.2-r.4\PureUnity\VRTestApp\Editor\BuildVRTestApp.cs:494)
 
(Filename: Assets/Samples/VIVE Wave XR Plugin/5.3.2-r.4/PureUnity/VRTestApp/Editor/BuildVRTestApp.cs Line: 677)

    application@android:theme was tagged at AndroidManifest.xml:3 to replace other declarations but no other declaration present

UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEditor.Android.GradleInvokationException:ParseAndShowException()
UnityEditor.Android.PostProcessor.PostProcessRunner:RunAllTasks(PostProcessorContext)
UnityEditor.Android.PostProcessAndroidPlayer:PostProcess(BuildTarget, String, String, String, String, String, String, BuildOptions, RuntimeClassRegistry, BuildReport)
UnityEditor.Android.AndroidBuildPostprocessor:PostProcess(BuildPostProcessArgs, BuildProperties&)
UnityEditor.PostprocessBuildPlayer:Postprocess(BuildTargetGroup, BuildTarget, String, String, String, Int32, Int32, BuildOptions, RuntimeClassRegistry, BuildReport)
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions)
Wave.Generic.Sample.Editor.BuildVRTestApp:BuildApkInner(String, Boolean, Boolean, String[], Boolean, Boolean, Boolean) (at Assets\Samples\VIVE Wave XR Plugin\5.3.2-r.4\PureUnity\VRTestApp\Editor\BuildVRTestApp.cs:677)
Wave.Generic.Sample.Editor.BuildVRTestApp:BuildApk(String, Boolean, Boolean, Boolean, Boolean, Boolean) (at Assets\Samples\VIVE Wave XR Plugin\5.3.2-r.4\PureUnity\VRTestApp\Editor\BuildVRTestApp.cs:554)
Wave.Generic.Sample.Editor.BuildVRTestApp:BuildApk64() (at Assets\Samples\VIVE Wave XR Plugin\5.3.2-r.4\PureUnity\VRTestApp\Editor\BuildVRTestApp.cs:494)
 
(Filename: Assets/Samples/VIVE Wave XR Plugin/5.3.2-r.4/PureUnity/VRTestApp/Editor/BuildVRTestApp.cs Line: 677)

UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEditor.Android.GradleInvokationException:ParseAndShowException()
UnityEditor.Android.PostProcessor.PostProcessRunner:RunAllTasks(PostProcessorContext)
UnityEditor.Android.PostProcessAndroidPlayer:PostProcess(BuildTarget, String, String, String, String, String, String, BuildOptions, RuntimeClassRegistry, BuildReport)
UnityEditor.Android.AndroidBuildPostprocessor:PostProcess(BuildPostProcessArgs, BuildProperties&)
UnityEditor.PostprocessBuildPlayer:Postprocess(BuildTargetGroup, BuildTarget, String, String, String, Int32, Int32, BuildOptions, RuntimeClassRegistry, BuildReport)
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions)
Wave.Generic.Sample.Editor.BuildVRTestApp:BuildApkInner(String, Boolean, Boolean, String[], Boolean, Boolean, Boolean) (at Assets\Samples\VIVE Wave XR Plugin\5.3.2-r.4\PureUnity\VRTestApp\Editor\BuildVRTestApp.cs:677)
Wave.Generic.Sample.Editor.BuildVRTestApp:BuildApk(String, Boolean, Boolean, Boolean, Boolean, Boolean) (at Assets\Samples\VIVE Wave XR Plugin\5.3.2-r.4\PureUnity\VRTestApp\Editor\BuildVRTestApp.cs:554)
Wave.Generic.Sample.Editor.BuildVRTestApp:BuildApk64() (at Assets\Samples\VIVE Wave XR Plugin\5.3.2-r.4\PureUnity\VRTestApp\Editor\BuildVRTestApp.cs:494)
 
(Filename: Assets/Samples/VIVE Wave XR Plugin/5.3.2-r.4/PureUnity/VRTestApp/Editor/BuildVRTestApp.cs Line: 677)

> Task :unityLibrary:compileReleaseAidl NO-SOURCE

UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEditor.Android.GradleInvokationException:ParseAndShowException()
UnityEditor.Android.PostProcessor.PostProcessRunner:RunAllTasks(PostProcessorContext)
UnityEditor.Android.PostProcessAndroidPlayer:PostProcess(BuildTarget, String, String, String, String, String, String, BuildOptions, RuntimeClassRegistry, BuildReport)
UnityEditor.Android.AndroidBuildPostprocessor:PostProcess(BuildPostProcessArgs, BuildProperties&)
UnityEditor.PostprocessBuildPlayer:Postprocess(BuildTargetGroup, BuildTarget, String, String, String, Int32, Int32, BuildOptions, RuntimeClassRegistry, BuildReport)
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions)
Wave.Generic.Sample.Editor.BuildVRTestApp:BuildApkInner(String, Boolean, Boolean, String[], Boolean, Boolean, Boolean) (at Assets\Samples\VIVE Wave XR Plugin\5.3.2-r.4\PureUnity\VRTestApp\Editor\BuildVRTestApp.cs:677)
Wave.Generic.Sample.Editor.BuildVRTestApp:BuildApk(String, Boolean, Boolean, Boolean, Boolean, Boolean) (at Assets\Samples\VIVE Wave XR Plugin\5.3.2-r.4\PureUnity\VRTestApp\Editor\BuildVRTestApp.cs:554)
Wave.Generic.Sample.Editor.BuildVRTestApp:BuildApk64() (at Assets\Samples\VIVE Wave XR Plugin\5.3.2-r.4\PureUnity\VRTestApp\Editor\BuildVRTestApp.cs:494)
 
(Filename: Assets/Samples/VIVE Wave XR Plugin/5.3.2-r.4/PureUnity/VRTestApp/Editor/BuildVRTestApp.cs Line: 677)

> Task :unityLibrary:packageReleaseRenderscript NO-SOURCE

UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEditor.Android.GradleInvokationException:ParseAndShowException()
UnityEditor.Android.PostProcessor.PostProcessRunner:RunAllTasks(PostProcessorContext)
UnityEditor.Android.PostProcessAndroidPlayer:PostProcess(BuildTarget, String, String, String, String, String, String, BuildOptions, RuntimeClassRegistry, BuildReport)
UnityEditor.Android.AndroidBuildPostprocessor:PostProcess(BuildPostProcessArgs, BuildProperties&)
UnityEditor.PostprocessBuildPlayer:Postprocess(BuildTargetGroup, BuildTarget, String, String, String, Int32, Int32, BuildOptions, RuntimeClassRegistry, BuildReport)
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions)
Wave.Generic.Sample.Editor.BuildVRTestApp:BuildApkInner(String, Boolean, Boolean, String[], Boolean, Boolean, Boolean) (at Assets\Samples\VIVE Wave XR Plugin\5.3.2-r.4\PureUnity\VRTestApp\Editor\BuildVRTestApp.cs:677)
Wave.Generic.Sample.Editor.BuildVRTestApp:BuildApk(String, Boolean, Boolean, Boolean, Boolean, Boolean) (at Assets\Samples\VIVE Wave XR Plugin\5.3.2-r.4\PureUnity\VRTestApp\Editor\BuildVRTestApp.cs:554)
Wave.Generic.Sample.Editor.BuildVRTestApp:BuildApk64() (at Assets\Samples\VIVE Wave XR Plugin\5.3.2-r.4\PureUnity\VRTestApp\Editor\BuildVRTestApp.cs:494)
 
(Filename: Assets/Samples/VIVE Wave XR Plugin/5.3.2-r.4/PureUnity/VRTestApp/Editor/BuildVRTestApp.cs Line: 677)

> Task :unityLibrary:compileReleaseRenderscript NO-SOURCE

UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEditor.Android.GradleInvokationException:ParseAndShowException()
UnityEditor.Android.PostProcessor.PostProcessRunner:RunAllTasks(PostProcessorContext)
UnityEditor.Android.PostProcessAndroidPlayer:PostProcess(BuildTarget, String, String, String, String, String, String, BuildOptions, RuntimeClassRegistry, BuildReport)
UnityEditor.Android.AndroidBuildPostprocessor:PostProcess(BuildPostProcessArgs, BuildProperties&)
UnityEditor.PostprocessBuildPlayer:Postprocess(BuildTargetGroup, BuildTarget, String, String, String, Int32, Int32, BuildOptions, RuntimeClassRegistry, BuildReport)
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions)
Wave.Generic.Sample.Editor.BuildVRTestApp:BuildApkInner(String, Boolean, Boolean, String[], Boolean, Boolean, Boolean) (at Assets\Samples\VIVE Wave XR Plugin\5.3.2-r.4\PureUnity\VRTestApp\Editor\BuildVRTestApp.cs:677)
Wave.Generic.Sample.Editor.BuildVRTestApp:BuildApk(String, Boolean, Boolean, Boolean, Boolean, Boolean) (at Assets\Samples\VIVE Wave XR Plugin\5.3.2-r.4\PureUnity\VRTestApp\Editor\BuildVRTestApp.cs:554)
Wave.Generic.Sample.Editor.BuildVRTestApp:BuildApk64() (at Assets\Samples\VIVE Wave XR Plugin\5.3.2-r.4\PureUnity\VRTestApp\Editor\BuildVRTestApp.cs:494)
 
(Filename: Assets/Samples/VIVE Wave XR Plugin/5.3.2-r.4/PureUnity/VRTestApp/Editor/BuildVRTestApp.cs Line: 677)

> Task :unityLibrary:generateReleaseBuildConfig

UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEditor.Android.GradleInvokationException:ParseAndShowException()
UnityEditor.Android.PostProcessor.PostProcessRunner:RunAllTasks(PostProcessorContext)
UnityEditor.Android.PostProcessAndroidPlayer:PostProcess(BuildTarget, String, String, String, String, String, String, BuildOptions, RuntimeClassRegistry, BuildReport)
UnityEditor.Android.AndroidBuildPostprocessor:PostProcess(BuildPostProcessArgs, BuildProperties&)
UnityEditor.PostprocessBuildPlayer:Postprocess(BuildTargetGroup, BuildTarget, String, String, String, Int32, Int32, BuildOptions, RuntimeClassRegistry, BuildReport)
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions)
Wave.Generic.Sample.Editor.BuildVRTestApp:BuildApkInner(String, Boolean, Boolean, String[], Boolean, Boolean, Boolean) (at Assets\Samples\VIVE Wave XR Plugin\5.3.2-r.4\PureUnity\VRTestApp\Editor\BuildVRTestApp.cs:677)
Wave.Generic.Sample.Editor.BuildVRTestApp:BuildApk(String, Boolean, Boolean, Boolean, Boolean, Boolean) (at Assets\Samples\VIVE Wave XR Plugin\5.3.2-r.4\PureUnity\VRTestApp\Editor\BuildVRTestApp.cs:554)
Wave.Generic.Sample.Editor.BuildVRTestApp:BuildApk64() (at Assets\Samples\VIVE Wave XR Plugin\5.3.2-r.4\PureUnity\VRTestApp\Editor\BuildVRTestApp.cs:494)
 
