waveSk Posted September 1, 2023 Share Posted September 1, 2023 Hi, I'm using unity 2019.4.15f1c1 and VIVE Wave XR Plugin versions-5.3.2-r.4 to develop. The Scene I use is VRTestApp, while the build always fails, the info is: Gradle Error: Resource 'style/Theme.WaveVR.Black' not found in AndroidManifest.xml How to solve it? detail: (Filename: Assets/Samples/VIVE Wave XR Plugin/5.3.2-r.4/PureUnity/VRTestApp/Editor/BuildVRTestApp.cs Line: 677) 注: E:\zhanghq21\unityProgram\dev0831\Temp\gradleOut\unityLibrary\src\main\java\com\unity3d\player\UnityPlayerActivity.java使用或覆盖了已过时的 API。 UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) UnityEditor.Android.GradleInvokationException:ParseAndShowException() UnityEditor.Android.PostProcessor.PostProcessRunner:RunAllTasks(PostProcessorContext) UnityEditor.Android.PostProcessAndroidPlayer:PostProcess(BuildTarget, String, String, String, String, String, String, BuildOptions, RuntimeClassRegistry, BuildReport) UnityEditor.Android.AndroidBuildPostprocessor:PostProcess(BuildPostProcessArgs, BuildProperties&) UnityEditor.PostprocessBuildPlayer:Postprocess(BuildTargetGroup, BuildTarget, String, String, String, Int32, Int32, BuildOptions, RuntimeClassRegistry, BuildReport) UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) Wave.Generic.Sample.Editor.BuildVRTestApp:BuildApkInner(String, Boolean, Boolean, String[], Boolean, Boolean, Boolean) (at Assets\Samples\VIVE Wave XR Plugin\5.3.2-r.4\PureUnity\VRTestApp\Editor\BuildVRTestApp.cs:677) Wave.Generic.Sample.Editor.BuildVRTestApp:BuildApk(String, Boolean, Boolean, Boolean, Boolean, Boolean) (at Assets\Samples\VIVE Wave XR Plugin\5.3.2-r.4\PureUnity\VRTestApp\Editor\BuildVRTestApp.cs:554) Wave.Generic.Sample.Editor.BuildVRTestApp:BuildApk64() (at Assets\Samples\VIVE Wave XR Plugin\5.3.2-r.4\PureUnity\VRTestApp\Editor\BuildVRTestApp.cs:494) (Filename: Assets/Samples/VIVE Wave XR Plugin/5.3.2-r.4/PureUnity/VRTestApp/Editor/BuildVRTestApp.cs Line: 677) 注: 有关详细信息, 请使用 -Xlint:deprecation 重新编译。 UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) UnityEditor.Android.GradleInvokationException:ParseAndShowException() UnityEditor.Android.PostProcessor.PostProcessRunner:RunAllTasks(PostProcessorContext) UnityEditor.Android.PostProcessAndroidPlayer:PostProcess(BuildTarget, String, String, String, String, String, String, BuildOptions, RuntimeClassRegistry, BuildReport) UnityEditor.Android.AndroidBuildPostprocessor:PostProcess(BuildPostProcessArgs, BuildProperties&) UnityEditor.PostprocessBuildPlayer:Postprocess(BuildTargetGroup, BuildTarget, String, String, String, Int32, Int32, BuildOptions, RuntimeClassRegistry, BuildReport) UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) Wave.Generic.Sample.Editor.BuildVRTestApp:BuildApkInner(String, Boolean, Boolean, String[], Boolean, Boolean, Boolean) (at Assets\Samples\VIVE Wave XR Plugin\5.3.2-r.4\PureUnity\VRTestApp\Editor\BuildVRTestApp.cs:677) Wave.Generic.Sample.Editor.BuildVRTestApp:BuildApk(String, Boolean, Boolean, Boolean, Boolean, Boolean) (at Assets\Samples\VIVE Wave XR Plugin\5.3.2-r.4\PureUnity\VRTestApp\Editor\BuildVRTestApp.cs:554) Wave.Generic.Sample.Editor.BuildVRTestApp:BuildApk64() (at Assets\Samples\VIVE Wave XR Plugin\5.3.2-r.4\PureUnity\VRTestApp\Editor\BuildVRTestApp.cs:494) (Filename: Assets/Samples/VIVE Wave XR Plugin/5.3.2-r.4/PureUnity/VRTestApp/Editor/BuildVRTestApp.cs Line: 677) UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) UnityEditor.Android.GradleInvokationException:ParseAndShowException() UnityEditor.Android.PostProcessor.PostProcessRunner:RunAllTasks(PostProcessorContext) UnityEditor.Android.PostProcessAndroidPlayer:PostProcess(BuildTarget, String, String, String, String, String, String, BuildOptions, RuntimeClassRegistry, BuildReport) UnityEditor.Android.AndroidBuildPostprocessor:PostProcess(BuildPostProcessArgs, BuildProperties&) UnityEditor.PostprocessBuildPlayer:Postprocess(BuildTargetGroup, BuildTarget, String, String, String, Int32, Int32, BuildOptions, RuntimeClassRegistry, BuildReport) UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) Wave.Generic.Sample.Editor.BuildVRTestApp:BuildApkInner(String, Boolean, Boolean, String[], Boolean, Boolean, Boolean) (at Assets\Samples\VIVE Wave XR Plugin\5.3.2-r.4\PureUnity\VRTestApp\Editor\BuildVRTestApp.cs:677) Wave.Generic.Sample.Editor.BuildVRTestApp:BuildApk(String, Boolean, Boolean, Boolean, Boolean, Boolean) (at Assets\Samples\VIVE Wave XR Plugin\5.3.2-r.4\PureUnity\VRTestApp\Editor\BuildVRTestApp.cs:554) Wave.Generic.Sample.Editor.BuildVRTestApp:BuildApk64() (at Assets\Samples\VIVE Wave XR Plugin\5.3.2-r.4\PureUnity\VRTestApp\Editor\BuildVRTestApp.cs:494) (Filename: Assets/Samples/VIVE Wave XR Plugin/5.3.2-r.4/PureUnity/VRTestApp/Editor/BuildVRTestApp.cs Line: 677) FAILURE: Build failed with an exception. UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) UnityEditor.Android.GradleInvokationException:ParseAndShowException() UnityEditor.Android.PostProcessor.PostProcessRunner:RunAllTasks(PostProcessorContext) UnityEditor.Android.PostProcessAndroidPlayer:PostProcess(BuildTarget, String, String, String, String, String, String, BuildOptions, RuntimeClassRegistry, BuildReport) UnityEditor.Android.AndroidBuildPostprocessor:PostProcess(BuildPostProcessArgs, BuildProperties&) UnityEditor.PostprocessBuildPlayer:Postprocess(BuildTargetGroup, BuildTarget, String, String, String, Int32, Int32, BuildOptions, RuntimeClassRegistry, BuildReport) UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) Wave.Generic.Sample.Editor.BuildVRTestApp:BuildApkInner(String, Boolean, Boolean, String[], Boolean, Boolean, Boolean) (at Assets\Samples\VIVE Wave XR Plugin\5.3.2-r.4\PureUnity\VRTestApp\Editor\BuildVRTestApp.cs:677) Wave.Generic.Sample.Editor.BuildVRTestApp:BuildApk(String, Boolean, Boolean, Boolean, Boolean, Boolean) (at Assets\Samples\VIVE Wave XR Plugin\5.3.2-r.4\PureUnity\VRTestApp\Editor\BuildVRTestApp.cs:554) Wave.Generic.Sample.Editor.BuildVRTestApp:BuildApk64() (at Assets\Samples\VIVE Wave XR Plugin\5.3.2-r.4\PureUnity\VRTestApp\Editor\BuildVRTestApp.cs:494) (Filename: Assets/Samples/VIVE Wave XR Plugin/5.3.2-r.4/PureUnity/VRTestApp/Editor/BuildVRTestApp.cs Line: 677) UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) UnityEditor.Android.GradleInvokationException:ParseAndShowException() UnityEditor.Android.PostProcessor.PostProcessRunner:RunAllTasks(PostProcessorContext) UnityEditor.Android.PostProcessAndroidPlayer:PostProcess(BuildTarget, String, String, String, String, String, String, BuildOptions, RuntimeClassRegistry, BuildReport) UnityEditor.Android.AndroidBuildPostprocessor:PostProcess(BuildPostProcessArgs, BuildProperties&) UnityEditor.PostprocessBuildPlayer:Postprocess(BuildTargetGroup, BuildTarget, String, String, String, Int32, Int32, BuildOptions, RuntimeClassRegistry, BuildReport) UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) Wave.Generic.Sample.Editor.BuildVRTestApp:BuildApkInner(String, Boolean, Boolean, String[], Boolean, Boolean, Boolean) (at Assets\Samples\VIVE Wave XR Plugin\5.3.2-r.4\PureUnity\VRTestApp\Editor\BuildVRTestApp.cs:677) Wave.Generic.Sample.Editor.BuildVRTestApp:BuildApk(String, Boolean, Boolean, Boolean, Boolean, Boolean) (at