(Filename: Assets/Samples/VIVE Wave XR Plugin/5.3.2-r.4/PureUnity/VRTestApp/Editor/BuildVRTestApp.cs Line: 677)

> Task :unityLibrary:generateReleaseResValues

UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEditor.Android.GradleInvokationException:ParseAndShowException()
UnityEditor.Android.PostProcessor.PostProcessRunner:RunAllTasks(PostProcessorContext)
UnityEditor.Android.PostProcessAndroidPlayer:PostProcess(BuildTarget, String, String, String, String, String, String, BuildOptions, RuntimeClassRegistry, BuildReport)
UnityEditor.Android.AndroidBuildPostprocessor:PostProcess(BuildPostProcessArgs, BuildProperties&)
UnityEditor.PostprocessBuildPlayer:Postprocess(BuildTargetGroup, BuildTarget, String, String, String, Int32, Int32, BuildOptions, RuntimeClassRegistry, BuildReport)
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions)
Wave.Generic.Sample.Editor.BuildVRTestApp:BuildApkInner(String, Boolean, Boolean, String[], Boolean, Boolean, Boolean) (at Assets\Samples\VIVE Wave XR Plugin\5.3.2-r.4\PureUnity\VRTestApp\Editor\BuildVRTestApp.cs:677)
Wave.Generic.Sample.Editor.BuildVRTestApp:BuildApk(String, Boolean, Boolean, Boolean, Boolean, Boolean) (at Assets\Samples\VIVE Wave XR Plugin\5.3.2-r.4\PureUnity\VRTestApp\Editor\BuildVRTestApp.cs:554)
Wave.Generic.Sample.Editor.BuildVRTestApp:BuildApk64() (at Assets\Samples\VIVE Wave XR Plugin\5.3.2-r.4\PureUnity\VRTestApp\Editor\BuildVRTestApp.cs:494)
 
(Filename: Assets/Samples/VIVE Wave XR Plugin/5.3.2-r.4/PureUnity/VRTestApp/Editor/BuildVRTestApp.cs Line: 677)

> Task :unityLibrary:generateReleaseResources

UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEditor.Android.GradleInvokationException:ParseAndShowException()
UnityEditor.Android.PostProcessor.PostProcessRunner:RunAllTasks(PostProcessorContext)
UnityEditor.Android.PostProcessAndroidPlayer:PostProcess(BuildTarget, String, String, String, String, String, String, BuildOptions, RuntimeClassRegistry, BuildReport)
UnityEditor.Android.AndroidBuildPostprocessor:PostProcess(BuildPostProcessArgs, BuildProperties&)
UnityEditor.PostprocessBuildPlayer:Postprocess(BuildTargetGroup, BuildTarget, String, String, String, Int32, Int32, BuildOptions, RuntimeClassRegistry, BuildReport)
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions)
Wave.Generic.Sample.Editor.BuildVRTestApp:BuildApkInner(String, Boolean, Boolean, String[], Boolean, Boolean, Boolean) (at Assets\Samples\VIVE Wave XR Plugin\5.3.2-r.4\PureUnity\VRTestApp\Editor\BuildVRTestApp.cs:677)
Wave.Generic.Sample.Editor.BuildVRTestApp:BuildApk(String, Boolean, Boolean, Boolean, Boolean, Boolean) (at Assets\Samples\VIVE Wave XR Plugin\5.3.2-r.4\PureUnity\VRTestApp\Editor\BuildVRTestApp.cs:554)
Wave.Generic.Sample.Editor.BuildVRTestApp:BuildApk64() (at Assets\Samples\VIVE Wave XR Plugin\5.3.2-r.4\PureUnity\VRTestApp\Editor\BuildVRTestApp.cs:494)
 
(Filename: Assets/Samples/VIVE Wave XR Plugin/5.3.2-r.4/PureUnity/VRTestApp/Editor/BuildVRTestApp.cs Line: 677)

> Task :launcher:preReleaseBuild

UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEditor.Android.GradleInvokationException:ParseAndShowException()
UnityEditor.Android.PostProcessor.PostProcessRunner:RunAllTasks(PostProcessorContext)
UnityEditor.Android.PostProcessAndroidPlayer:PostProcess(BuildTarget, String, String, String, String, String, String, BuildOptions, RuntimeClassRegistry, BuildReport)
UnityEditor.Android.AndroidBuildPostprocessor:PostProcess(BuildPostProcessArgs, BuildProperties&)
UnityEditor.PostprocessBuildPlayer:Postprocess(BuildTargetGroup, BuildTarget, String, String, String, Int32, Int32, BuildOptions, RuntimeClassRegistry, BuildReport)
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions)
Wave.Generic.Sample.Editor.BuildVRTestApp:BuildApkInner(String, Boolean, Boolean, String[], Boolean, Boolean, Boolean) (at Assets\Samples\VIVE Wave XR Plugin\5.3.2-r.4\PureUnity\VRTestApp\Editor\BuildVRTestApp.cs:677)
Wave.Generic.Sample.Editor.BuildVRTestApp:BuildApk(String, Boolean, Boolean, Boolean, Boolean, Boolean) (at Assets\Samples\VIVE Wave XR Plugin\5.3.2-r.4\PureUnity\VRTestApp\Editor\BuildVRTestApp.cs:554)
Wave.Generic.Sample.Editor.BuildVRTestApp:BuildApk64() (at Assets\Samples\VIVE Wave XR Plugin\5.3.2-r.4\PureUnity\VRTestApp\Editor\BuildVRTestApp.cs:494)
 
(Filename: Assets/Samples/VIVE Wave XR Plugin/5.3.2-r.4/PureUnity/VRTestApp/Editor/BuildVRTestApp.cs Line: 677)

> Task :launcher:compileReleaseAidl NO-SOURCE

UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEditor.Android.GradleInvokationException:ParseAndShowException()
UnityEditor.Android.PostProcessor.PostProcessRunner:RunAllTasks(PostProcessorContext)
UnityEditor.Android.PostProcessAndroidPlayer:PostProcess(BuildTarget, String, String, String, String, String, String, BuildOptions, RuntimeClassRegistry, BuildReport)
UnityEditor.Android.AndroidBuildPostprocessor:PostProcess(BuildPostProcessArgs, BuildProperties&)
UnityEditor.PostprocessBuildPlayer:Postprocess(BuildTargetGroup, BuildTarget, String, String, String, Int32, Int32, BuildOptions, RuntimeClassRegistry, BuildReport)
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions)
Wave.Generic.Sample.Editor.BuildVRTestApp:BuildApkInner(String, Boolean, Boolean, String[], Boolean, Boolean, Boolean) (at Assets\Samples\VIVE Wave XR Plugin\5.3.2-r.4\PureUnity\VRTestApp\Editor\BuildVRTestApp.cs:677)
Wave.Generic.Sample.Editor.BuildVRTestApp:BuildApk(String, Boolean, Boolean, Boolean, Boolean, Boolean) (at Assets\Samples\VIVE Wave XR Plugin\5.3.2-r.4\PureUnity\VRTestApp\Editor\BuildVRTestApp.cs:554)
Wave.Generic.Sample.Editor.BuildVRTestApp:BuildApk64() (at Assets\Samples\VIVE Wave XR Plugin\5.3.2-r.4\PureUnity\VRTestApp\Editor\BuildVRTestApp.cs:494)
 
(Filename: Assets/Samples/VIVE Wave XR Plugin/5.3.2-r.4/PureUnity/VRTestApp/Editor/BuildVRTestApp.cs Line: 677)

> Task :launcher:compileReleaseRenderscript NO-SOURCE

UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEditor.Android.GradleInvokationException:ParseAndShowException()
UnityEditor.Android.PostProcessor.PostProcessRunner:RunAllTasks(PostProcessorContext)
UnityEditor.Android.PostProcessAndroidPlayer:PostProcess(BuildTarget, String, String, String, String, String, String, BuildOptions, RuntimeClassRegistry, BuildReport)
UnityEditor.Android.AndroidBuildPostprocessor:PostProcess(BuildPostProcessArgs, BuildProperties&)
UnityEditor.PostprocessBuildPlayer:Postprocess(BuildTargetGroup, BuildTarget, String, String, String, Int32, Int32, BuildOptions, RuntimeClassRegistry, BuildReport)
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions)
Wave.Generic.Sample.Editor.BuildVRTestApp:BuildApkInner(String, Boolean, Boolean, String[], Boolean, Boolean, Boolean) (at Assets\Samples\VIVE Wave XR Plugin\5.3.2-r.4\PureUnity\VRTestApp\Editor\BuildVRTestApp.cs:677)
Wave.Generic.Sample.Editor.BuildVRTestApp:BuildApk(String, Boolean, Boolean, Boolean, Boolean, Boolean) (at Assets\Samples\VIVE Wave XR Plugin\5.3.2-r.4\PureUnity\VRTestApp\Editor\BuildVRTestApp.cs:554)
Wave.Generic.Sample.Editor.BuildVRTestApp:BuildApk64() (at Assets\Samples\VIVE Wave XR Plugin\5.3.2-r.4\PureUnity\VRTestApp\Editor\BuildVRTestApp.cs:494)
 
(Filename: Assets/Samples/VIVE Wave XR Plugin/5.3.2-r.4/PureUnity/VRTestApp/Editor/BuildVRTestApp.cs Line: 677)

> Task :launcher:checkReleaseManifest

UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEditor.Android.GradleInvokationException:ParseAndShowException()
UnityEditor.Android.PostProcessor.PostProcessRunner:RunAllTasks(PostProcessorContext)
UnityEditor.Android.PostProcessAndroidPlayer:PostProcess(BuildTarget, String, String, String, String, String, String, BuildOptions, RuntimeClassRegistry, BuildReport)
UnityEditor.Android.AndroidBuildPostprocessor:PostProcess(BuildPostProcessArgs, BuildProperties&)
UnityEditor.PostprocessBuildPlayer:Postprocess(BuildTargetGroup, BuildTarget, String, String, String, Int32, Int32, BuildOptions, RuntimeClassRegistry, BuildReport)
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions)
Wave.Generic.Sample.Editor.BuildVRTestApp:BuildApkInner(String, Boolean, Boolean, String[], Boolean, Boolean, Boolean) (at Assets\Samples\VIVE Wave XR Plugin\5.3.2-r.4\PureUnity\VRTestApp\Editor\BuildVRTestApp.cs:677)
Wave.Generic.Sample.Editor.BuildVRTestApp:BuildApk(String, Boolean, Boolean, Boolean, Boolean, Boolean) (at Assets\Samples\VIVE Wave XR Plugin\5.3.2-r.4\PureUnity\VRTestApp\Editor\BuildVRTestApp.cs:554)
Wave.Generic.Sample.Editor.BuildVRTestApp:BuildApk64() (at Assets\Samples\VIVE Wave XR Plugin\5.3.2-r.4\PureUnity\VRTestApp\Editor\BuildVRTestApp.cs:494)
 
(Filename: Assets/Samples/VIVE Wave XR Plugin/5.3.2-r.4/PureUnity/VRTestApp/Editor/BuildVRTestApp.cs Line: 677)

> Task :launcher:generateReleaseBuildConfig

UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEditor.Android.GradleInvokationException:ParseAndShowException()
UnityEditor.Android.PostProcessor.PostProcessRunner:RunAllTasks(PostProcessorContext)
UnityEditor.Android.PostProcessAndroidPlayer:PostProcess(BuildTarget, String, String, String, String, String, String, BuildOptions, RuntimeClassRegistry, BuildReport)
UnityEditor.Android.AndroidBuildPostprocessor:PostProcess(BuildPostProcessArgs, BuildProperties&)
UnityEditor.PostprocessBuildPlayer:Postprocess(BuildTargetGroup, BuildTarget, String, String, String, Int32, Int32, BuildOptions, RuntimeClassRegistry, BuildReport)
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions)
Wave.Generic.Sample.Editor.BuildVRTestApp:BuildApkInner(String, Boolean, Boolean, String[], Boolean, Boolean, Boolean) (at Assets\Samples\VIVE Wave XR Plugin\5.3.2-r.4\PureUnity\VRTestApp\Editor\BuildVRTestApp.cs:677)
Wave.Generic.Sample.Editor.BuildVRTestApp:BuildApk(String, Boolean, Boolean, Boolean, Boolean, Boolean) (at Assets\Samples\VIVE Wave XR Plugin\5.3.2-r.4\PureUnity\VRTestApp\Editor\BuildVRTestApp.cs:554)
Wave.Generic.Sample.Editor.BuildVRTestApp:BuildApk64() (at Assets\Samples\VIVE Wave XR Plugin\5.3.2-r.4\PureUnity\VRTestApp\Editor\BuildVRTestApp.cs:494)
 
(Filename: Assets/Samples/VIVE Wave XR Plugin/5.3.2-r.4/PureUnity/VRTestApp/Editor/BuildVRTestApp.cs Line: 677)

> Task :launcher:generateReleaseSources

UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEditor.Android.GradleInvokationException:ParseAndShowException()
UnityEditor.Android.PostProcessor.PostProcessRunner:RunAllTasks(PostProcessorContext)
UnityEditor.Android.PostProcessAndroidPlayer:PostProcess(BuildTarget, String, String, String, String, String, String, BuildOptions, RuntimeClassRegistry, BuildReport)
UnityEditor.Android.AndroidBuildPostprocessor:PostProcess(BuildPostProcessArgs, BuildProperties&)
UnityEditor.PostprocessBuildPlayer:Postprocess(BuildTargetGroup, BuildTarget, String, String, String, Int32, Int32, BuildOptions, RuntimeClassRegistry, BuildReport)
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions)
Wave.Generic.Sample.Editor.BuildVRTestApp:BuildApkInner(String, Boolean, Boolean, String[], Boolean, Boolean, Boolean) (at Assets\Samples\VIVE Wave XR Plugin\5.3.2-r.4\PureUnity\VRTestApp\Editor\BuildVRTestApp.cs:677)
Wave.Generic.Sample.Editor.BuildVRTestApp:BuildApk(String, Boolean, Boolean, Boolean, Boolean, Boolean) (at Assets\Samples\VIVE Wave XR Plugin\5.3.2-r.4\PureUnity\VRTestApp\Editor\BuildVRTestApp.cs:554)
Wave.Generic.Sample.Editor.BuildVRTestApp:BuildApk64() (at Assets\Samples\VIVE Wave XR Plugin\5.3.2-r.4\PureUnity\VRTestApp\Editor\BuildVRTestApp.cs:494)
 
(Filename: Assets/Samples/VIVE Wave XR Plugin/5.3.2-r.4/PureUnity/VRTestApp/Editor/BuildVRTestApp.cs Line: 677)

> Task :launcher:mainApkListPersistenceRelease

UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEditor.Android.GradleInvokationException:ParseAndShowException()
UnityEditor.Android.PostProcessor.PostProcessRunner:RunAllTasks(PostProcessorContext)
UnityEditor.Android.PostProcessAndroidPlayer:PostProcess(BuildTarget, String, String, String, String, String, String, BuildOptions, RuntimeClassRegistry, BuildReport)
UnityEditor.Android.AndroidBuildPostprocessor:PostProcess(BuildPostProcessArgs, BuildProperties&)
UnityEditor.PostprocessBuildPlayer:Postprocess(BuildTargetGroup, BuildTarget, String, String, String, Int32, Int32, BuildOptions, RuntimeClassRegistry, BuildReport)
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions)
Wave.Generic.Sample.Editor.BuildVRTestApp:BuildApkInner(String, Boolean, Boolean, String[], Boolean, Boolean, Boolean) (at Assets\Samples\VIVE Wave XR Plugin\5.3.2-r.4\PureUnity\VRTestApp\Editor\BuildVRTestApp.cs:677)
Wave.Generic.Sample.Editor.BuildVRTestApp:BuildApk(String, Boolean, Boolean, Boolean, Boolean, Boolean) (at Assets\Samples\VIVE Wave XR Plugin\5.3.2-r.4\PureUnity\VRTestApp\Editor\BuildVRTestApp.cs:554)
Wave.Generic.Sample.Editor.BuildVRTestApp:BuildApk64() (at Assets\Samples\VIVE Wave XR Plugin\5.3.2-r.4\PureUnity\VRTestApp\Editor\BuildVRTestApp.cs:494)
 
(Filename: Assets/Samples/VIVE Wave XR Plugin/5.3.2-r.4/PureUnity/VRTestApp/Editor/BuildVRTestApp.cs Line: 677)

> Task :unityLibrary:packageReleaseResources

UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEditor.Android.GradleInvokationException:ParseAndShowException()
UnityEditor.Android.PostProcessor.PostProcessRunner:RunAllTasks(PostProcessorContext)
UnityEditor.Android.PostProcessAndroidPlayer:PostProcess(BuildTarget, String, String, String, String, String, String, BuildOptions, RuntimeClassRegistry, BuildReport)
UnityEditor.Android.AndroidBuildPostprocessor:PostProcess(BuildPostProcessArgs, BuildProperties&)
UnityEditor.PostprocessBuildPlayer:Postprocess(BuildTargetGroup, BuildTarget, String, String, String, Int32, Int32, BuildOptions, RuntimeClassRegistry, BuildReport)
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions)
Wave.Generic.Sample.Editor.BuildVRTestApp:BuildApkInner(String, Boolean, Boolean, String[], Boolean, Boolean, Boolean) (at Assets\Samples\VIVE Wave XR Plugin\5.3.2-r.4\PureUnity\VRTestApp\Editor\BuildVRTestApp.cs:677)
Wave.Generic.Sample.Editor.BuildVRTestApp:BuildApk(String, Boolean, Boolean, Boolean, Boolean, Boolean) (at Assets\Samples\VIVE Wave XR Plugin\5.3.2-r.4\PureUnity\VRTestApp\Editor\BuildVRTestApp.cs:554)
Wave.Generic.Sample.Editor.BuildVRTestApp:BuildApk64() (at Assets\Samples\VIVE Wave XR Plugin\5.3.2-r.4\PureUnity\VRTestApp\Editor\BuildVRTestApp.cs:494)
 
(Filename: Assets/Samples/VIVE Wave XR Plugin/5.3.2-r.4/PureUnity/VRTestApp/Editor/BuildVRTestApp.cs Line: 677)

> Task :launcher:generateReleaseResValues

UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEditor.Android.GradleInvokationException:ParseAndShowException()
UnityEditor.Android.PostProcessor.PostProcessRunner:RunAllTasks(PostProcessorContext)
UnityEditor.Android.PostProcessAndroidPlayer:PostProcess(BuildTarget, String, String, String, String, String, String, BuildOptions, RuntimeClassRegistry, BuildReport)
UnityEditor.Android.AndroidBuildPostprocessor:PostProcess(BuildPostProcessArgs, BuildProperties&)
UnityEditor.PostprocessBuildPlayer:Postprocess(BuildTargetGroup, BuildTarget, String, String, String, Int32, Int32, BuildOptions, RuntimeClassRegistry, BuildReport)
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions)
Wave.Generic.Sample.Editor.BuildVRTestApp:BuildApkInner(String, Boolean, Boolean, String[], Boolean, Boolean, Boolean) (at Assets\Samples\VIVE Wave XR Plugin\5.3.2-r.4\PureUnity\VRTestApp\Editor\BuildVRTestApp.cs:677)
Wave.Generic.Sample.Editor.BuildVRTestApp:BuildApk(String, Boolean, Boolean, Boolean, Boolean, Boolean) (at Assets\Samples\VIVE Wave XR Plugin\5.3.2-r.4\PureUnity\VRTestApp\Editor\BuildVRTestApp.cs:554)
Wave.Generic.Sample.Editor.BuildVRTestApp:BuildApk64() (at Assets\Samples\VIVE Wave XR Plugin\5.3.2-r.4\PureUnity\VRTestApp\Editor\BuildVRTestApp.cs:494)
 
(Filename: Assets/Samples/VIVE Wave XR Plugin/5.3.2-r.4/PureUnity/VRTestApp/Editor/BuildVRTestApp.cs Line: 677)

> Task :launcher:generateReleaseResources

UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEditor.Android.GradleInvokationException:ParseAndShowException()
UnityEditor.Android.PostProcessor.PostProcessRunner:RunAllTasks(PostProcessorContext)
UnityEditor.Android.PostProcessAndroidPlayer:PostProcess(BuildTarget, String, String, String, String, String, String, BuildOptions, RuntimeClassRegistry, BuildReport)
UnityEditor.Android.AndroidBuildPostprocessor:PostProcess(BuildPostProcessArgs, BuildProperties&)
UnityEditor.PostprocessBuildPlayer:Postprocess(BuildTargetGroup, BuildTarget, String, String, String, Int32, Int32, BuildOptions, RuntimeClassRegistry, BuildReport)
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions)
Wave.Generic.Sample.Editor.BuildVRTestApp:BuildApkInner(String, Boolean, Boolean, String[], Boolean, Boolean, Boolean) (at Assets\Samples\VIVE Wave XR Plugin\5.3.2-r.4\PureUnity\VRTestApp\Editor\BuildVRTestApp.cs:677)
Wave.Generic.Sample.Editor.BuildVRTestApp:BuildApk(String, Boolean, Boolean, Boolean, Boolean, Boolean) (at Assets\Samples\VIVE Wave XR Plugin\5.3.2-r.4\PureUnity\VRTestApp\Editor\BuildVRTestApp.cs:554)
Wave.Generic.Sample.Editor.BuildVRTestApp:BuildApk64() (at Assets\Samples\VIVE Wave XR Plugin\5.3.2-r.4\PureUnity\VRTestApp\Editor\BuildVRTestApp.cs:494)
 
(Filename: Assets/Samples/VIVE Wave XR Plugin/5.3.2-r.4/PureUnity/VRTestApp/Editor/BuildVRTestApp.cs Line: 677)

> Task :unityLibrary:generateReleaseRFile

UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEditor.Android.GradleInvokationException:ParseAndShowException()
UnityEditor.Android.PostProcessor.PostProcessRunner:RunAllTasks(PostProcessorContext)
UnityEditor.Android.PostProcessAndroidPlayer:PostProcess(BuildTarget, String, String, String, String, String, String, BuildOptions, RuntimeClassRegistry, BuildReport)
UnityEditor.Android.AndroidBuildPostprocessor:PostProcess(BuildPostProcessArgs, BuildProperties&)
UnityEditor.PostprocessBuildPlayer:Postprocess(BuildTargetGroup, BuildTarget, String, String, String, Int32, Int32, BuildOptions, RuntimeClassRegistry, BuildReport)
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions)
Wave.Generic.Sample.Editor.BuildVRTestApp:BuildApkInner(String, Boolean, Boolean, String[], Boolean, Boolean, Boolean) (at Assets\Samples\VIVE Wave XR Plugin\5.3.2-r.4\PureUnity\VRTestApp\Editor\BuildVRTestApp.cs:677)
Wave.Generic.Sample.Editor.BuildVRTestApp:BuildApk(String, Boolean, Boolean, Boolean, Boolean, Boolean) (at Assets\Samples\VIVE Wave XR Plugin\5.3.2-r.4\PureUnity\VRTestApp\Editor\BuildVRTestApp.cs:554)
Wave.Generic.Sample.Editor.BuildVRTestApp:BuildApk64() (at Assets\Samples\VIVE Wave XR Plugin\5.3.2-r.4\PureUnity\VRTestApp\Editor\BuildVRTestApp.cs:494)
 
(Filename: Assets/Samples/VIVE Wave XR Plugin/5.3.2-r.4/PureUnity/VRTestApp/Editor/BuildVRTestApp.cs Line: 677)

> Task :unityLibrary:prepareLintJar

UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEditor.Android.GradleInvokationException:ParseAndShowException()
UnityEditor.Android.PostProcessor.PostProcessRunner:RunAllTasks(PostProcessorContext)
UnityEditor.Android.PostProcessAndroidPlayer:PostProcess(BuildTarget, String, String, String, String, String, String, BuildOptions, RuntimeClassRegistry, BuildReport)
UnityEditor.Android.AndroidBuildPostprocessor:PostProcess(BuildPostProcessArgs, BuildProperties&)
UnityEditor.PostprocessBuildPlayer:Postprocess(BuildTargetGroup, BuildTarget, String, String, String, Int32, Int32, BuildOptions, RuntimeClassRegistry, BuildReport)
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions)
Wave.Generic.Sample.Editor.BuildVRTestApp:BuildApkInner(String, Boolean, Boolean, String[], Boolean, Boolean, Boolean) (at Assets\Samples\VIVE Wave XR Plugin\5.3.2-r.4\PureUnity\VRTestApp\Editor\BuildVRTestApp.cs:677)
Wave.Generic.Sample.Editor.BuildVRTestApp:BuildApk(String, Boolean, Boolean, Boolean, Boolean, Boolean) (at Assets\Samples\VIVE Wave XR Plugin\5.3.2-r.4\PureUnity\VRTestApp\Editor\BuildVRTestApp.cs:554)
Wave.Generic.Sample.Editor.BuildVRTestApp:BuildApk64() (at Assets\Samples\VIVE Wave XR Plugin\5.3.2-r.4\PureUnity\VRTestApp\Editor\BuildVRTestApp.cs:494)
 
(Filename: Assets/Samples/VIVE Wave XR Plugin/5.3.2-r.4/PureUnity/VRTestApp/Editor/BuildVRTestApp.cs Line: 677)

> Task :unityLibrary:generateReleaseSources

UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEditor.Android.GradleInvokationException:ParseAndShowException()
UnityEditor.Android.PostProcessor.PostProcessRunner:RunAllTasks(PostProcessorContext)
UnityEditor.Android.PostProcessAndroidPlayer:PostProcess(BuildTarget, String, String, String, String, String, String, BuildOptions, RuntimeClassRegistry, BuildReport)
UnityEditor.Android.AndroidBuildPostprocessor:PostProcess(BuildPostProcessArgs, BuildProperties&)
UnityEditor.PostprocessBuildPlayer:Postprocess(BuildTargetGroup, BuildTarget, String, String, String, Int32, Int32, BuildOptions, RuntimeClassRegistry, BuildReport)
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions)
Wave.Generic.Sample.Editor.BuildVRTestApp:BuildApkInner(String, Boolean, Boolean, String[], Boolean, Boolean, Boolean) (at Assets\Samples\VIVE Wave XR Plugin\5.3.2-r.4\PureUnity\VRTestApp\Editor\BuildVRTestApp.cs:677)
Wave.Generic.Sample.Editor.BuildVRTestApp:BuildApk(String, Boolean, Boolean, Boolean, Boolean, Boolean) (at Assets\Samples\VIVE Wave XR Plugin\5.3.2-r.4\PureUnity\VRTestApp\Editor\BuildVRTestApp.cs:554)
Wave.Generic.Sample.Editor.BuildVRTestApp:BuildApk64() (at Assets\Samples\VIVE Wave XR Plugin\5.3.2-r.4\PureUnity\VRTestApp\Editor\BuildVRTestApp.cs:494)
 
(Filename: Assets/Samples/VIVE Wave XR Plugin/5.3.2-r.4/PureUnity/VRTestApp/Editor/BuildVRTestApp.cs Line: 677)

> Task :unityLibrary:javaPreCompileRelease

UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEditor.Android.GradleInvokationException:ParseAndShowException()
UnityEditor.Android.PostProcessor.PostProcessRunner:RunAllTasks(PostProcessorContext)
UnityEditor.Android.PostProcessAndroidPlayer:PostProcess(BuildTarget, String, String, String, String, String, String, BuildOptions, RuntimeClassRegistry, BuildReport)
UnityEditor.Android.AndroidBuildPostprocessor:PostProcess(BuildPostProcessArgs, BuildProperties&)
UnityEditor.PostprocessBuildPlayer:Postprocess(BuildTargetGroup, BuildTarget, String, String, String, Int32, Int32, BuildOptions, RuntimeClassRegistry, BuildReport)
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions)
Wave.Generic.Sample.Editor.BuildVRTestApp:BuildApkInner(String, Boolean, Boolean, String[], Boolean, Boolean, Boolean) (at Assets\Samples\VIVE Wave XR Plugin\5.3.2-r.4\PureUnity\VRTestApp\Editor\BuildVRTestApp.cs:677)
Wave.Generic.Sample.Editor.BuildVRTestApp:BuildApk(String, Boolean, Boolean, Boolean, Boolean, Boolean) (at Assets\Samples\VIVE Wave XR Plugin\5.3.2-r.4\PureUnity\VRTestApp\Editor\BuildVRTestApp.cs:554)
Wave.Generic.Sample.Editor.BuildVRTestApp:BuildApk64() (at Assets\Samples\VIVE Wave XR Plugin\5.3.2-r.4\PureUnity\VRTestApp\Editor\BuildVRTestApp.cs:494)
 
(Filename: Assets/Samples/VIVE Wave XR Plugin/5.3.2-r.4/PureUnity/VRTestApp/Editor/BuildVRTestApp.cs Line: 677)

> Task :launcher:mergeReleaseResources

UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEditor.Android.GradleInvokationException:ParseAndShowException()
UnityEditor.Android.PostProcessor.PostProcessRunner:RunAllTasks(PostProcessorContext)
UnityEditor.Android.PostProcessAndroidPlayer:PostProcess(BuildTarget, String, String, String, String, String, String, BuildOptions, RuntimeClassRegistry, BuildReport)
UnityEditor.Android.AndroidBuildPostprocessor:PostProcess(BuildPostProcessArgs, BuildProperties&)
UnityEditor.PostprocessBuildPlayer:Postprocess(BuildTargetGroup, BuildTarget, String, String, String, Int32, Int32, BuildOptions, RuntimeClassRegistry, BuildReport)
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions)
Wave.Generic.Sample.Editor.BuildVRTestApp:BuildApkInner(String, Boolean, Boolean, String[], Boolean, Boolean, Boolean) (at Assets\Samples\VIVE Wave XR Plugin\5.3.2-r.4\PureUnity\VRTestApp\Editor\BuildVRTestApp.cs:677)
Wave.Generic.Sample.Editor.BuildVRTestApp:BuildApk(String, Boolean, Boolean, Boolean, Boolean, Boolean) (at Assets\Samples\VIVE Wave XR Plugin\5.3.2-r.4\PureUnity\VRTestApp\Editor\BuildVRTestApp.cs:554)
Wave.Generic.Sample.Editor.BuildVRTestApp:BuildApk64() (at Assets\Samples\VIVE Wave XR Plugin\5.3.2-r.4\PureUnity\VRTestApp\Editor\BuildVRTestApp.cs:494)
 
(Filename: Assets/Samples/VIVE Wave XR Plugin/5.3.2-r.4/PureUnity/VRTestApp/Editor/BuildVRTestApp.cs Line: 677)

> Task :launcher:createReleaseCompatibleScreenManifests

UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEditor.Android.GradleInvokationException:ParseAndShowException()
UnityEditor.Android.PostProcessor.PostProcessRunner:RunAllTasks(PostProcessorContext)
UnityEditor.Android.PostProcessAndroidPlayer:PostProcess(BuildTarget, String, String, String, String, String, String, BuildOptions, RuntimeClassRegistry, BuildReport)
UnityEditor.Android.AndroidBuildPostprocessor:PostProcess(BuildPostProcessArgs, BuildProperties&)
UnityEditor.PostprocessBuildPlayer:Postprocess(BuildTargetGroup, BuildTarget, String, String, String, Int32, Int32, BuildOptions, RuntimeClassRegistry, BuildReport)
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions)
Wave.Generic.Sample.Editor.BuildVRTestApp:BuildApkInner(String, Boolean, Boolean, String[], Boolean, Boolean, Boolean) (at Assets\Samples\VIVE Wave XR Plugin\5.3.2-r.4\PureUnity\VRTestApp\Editor\BuildVRTestApp.cs:677)
Wave.Generic.Sample.Editor.BuildVRTestApp:BuildApk(String, Boolean, Boolean, Boolean, Boolean, Boolean) (at Assets\Samples\VIVE Wave XR Plugin\5.3.2-r.4\PureUnity\VRTestApp\Editor\BuildVRTestApp.cs:554)
Wave.Generic.Sample.Editor.BuildVRTestApp:BuildApk64() (at Assets\Samples\VIVE Wave XR Plugin\5.3.2-r.4\PureUnity\VRTestApp\Editor\BuildVRTestApp.cs:494)
 
(Filename: Assets/Samples/VIVE Wave XR Plugin/5.3.2-r.4/PureUnity/VRTestApp/Editor/BuildVRTestApp.cs Line: 677)

UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEditor.Android.GradleInvokationException:ParseAndShowException()
UnityEditor.Android.PostProcessor.PostProcessRunner:RunAllTasks(PostProcessorContext)
UnityEditor.Android.PostProcessAndroidPlayer:PostProcess(BuildTarget, String, String, String, String, String, String, BuildOptions, RuntimeClassRegistry, BuildReport)
UnityEditor.Android.AndroidBuildPostprocessor:PostProcess(BuildPostProcessArgs, BuildProperties&)
UnityEditor.PostprocessBuildPlayer:Postprocess(BuildTargetGroup, BuildTarget, String, String, String, Int32, Int32, BuildOptions, RuntimeClassRegistry, BuildReport)
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions)
Wave.Generic.Sample.Editor.BuildVRTestApp:BuildApkInner(String, Boolean, Boolean, String[], Boolean, Boolean, Boolean) (at Assets\Samples\VIVE Wave XR Plugin\5.3.2-r.4\PureUnity\VRTestApp\Editor\BuildVRTestApp.cs:677)
Wave.Generic.Sample.Editor.BuildVRTestApp:BuildApk(String, Boolean, Boolean, Boolean, Boolean, Boolean) (at Assets\Samples\VIVE Wave XR Plugin\5.3.2-r.4\PureUnity\VRTestApp\Editor\BuildVRTestApp.cs:554)
Wave.Generic.Sample.Editor.BuildVRTestApp:BuildApk64() (at Assets\Samples\VIVE Wave XR Plugin\5.3.2-r.4\PureUnity\VRTestApp\Editor\BuildVRTestApp.cs:494)
 
(Filename: Assets/Samples/VIVE Wave XR Plugin/5.3.2-r.4/PureUnity/VRTestApp/Editor/BuildVRTestApp.cs Line: 677)

> Task :launcher:processReleaseManifest

UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEditor.Android.GradleInvokationException:ParseAndShowException()
UnityEditor.Android.PostProcessor.PostProcessRunner:RunAllTasks(PostProcessorContext)
UnityEditor.Android.PostProcessAndroidPlayer:PostProcess(BuildTarget, String, String, String, String, String, String, BuildOptions, RuntimeClassRegistry, BuildReport)
UnityEditor.Android.AndroidBuildPostprocessor:PostProcess(BuildPostProcessArgs, BuildProperties&)
UnityEditor.PostprocessBuildPlayer:Postprocess(BuildTargetGroup, BuildTarget, String, String, String, Int32, Int32, BuildOptions, RuntimeClassRegistry, BuildReport)
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions)
Wave.Generic.Sample.Editor.BuildVRTestApp:BuildApkInner(String, Boolean, Boolean, String[], Boolean, Boolean, Boolean) (at Assets\Samples\VIVE Wave XR Plugin\5.3.2-r.4\PureUnity\VRTestApp\Editor\BuildVRTestApp.cs:677)
Wave.Generic.Sample.Editor.BuildVRTestApp:BuildApk(String, Boolean, Boolean, Boolean, Boolean, Boolean) (at Assets\Samples\VIVE Wave XR Plugin\5.3.2-r.4\PureUnity\VRTestApp\Editor\BuildVRTestApp.cs:554)
Wave.Generic.Sample.Editor.BuildVRTestApp:BuildApk64() (at Assets\Samples\VIVE Wave XR Plugin\5.3.2-r.4\PureUnity\VRTestApp\Editor\BuildVRTestApp.cs:494)
 
(Filename: Assets/Samples/VIVE Wave XR Plugin/5.3.2-r.4/PureUnity/VRTestApp/Editor/BuildVRTestApp.cs Line: 677)

E:\zhanghq21\unityProgram\dev0831\Temp\gradleOut\launcher\src\main\AndroidManifest.xml:5:3-7:17 Warning:

UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEditor.Android.GradleInvokationException:ParseAndShowException()
UnityEditor.Android.PostProcessor.PostProcessRunner:RunAllTasks(PostProcessorContext)
UnityEditor.Android.PostProcessAndroidPlayer:PostProcess(BuildTarget, String, String, String, String, String, String, BuildOptions, RuntimeClassRegistry, BuildReport)
UnityEditor.Android.AndroidBuildPostprocessor:PostProcess(BuildPostProcessArgs, BuildProperties&)
UnityEditor.PostprocessBuildPlayer:Postprocess(BuildTargetGroup, BuildTarget, String, String, String, Int32, Int32, BuildOptions, RuntimeClassRegistry, BuildReport)
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions)
Wave.Generic.Sample.Editor.BuildVRTestApp:BuildApkInner(String, Boolean, Boolean, String[], Boolean, Boolean, Boolean) (at Assets\Samples\VIVE Wave XR Plugin\5.3.2-r.4\PureUnity\VRTestApp\Editor\BuildVRTestApp.cs:677)
Wave.Generic.Sample.Editor.BuildVRTestApp:BuildApk(String, Boolean, Boolean, Boolean, Boolean, Boolean) (at Assets\Samples\VIVE Wave XR Plugin\5.3.2-r.4\PureUnity\VRTestApp\Editor\BuildVRTestApp.cs:554)
Wave.Generic.Sample.Editor.BuildVRTestApp:BuildApk64() (at Assets\Samples\VIVE Wave XR Plugin\5.3.2-r.4\PureUnity\VRTestApp\Editor\BuildVRTestApp.cs:494)
 
(Filename: Assets/Samples/VIVE Wave XR Plugin/5.3.2-r.4/PureUnity/VRTestApp/Editor/BuildVRTestApp.cs Line: 677)

    application@android:theme was tagged at AndroidManifest.xml:5 to replace other declarations but no other declaration present

UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEditor.Android.GradleInvokationException:ParseAndShowException()
UnityEditor.Android.PostProcessor.PostProcessRunner:RunAllTasks(PostProcessorContext)
UnityEditor.Android.PostProcessAndroidPlayer:PostProcess(BuildTarget, String, String, String, String, String, String, BuildOptions, RuntimeClassRegistry, BuildReport)
UnityEditor.Android.AndroidBuildPostprocessor:PostProcess(BuildPostProcessArgs, BuildProperties&)
UnityEditor.PostprocessBuildPlayer:Postprocess(BuildTargetGroup, BuildTarget, String, String, String, Int32, Int32, BuildOptions, RuntimeClassRegistry, BuildReport)
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions)
Wave.Generic.Sample.Editor.BuildVRTestApp:BuildApkInner(String, Boolean, Boolean, String[], Boolean, Boolean, Boolean) (at Assets\Samples\VIVE Wave XR Plugin\5.3.2-r.4\PureUnity\VRTestApp\Editor\BuildVRTestApp.cs:677)
Wave.Generic.Sample.Editor.BuildVRTestApp:BuildApk(String, Boolean, Boolean, Boolean, Boolean, Boolean) (at Assets\Samples\VIVE Wave XR Plugin\5.3.2-r.4\PureUnity\VRTestApp\Editor\BuildVRTestApp.cs:554)
Wave.Generic.Sample.Editor.BuildVRTestApp:BuildApk64() (at Assets\Samples\VIVE Wave XR Plugin\5.3.2-r.4\PureUnity\VRTestApp\Editor\BuildVRTestApp.cs:494)
 
(Filename: Assets/Samples/VIVE Wave XR Plugin/5.3.2-r.4/PureUnity/VRTestApp/Editor/BuildVRTestApp.cs Line: 677)

UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEditor.Android.GradleInvokationException:ParseAndShowException()
UnityEditor.Android.PostProcessor.PostProcessRunner:RunAllTasks(PostProcessorContext)
UnityEditor.Android.PostProcessAndroidPlayer:PostProcess(BuildTarget, String, String, String, String, String, String, BuildOptions, RuntimeClassRegistry, BuildReport)
UnityEditor.Android.AndroidBuildPostprocessor:PostProcess(BuildPostProcessArgs, BuildProperties&)
UnityEditor.PostprocessBuildPlayer:Postprocess(BuildTargetGroup, BuildTarget, String, String, String, Int32, Int32, BuildOptions, RuntimeClassRegistry, BuildReport)
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions)
Wave.Generic.Sample.Editor.BuildVRTestApp:BuildApkInner(String, Boolean, Boolean, String[], Boolean, Boolean, Boolean) (at Assets\Samples\VIVE Wave XR Plugin\5.3.2-r.4\PureUnity\VRTestApp\Editor\BuildVRTestApp.cs:677)
Wave.Generic.Sample.Editor.BuildVRTestApp:BuildApk(String, Boolean, Boolean, Boolean, Boolean, Boolean) (at Assets\Samples\VIVE Wave XR Plugin\5.3.2-r.4\PureUnity\VRTestApp\Editor\BuildVRTestApp.cs:554)
Wave.Generic.Sample.Editor.BuildVRTestApp:BuildApk64() (at Assets\Samples\VIVE Wave XR Plugin\5.3.2-r.4\PureUnity\VRTestApp\Editor\BuildVRTestApp.cs:494)
 
(Filename: Assets/Samples/VIVE Wave XR Plugin/5.3.2-r.4/PureUnity/VRTestApp/Editor/BuildVRTestApp.cs Line: 677)

> Task :unityLibrary:compileReleaseJavaWithJavac

UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEditor.Android.GradleInvokationException:ParseAndShowException()
UnityEditor.Android.PostProcessor.PostProcessRunner:RunAllTasks(PostProcessorContext)
UnityEditor.Android.PostProcessAndroidPlayer:PostProcess(BuildTarget, String, String, String, String, String, String, BuildOptions, RuntimeClassRegistry, BuildReport)
UnityEditor.Android.AndroidBuildPostprocessor:PostProcess(BuildPostProcessArgs, BuildProperties&)
UnityEditor.PostprocessBuildPlayer:Postprocess(BuildTargetGroup, BuildTarget, String, String, String, Int32, Int32, BuildOptions, RuntimeClassRegistry, BuildReport)
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions)
Wave.Generic.Sample.Editor.BuildVRTestApp:BuildApkInner(String, Boolean, Boolean, String[], Boolean, Boolean, Boolean) (at Assets\Samples\VIVE Wave XR Plugin\5.3.2-r.4\PureUnity\VRTestApp\Editor\BuildVRTestApp.cs:677)
Wave.Generic.Sample.Editor.BuildVRTestApp:BuildApk(String, Boolean, Boolean, Boolean, Boolean, Boolean) (at Assets\Samples\VIVE Wave XR Plugin\5.3.2-r.4\PureUnity\VRTestApp\Editor\BuildVRTestApp.cs:554)
Wave.Generic.Sample.Editor.BuildVRTestApp:BuildApk64() (at Assets\Samples\VIVE Wave XR Plugin\5.3.2-r.4\PureUnity\VRTestApp\Editor\BuildVRTestApp.cs:494)
 
(Filename: Assets/Samples/VIVE Wave XR Plugin/5.3.2-r.4/PureUnity/VRTestApp/Editor/BuildVRTestApp.cs Line: 677)

UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEditor.Android.GradleInvokationException:ParseAndShowException()
UnityEditor.Android.PostProcessor.PostProcessRunner:RunAllTasks(PostProcessorContext)
UnityEditor.Android.PostProcessAndroidPlayer:PostProcess(BuildTarget, String, String, String, String, String, String, BuildOptions, RuntimeClassRegistry, BuildReport)
UnityEditor.Android.AndroidBuildPostprocessor:PostProcess(BuildPostProcessArgs, BuildProperties&)
UnityEditor.PostprocessBuildPlayer:Postprocess(BuildTargetGroup, BuildTarget, String, String, String, Int32, Int32, BuildOptions, RuntimeClassRegistry, BuildReport)
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions)
Wave.Generic.Sample.Editor.BuildVRTestApp:BuildApkInner(String, Boolean, Boolean, String[], Boolean, Boolean, Boolean) (at Assets\Samples\VIVE Wave XR Plugin\5.3.2-r.4\PureUnity\VRTestApp\Editor\BuildVRTestApp.cs:677)
Wave.Generic.Sample.Editor.BuildVRTestApp:BuildApk(String, Boolean, Boolean, Boolean, Boolean, Boolean) (at Assets\Samples\VIVE Wave XR Plugin\5.3.2-r.4\PureUnity\VRTestApp\Editor\BuildVRTestApp.cs:554)
Wave.Generic.Sample.Editor.BuildVRTestApp:BuildApk64() (at Assets\Samples\VIVE Wave XR Plugin\5.3.2-r.4\PureUnity\VRTestApp\Editor\BuildVRTestApp.cs:494)
 
(Filename: Assets/Samples/VIVE Wave XR Plugin/5.3.2-r.4/PureUnity/VRTestApp/Editor/BuildVRTestApp.cs Line: 677)

> Task :unityLibrary:bundleLibCompileRelease

UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEditor.Android.GradleInvokationException:ParseAndShowException()
UnityEditor.Android.PostProcessor.PostProcessRunner:RunAllTasks(PostProcessorContext)
UnityEditor.Android.PostProcessAndroidPlayer:PostProcess(BuildTarget, String, String, String, String, String, String, BuildOptions, RuntimeClassRegistry, BuildReport)
UnityEditor.Android.AndroidBuildPostprocessor:PostProcess(BuildPostProcessArgs, BuildProperties&)
UnityEditor.PostprocessBuildPlayer:Postprocess(BuildTargetGroup, BuildTarget, String, String, String, Int32, Int32, BuildOptions, RuntimeClassRegistry, BuildReport)
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions)
Wave.Generic.Sample.Editor.BuildVRTestApp:BuildApkInner(String, Boolean, Boolean, String[], Boolean, Boolean, Boolean) (at Assets\Samples\VIVE Wave XR Plugin\5.3.2-r.4\PureUnity\VRTestApp\Editor\BuildVRTestApp.cs:677)
Wave.Generic.Sample.Editor.BuildVRTestApp:BuildApk(String, Boolean, Boolean, Boolean, Boolean, Boolean) (at Assets\Samples\VIVE Wave XR Plugin\5.3.2-r.4\PureUnity\VRTestApp\Editor\BuildVRTestApp.cs:554)
Wave.Generic.Sample.Editor.BuildVRTestApp:BuildApk64() (at Assets\Samples\VIVE Wave XR Plugin\5.3.2-r.4\PureUnity\VRTestApp\Editor\BuildVRTestApp.cs:494)
 
(Filename: Assets/Samples/VIVE Wave XR Plugin/5.3.2-r.4/PureUnity/VRTestApp/Editor/BuildVRTestApp.cs Line: 677)

> Task :unityLibrary:prepareLintJarForPublish

UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEditor.Android.GradleInvokationException:ParseAndShowException()
UnityEditor.Android.PostProcessor.PostProcessRunner:RunAllTasks(PostProcessorContext)
UnityEditor.Android.PostProcessAndroidPlayer:PostProcess(BuildTarget, String, String, String, String, String, String, BuildOptions, RuntimeClassRegistry, BuildReport)
UnityEditor.Android.AndroidBuildPostprocessor:PostProcess(BuildPostProcessArgs, BuildProperties&)
UnityEditor.PostprocessBuildPlayer:Postprocess(BuildTargetGroup, BuildTarget, String, String, String, Int32, Int32, BuildOptions, RuntimeClassRegistry, BuildReport)
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions)
Wave.Generic.Sample.Editor.BuildVRTestApp:BuildApkInner(String, Boolean, Boolean, String[], Boolean, Boolean, Boolean) (at Assets\Samples\VIVE Wave XR Plugin\5.3.2-r.4\PureUnity\VRTestApp\Editor\BuildVRTestApp.cs:677)
Wave.Generic.Sample.Editor.BuildVRTestApp:BuildApk(String, Boolean, Boolean, Boolean, Boolean, Boolean) (at Assets\Samples\VIVE Wave XR Plugin\5.3.2-r.4\PureUnity\VRTestApp\Editor\BuildVRTestApp.cs:554)
Wave.Generic.Sample.Editor.BuildVRTestApp:BuildApk64() (at Assets\Samples\VIVE Wave XR Plugin\5.3.2-r.4\PureUnity\VRTestApp\Editor\BuildVRTestApp.cs:494)
 
(Filename: Assets/Samples/VIVE Wave XR Plugin/5.3.2-r.4/PureUnity/VRTestApp/Editor/BuildVRTestApp.cs Line: 677)

> Task :launcher:processReleaseResources FAILED

UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEditor.Android.GradleInvokationException:ParseAndShowException()
UnityEditor.Android.PostProcessor.PostProcessRunner:RunAllTasks(PostProcessorContext)
UnityEditor.Android.PostProcessAndroidPlayer:PostProcess(BuildTarget, String, String, String, String, String, String, BuildOptions, RuntimeClassRegistry, BuildReport)
UnityEditor.Android.AndroidBuildPostprocessor:PostProcess(BuildPostProcessArgs, BuildProperties&)
UnityEditor.PostprocessBuildPlayer:Postprocess(BuildTargetGroup, BuildTarget, String, String, String, Int32, Int32, BuildOptions, RuntimeClassRegistry, BuildReport)
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions)
Wave.Generic.Sample.Editor.BuildVRTestApp:BuildApkInner(String, Boolean, Boolean, String[], Boolean, Boolean, Boolean) (at Assets\Samples\VIVE Wave XR Plugin\5.3.2-r.4\PureUnity\VRTestApp\Editor\BuildVRTestApp.cs:677)
Wave.Generic.Sample.Editor.BuildVRTestApp:BuildApk(String, Boolean, Boolean, Boolean, Boolean, Boolean) (at Assets\Samples\VIVE Wave XR Plugin\5.3.2-r.4\PureUnity\VRTestApp\Editor\BuildVRTestApp.cs:554)
Wave.Generic.Sample.Editor.BuildVRTestApp:BuildApk64() (at Assets\Samples\VIVE Wave XR Plugin\5.3.2-r.4\PureUnity\VRTestApp\Editor\BuildVRTestApp.cs:494)
 
(Filename: Assets/Samples/VIVE Wave XR Plugin/5.3.2-r.4/PureUnity/VRTestApp/Editor/BuildVRTestApp.cs Line: 677)

> Task :unityLibrary:mergeReleaseShaders

UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEditor.Android.GradleInvokationException:ParseAndShowException()
UnityEditor.Android.PostProcessor.PostProcessRunner:RunAllTasks(PostProcessorContext)
UnityEditor.Android.PostProcessAndroidPlayer:PostProcess(BuildTarget, String, String, String, String, String, String, BuildOptions, RuntimeClassRegistry, BuildReport)
UnityEditor.Android.AndroidBuildPostprocessor:PostProcess(BuildPostProcessArgs, BuildProperties&)
UnityEditor.PostprocessBuildPlayer:Postprocess(BuildTargetGroup, BuildTarget, String, String, String, Int32, Int32, BuildOptions, RuntimeClassRegistry, BuildReport)
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions)
Wave.Generic.Sample.Editor.BuildVRTestApp:BuildApkInner(String, Boolean, Boolean, String[], Boolean, Boolean, Boolean) (at Assets\Samples\VIVE Wave XR Plugin\5.3.2-r.4\PureUnity\VRTestApp\Editor\BuildVRTestApp.cs:677)
Wave.Generic.Sample.Editor.BuildVRTestApp:BuildApk(String, Boolean, Boolean, Boolean, Boolean, Boolean) (at Assets\Samples\VIVE Wave XR Plugin\5.3.2-r.4\PureUnity\VRTestApp\Editor\BuildVRTestApp.cs:554)
Wave.Generic.Sample.Editor.BuildVRTestApp:BuildApk64() (at Assets\Samples\VIVE Wave XR Plugin\5.3.2-r.4\PureUnity\VRTestApp\Editor\BuildVRTestApp.cs:494)
 
(Filename: Assets/Samples/VIVE Wave XR Plugin/5.3.2-r.4/PureUnity/VRTestApp/Editor/BuildVRTestApp.cs Line: 677)

UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEditor.Android.GradleInvokationException:ParseAndShowException()
UnityEditor.Android.PostProcessor.PostProcessRunner:RunAllTasks(PostProcessorContext)
UnityEditor.Android.PostProcessAndroidPlayer:PostProcess(BuildTarget, String, String, String, String, String, String, BuildOptions, RuntimeClassRegistry, BuildReport)
UnityEditor.Android.AndroidBuildPostprocessor:PostProcess(BuildPostProcessArgs, BuildProperties&)
UnityEditor.PostprocessBuildPlayer:Postprocess(BuildTargetGroup, BuildTarget, String, String, String, Int32, Int32, BuildOptions, RuntimeClassRegistry, BuildReport)
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions)
Wave.Generic.Sample.Editor.BuildVRTestApp:BuildApkInner(String, Boolean, Boolean, String[], Boolean, Boolean, Boolean) (at Assets\Samples\VIVE Wave XR Plugin\5.3.2-r.4\PureUnity\VRTestApp\Editor\BuildVRTestApp.cs:677)
Wave.Generic.Sample.Editor.BuildVRTestApp:BuildApk(String, Boolean, Boolean, Boolean, Boolean, Boolean) (at Assets\Samples\VIVE Wave XR Plugin\5.3.2-r.4\PureUnity\VRTestApp\Editor\BuildVRTestApp.cs:554)
Wave.Generic.Sample.Editor.BuildVRTestApp:BuildApk64() (at Assets\Samples\VIVE Wave XR Plugin\5.3.2-r.4\PureUnity\VRTestApp\Editor\BuildVRTestApp.cs:494)
 
(Filename: Assets/Samples/VIVE Wave XR Plugin/5.3.2-r.4/PureUnity/VRTestApp/Editor/BuildVRTestApp.cs Line: 677)

Deprecated Gradle features were used in this build, making it incompatible with Gradle 6.0.

UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEditor.Android.GradleInvokationException:ParseAndShowException()
UnityEditor.Android.PostProcessor.PostProcessRunner:RunAllTasks(PostProcessorContext)
UnityEditor.Android.PostProcessAndroidPlayer:PostProcess(BuildTarget, String, String, String, String, String, String, BuildOptions, RuntimeClassRegistry, BuildReport)
UnityEditor.Android.AndroidBuildPostprocessor:PostProcess(BuildPostProcessArgs, BuildProperties&)
UnityEditor.PostprocessBuildPlayer:Postprocess(BuildTargetGroup, BuildTarget, String, String, String, Int32, Int32, BuildOptions, RuntimeClassRegistry, BuildReport)
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions)
Wave.Generic.Sample.Editor.BuildVRTestApp:BuildApkInner(String, Boolean, Boolean, String[], Boolean, Boolean, Boolean) (at Assets\Samples\VIVE Wave XR Plugin\5.3.2-r.4\PureUnity\VRTestApp\Editor\BuildVRTestApp.cs:677)
Wave.Generic.Sample.Editor.BuildVRTestApp:BuildApk(String, Boolean, Boolean, Boolean, Boolean, Boolean) (at Assets\Samples\VIVE Wave XR Plugin\5.3.2-r.4\PureUnity\VRTestApp\Editor\BuildVRTestApp.cs:554)
Wave.Generic.Sample.Editor.BuildVRTestApp:BuildApk64() (at Assets\Samples\VIVE Wave XR Plugin\5.3.2-r.4\PureUnity\VRTestApp\Editor\BuildVRTestApp.cs:494)
 
(Filename: Assets/Samples/VIVE Wave XR Plugin/5.3.2-r.4/PureUnity/VRTestApp/Editor/BuildVRTestApp.cs Line: 677)

Use '--warning-mode all' to show the individual deprecation warnings.

UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEditor.Android.GradleInvokationException:ParseAndShowException()
UnityEditor.Android.PostProcessor.PostProcessRunner:RunAllTasks(PostProcessorContext)
UnityEditor.Android.PostProcessAndroidPlayer:PostProcess(BuildTarget, String, String, String, String, String, String, BuildOptions, RuntimeClassRegistry, BuildReport)
UnityEditor.Android.AndroidBuildPostprocessor:PostProcess(BuildPostProcessArgs, BuildProperties&)
UnityEditor.PostprocessBuildPlayer:Postprocess(BuildTargetGroup, BuildTarget, String, String, String, Int32, Int32, BuildOptions, RuntimeClassRegistry, BuildReport)
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions)
Wave.Generic.Sample.Editor.BuildVRTestApp:BuildApkInner(String, Boolean, Boolean, String[], Boolean, Boolean, Boolean) (at Assets\Samples\VIVE Wave XR Plugin\5.3.2-r.4\PureUnity\VRTestApp\Editor\BuildVRTestApp.cs:677)
Wave.Generic.Sample.Editor.BuildVRTestApp:BuildApk(String, Boolean, Boolean, Boolean, Boolean, Boolean) (at Assets\Samples\VIVE Wave XR Plugin\5.3.2-r.4\PureUnity\VRTestApp\Editor\BuildVRTestApp.cs:554)
Wave.Generic.Sample.Editor.BuildVRTestApp:BuildApk64() (at Assets\Samples\VIVE Wave XR Plugin\5.3.2-r.4\PureUnity\VRTestApp\Editor\BuildVRTestApp.cs:494)
 
(Filename: Assets/Samples/VIVE Wave XR Plugin/5.3.2-r.4/PureUnity/VRTestApp/Editor/BuildVRTestApp.cs Line: 677)

See https://docs.gradle.org/5.1.1/userguide/command_line_interface.html#sec:command_line_warnings

UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEditor.Android.GradleInvokationException:ParseAndShowException()
UnityEditor.Android.PostProcessor.PostProcessRunner:RunAllTasks(PostProcessorContext)
UnityEditor.Android.PostProcessAndroidPlayer:PostProcess(BuildTarget, String, String, String, String, String, String, BuildOptions, RuntimeClassRegistry, BuildReport)
UnityEditor.Android.AndroidBuildPostprocessor:PostProcess(BuildPostProcessArgs, BuildProperties&)
UnityEditor.PostprocessBuildPlayer:Postprocess(BuildTargetGroup, BuildTarget, String, String, String, Int32, Int32, BuildOptions, RuntimeClassRegistry, BuildReport)
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions)
Wave.Generic.Sample.Editor.BuildVRTestApp:BuildApkInner(String, Boolean, Boolean, String[], Boolean, Boolean, Boolean) (at Assets\Samples\VIVE Wave XR Plugin\5.3.2-r.4\PureUnity\VRTestApp\Editor\BuildVRTestApp.cs:677)
Wave.Generic.Sample.Editor.BuildVRTestApp:BuildApk(String, Boolean, Boolean, Boolean, Boolean, Boolean) (at Assets\Samples\VIVE Wave XR Plugin\5.3.2-r.4\PureUnity\VRTestApp\Editor\BuildVRTestApp.cs:554)
Wave.Generic.Sample.Editor.BuildVRTestApp:BuildApk64() (at Assets\Samples\VIVE Wave XR Plugin\5.3.2-r.4\PureUnity\VRTestApp\Editor\BuildVRTestApp.cs:494)
 
(Filename: Assets/Samples/VIVE Wave XR Plugin/5.3.2-r.4/PureUnity/VRTestApp/Editor/BuildVRTestApp.cs Line: 677)

22 actionable tasks: 22 executed

UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEditor.Android.GradleInvokationException:ParseAndShowException()
UnityEditor.Android.PostProcessor.PostProcessRunner:RunAllTasks(PostProcessorContext)
UnityEditor.Android.PostProcessAndroidPlayer:PostProcess(BuildTarget, String, String, String, String, String, String, BuildOptions, RuntimeClassRegistry, BuildReport)
UnityEditor.Android.AndroidBuildPostprocessor:PostProcess(BuildPostProcessArgs, BuildProperties&)
UnityEditor.PostprocessBuildPlayer:Postprocess(BuildTargetGroup, BuildTarget, String, String, String, Int32, Int32, BuildOptions, RuntimeClassRegistry, BuildReport)
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions)
Wave.Generic.Sample.Editor.BuildVRTestApp:BuildApkInner(String, Boolean, Boolean, String[], Boolean, Boolean, Boolean) (at Assets\Samples\VIVE Wave XR Plugin\5.3.2-r.4\PureUnity\VRTestApp\Editor\BuildVRTestApp.cs:677)
Wave.Generic.Sample.Editor.BuildVRTestApp:BuildApk(String, Boolean, Boolean, Boolean, Boolean, Boolean) (at Assets\Samples\VIVE Wave XR Plugin\5.3.2-r.4\PureUnity\VRTestApp\Editor\BuildVRTestApp.cs:554)
Wave.Generic.Sample.Editor.BuildVRTestApp:BuildApk64() (at Assets\Samples\VIVE Wave XR Plugin\5.3.2-r.4\PureUnity\VRTestApp\Editor\BuildVRTestApp.cs:494)
 
(Filename: Assets/Samples/VIVE Wave XR Plugin/5.3.2-r.4/PureUnity/VRTestApp/Editor/BuildVRTestApp.cs Line: 677)

CommandInvokationFailure: Gradle build failed. 
D:/software/unity/editor/2019.4.15f1c1/Editor/Data/PlaybackEngines/AndroidPlayer\OpenJDK\bin\java.exe -classpath "D:\software\unity\editor\2019.4.15f1c1\Editor\Data\PlaybackEngines\AndroidPlayer\Tools\gradle\lib\gradle-launcher-5.1.1.jar" org.gradle.launcher.GradleMain "-Dorg.gradle.jvmargs=-Xmx4096m" "assembleRelease"

stderr[
注: E:\zhanghq21\unityProgram\dev0831\Temp\gradleOut\unityLibrary\src\main\java\com\unity3d\player\UnityPlayerActivity.java使用或覆盖了已过时的 API。
注: 有关详细信息, 请使用 -Xlint:deprecation 重新编译。

FAILURE: Build failed with an exception.

* What went wrong:
Execution failed for task ':launcher:processReleaseResources'.
> Android resource linking failed
  E:\zhanghq21\unityProgram\dev0831\Temp\gradleOut\launcher\build\intermediates\merged_manifests\release\AndroidManifest.xml:55: AAPT: error: resource style/Theme.WaveVR.Black (aka com.vrm.unity.VRTestApp:style/Theme.WaveVR.Black) not found.
      
  E:\zhanghq21\unityProgram\dev0831\Temp\gradleOut\launcher\build\intermediates\merged_manifests\release\AndroidManifest.xml:63: AAPT: error: resource string/wvr_vr_mode_component (aka com.vrm.unity.VRTestApp:string/wvr_vr_mode_component) not found.
      
  error: failed processing manifest.

* Try:
Run with --stacktrace option to get the stack trace. Run with --info or --debug option to get more log output. Run with --scan to get full insights.

* Get more help at https://help.gradle.org

BUILD FAILED in 9s
Picked up JAVA_TOOL_OPTIONS: -Dfile.encoding=UTF-8
]
stdout[
Starting a Gradle Daemon, 1 incompatible and 8 stopped Daemons could not be reused, use --status for details
> Task :launcher:preBuild UP-TO-DATE
> Task :unityLibrary:preBuild UP-TO-DATE
> Task :unityLibrary:preReleaseBuild UP-TO-DATE
> Task :launcher:prepareLintJar
> Task :unityLibrary:checkReleaseManifest

> Task :unityLibrary:processReleaseManifest
E:\zhanghq21\unityProgram\dev0831\Temp\gradleOut\unityLibrary\src\main\AndroidManifest.xml:3:3-21:17 Warning:
    application@android:theme was tagged at AndroidManifest.xml:3 to replace other declarations but no other declaration present

> Task :unityLibrary:compileReleaseAidl NO-SOURCE
> Task :unityLibrary:packageReleaseRenderscript NO-SOURCE
> Task :unityLibrary:compileReleaseRenderscript NO-SOURCE
> Task :unityLibrary:generateReleaseBuildConfig
> Task :unityLibrary:generateReleaseResValues
> Task :unityLibrary:generateReleaseResources
> Task :launcher:preReleaseBuild
> Task :launcher:compileReleaseAidl NO-SOURCE
> Task :launcher:compileReleaseRenderscript NO-SOURCE
> Task :launcher:checkReleaseManifest
> Task :launcher:generateReleaseBuildConfig
> Task :launcher:generateReleaseSources
> Task :launcher:mainApkListPersistenceRelease
> Task :unityLibrary:packageReleaseResources
> Task :launcher:generateReleaseResValues
> Task :launcher:generateReleaseResources
> Task :unityLibrary:generateReleaseRFile
> Task :unityLibrary:prepareLintJar
> Task :unityLibrary:generateReleaseSources
> Task :unityLibrary:javaPreCompileRelease
> Task :launcher:mergeReleaseResources
> Task :launcher:createReleaseCompatibleScreenManifests

> Task :launcher:processReleaseManifest
E:\zhanghq21\unityProgram\dev0831\Temp\gradleOut\launcher\src\main\AndroidManifest.xml:5:3-7:17 Warning:
    application@android:theme was tagged at AndroidManifest.xml:5 to replace other declarations but no other declaration present

> Task :unityLibrary:compileReleaseJavaWithJavac

> Task :unityLibrary:bundleLibCompileRelease
> Task :unityLibrary:prepareLintJarForPublish
> Task :launcher:processReleaseResources FAILED
> Task :unityLibrary:mergeReleaseShaders

Deprecated Gradle features were used in this build, making it incompatible with Gradle 6.0.
Use '--warning-mode all' to show the individual deprecation warnings.
See https://docs.gradle.org/5.1.1/userguide/command_line_interface.html#sec:command_line_warnings
22 actionable tasks: 22 executed
]
exit code: 1
  at UnityEditor.Android.Command.WaitForProgramToRun (UnityEditor.Utils.Program p, UnityEditor.Android.Command+WaitingForProcessToExit waitingForProcessToExit, System.String errorMsg) [0x00033] in <a1f17af725844a85abc5eddf380de1b6>:0 
  at UnityEditor.Android.Command.Run (System.Diagnostics.ProcessStartInfo psi, UnityEditor.Android.Command+WaitingForProcessToExit waitingForProcessToExit, System.String errorMsg) [0x0002d] in <a1f17af725844a85abc5eddf380de1b6>:0 
  at UnityEditor.Android.Command.Run (System.String command, System.String args, System.String workingdir, UnityEditor.Android.Command+WaitingForProcessToExit waitingForProcessToExit, System.String errorMsg) [0x0000a] in <a1f17af725844a85abc5eddf380de1b6>:0 
  at UnityEditor.Android.AndroidJavaTools.RunJava (System.String args, System.String workingdir, System.Action`1[T] progress, System.String error) [0x0001f] in <a1f17af725844a85abc5eddf380de1b6>:0 
  at UnityEditor.Android.GradleWrapper.Run (UnityEditor.Android.AndroidJavaTools javaTools, System.String workingdir, System.String task, System.Action`1[T] progress) [0x0002a] in <a1f17af725844a85abc5eddf380de1b6>:0 
Rethrow as GradleInvokationException: Gradle build failed
  at UnityEditor.Android.GradleWrapper.Run (UnityEditor.Android.AndroidJavaTools javaTools, System.String workingdir, System.String task, System.Action`1[T] progress) [0x0004b] in <a1f17af725844a85abc5eddf380de1b6>:0 
  at UnityEditor.Android.PostProcessor.Tasks.BuildGradleProject.Execute (UnityEditor.Android.PostProcessor.PostProcessorContext context) [0x000d1] in <a1f17af725844a85abc5eddf380de1b6>:0 
  at UnityEditor.Android.PostProcessor.PostProcessRunner.RunAllTasks (UnityEditor.Android.PostProcessor.PostProcessorContext context) [0x00102] in <a1f17af725844a85abc5eddf380de1b6>:0 
  at UnityEditor.Android.PostProcessAndroidPlayer.PostProcess (UnityEditor.BuildTarget target, System.String stagingAreaData, System.String stagingArea, System.String playerPackage, System.String installPath, System.String companyName, System.String productName, UnityEditor.BuildOptions options, UnityEditor.RuntimeClassRegistry usedClassRegistry, UnityEditor.Build.Reporting.BuildReport report) [0x0037d] in <a1f17af725844a85abc5eddf380de1b6>:0 
  at UnityEditor.Android.AndroidBuildPostprocessor.PostProcess (UnityEditor.Modules.BuildPostProcessArgs args, UnityEditor.BuildProperties& outProperties) [0x00001] in <a1f17af725844a85abc5eddf380de1b6>:0 
  at UnityEditor.PostprocessBuildPlayer.Postprocess (UnityEditor.BuildTargetGroup targetGroup, UnityEditor.BuildTarget target, System.String installPath, System.String companyName, System.String productName, System.Int32 width, System.Int32 height, UnityEditor.BuildOptions options, UnityEditor.RuntimeClassRegistry usedClassRegistry, UnityEditor.Build.Reporting.BuildReport report) [0x000dc] in <0b17246adadb427a972e7a69d5d75658>:0 
UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions)
UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions)
Wave.Generic.Sample.Editor.BuildVRTestApp:BuildApkInner(String, Boolean, Boolean, String[], Boolean, Boolean, Boolean) (at Assets\Samples\VIVE Wave XR Plugin\5.3.2-r.4\PureUnity\VRTestApp\Editor\BuildVRTestApp.cs:677)
Wave.Generic.Sample.Editor.BuildVRTestApp:BuildApk(String, Boolean, Boolean, Boolean, Boolean, Boolean) (at Assets\Samples\VIVE Wave XR Plugin\5.3.2-r.4\PureUnity\VRTestApp\Editor\BuildVRTestApp.cs:554)
Wave.Generic.Sample.Editor.BuildVRTestApp:BuildApk64() (at Assets\Samples\VIVE Wave XR Plugin\5.3.2-r.4\PureUnity\VRTestApp\Editor\BuildVRTestApp.cs:494)
 
(Filename: <a1f17af725844a85abc5eddf380de1b6> Line: 0)

Unloading 52 Unused Serialized files (Serialized files now loaded: 0)
System memory in use before: 90.8 MB.
System memory in use after: 90.5 MB.

Unloading 65 unused Assets to reduce memory usage. Loaded Objects now: 2830.
Total: 217.462800 ms (FindLiveObjects: 0.350400 ms CreateObjectMapping: 0.045300 ms MarkObjects: 216.735600 ms  DeleteObjects: 0.329100 ms)

LightmapEditorSettings: switching bake backend from 1 to 0.
Unloading 1 Unused Serialized files (Serialized files now loaded: 0)
Loaded scene 'Temp/__Backupscenes/0.backup'
    Deserialize:            2.152 ms
    Integration:            77.078 ms
    Integration of assets:  0.034 ms
    Thread Wait Time:       34.913 ms
    Total Operation Time:   114.178 ms
System memory in use before: 89.1 MB.
System memory in use after: 89.3 MB.

Unloading 3 unused Assets to reduce memory usage. Loaded Objects now: 3100.
Total: 218.814600 ms (FindLiveObjects: 0.364300 ms CreateObjectMapping: 0.041500 ms MarkObjects: 218.299500 ms  DeleteObjects: 0.108400 ms)

[00:00:00] Enlighten: Precompute started.
[PathTracer] building lightmap data asset.
[00:00:00] Enlighten: Finished 1 Layout Systems job (0.00s execute, 0.00s integrate, 0.07s wallclock)
[PathTracer] building lightmap data asset.
[00:00:00] Enlighten: Finished 1 Tetrahedralize Probes job (0.00s execute, 0.00s integrate, 0.06s wallclock)
[00:00:00] Enlighten: Precompute took 0.124236 seconds.
Enlighten scene contents:   0 geometries.   0 instances.   0 systems.   0 probe groups.   0 cube maps. Scene is up-to-date.
[00:00:00] Enlighten: Bake started.
[00:00:00] Enlighten: Finished 1 Bake Runtime job (0.11s execute, 0.00s integrate, 0.13s wallclock)
[00:00:00] Enlighten: Bake took 0.130415 seconds.
[00:00:01] Enlighten: Reflection Probes started.
[00:00:01] Enlighten: Finished 1 Bake Ambient Probe job (0.00s execute, 0.00s integrate, 0.06s wallclock)
[00:00:01] Enlighten: Finished 1 Reflection System job (0.00s execute, 0.00s integrate, 0.06s wallclock)
[00:00:01] Enlighten: LightingDataAsset started.

 

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Hi,

It looks like there is an error when trying to modify the android manifest.

Try removing the file Plugins/Android/AndroidManifest.xml and perhaps the folder Plugins/Android altogether

This will help the post processing script start clean

 

-Alex


 

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On 9/4/2023 at 6:07 PM, VIVE_chengnay said:

Hi @waveSk,

Are you able to share a copy of your project?

I didn't manage to reproduce the issue that you met.

I am not sure what is the difference between Unity 2019.4.15f1c1 and 2019.4.15f1.

I couldn't find f1c1 version online.

I only installed Wave XRSDK 5.3.2-r4 and PureUnity samples.

Did I miss anything?

The bug is fixed. It should enable Custom Main Manifest, Custom Main Gradle Template, CUstom Gradle Properties Template in Project Settings -> Player -> Publishing Settings.

Thanks.

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