Assets\Samples\VIVE Wave XR Plugin\5.3.2-r.4\PureUnity\VRTestApp\Editor\BuildVRTestApp.cs:554) Wave.Generic.Sample.Editor.BuildVRTestApp:BuildApk64() (at Assets\Samples\VIVE Wave XR Plugin\5.3.2-r.4\PureUnity\VRTestApp\Editor\BuildVRTestApp.cs:494) (Filename: Assets/Samples/VIVE Wave XR Plugin/5.3.2-r.4/PureUnity/VRTestApp/Editor/BuildVRTestApp.cs Line: 677) * What went wrong: UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) UnityEditor.Android.GradleInvokationException:ParseAndShowException() UnityEditor.Android.PostProcessor.PostProcessRunner:RunAllTasks(PostProcessorContext) UnityEditor.Android.PostProcessAndroidPlayer:PostProcess(BuildTarget, String, String, String, String, String, String, BuildOptions, RuntimeClassRegistry, BuildReport) UnityEditor.Android.AndroidBuildPostprocessor:PostProcess(BuildPostProcessArgs, BuildProperties&) UnityEditor.PostprocessBuildPlayer:Postprocess(BuildTargetGroup, BuildTarget, String, String, String, Int32, Int32, BuildOptions, RuntimeClassRegistry, BuildReport) UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) Wave.Generic.Sample.Editor.BuildVRTestApp:BuildApkInner(String, Boolean, Boolean, String[], Boolean, Boolean, Boolean) (at Assets\Samples\VIVE Wave XR Plugin\5.3.2-r.4\PureUnity\VRTestApp\Editor\BuildVRTestApp.cs:677) Wave.Generic.Sample.Editor.BuildVRTestApp:BuildApk(String, Boolean, Boolean, Boolean, Boolean, Boolean) (at Assets\Samples\VIVE Wave XR Plugin\5.3.2-r.4\PureUnity\VRTestApp\Editor\BuildVRTestApp.cs:554) Wave.Generic.Sample.Editor.BuildVRTestApp:BuildApk64() (at Assets\Samples\VIVE Wave XR Plugin\5.3.2-r.4\PureUnity\VRTestApp\Editor\BuildVRTestApp.cs:494) (Filename: Assets/Samples/VIVE Wave XR Plugin/5.3.2-r.4/PureUnity/VRTestApp/Editor/BuildVRTestApp.cs Line: 677) Execution failed for task ':launcher:processReleaseResources'. UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) UnityEditor.Android.GradleInvokationException:ParseAndShowException() UnityEditor.Android.PostProcessor.PostProcessRunner:RunAllTasks(PostProcessorContext) UnityEditor.Android.PostProcessAndroidPlayer:PostProcess(BuildTarget, String, String, String, String, String, String, BuildOptions, RuntimeClassRegistry, BuildReport) UnityEditor.Android.AndroidBuildPostprocessor:PostProcess(BuildPostProcessArgs, BuildProperties&) UnityEditor.PostprocessBuildPlayer:Postprocess(BuildTargetGroup, BuildTarget, String, String, String, Int32, Int32, BuildOptions, RuntimeClassRegistry, BuildReport) UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) Wave.Generic.Sample.Editor.BuildVRTestApp:BuildApkInner(String, Boolean, Boolean, String[], Boolean, Boolean, Boolean) (at Assets\Samples\VIVE Wave XR Plugin\5.3.2-r.4\PureUnity\VRTestApp\Editor\BuildVRTestApp.cs:677) Wave.Generic.Sample.Editor.BuildVRTestApp:BuildApk(String, Boolean, Boolean, Boolean, Boolean, Boolean) (at Assets\Samples\VIVE Wave XR Plugin\5.3.2-r.4\PureUnity\VRTestApp\Editor\BuildVRTestApp.cs:554) Wave.Generic.Sample.Editor.BuildVRTestApp:BuildApk64() (at Assets\Samples\VIVE Wave XR Plugin\5.3.2-r.4\PureUnity\VRTestApp\Editor\BuildVRTestApp.cs:494) (Filename: Assets/Samples/VIVE Wave XR Plugin/5.3.2-r.4/PureUnity/VRTestApp/Editor/BuildVRTestApp.cs Line: 677) > Android resource linking failed UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) UnityEditor.Android.GradleInvokationException:ParseAndShowException() UnityEditor.Android.PostProcessor.PostProcessRunner:RunAllTasks(PostProcessorContext) UnityEditor.Android.PostProcessAndroidPlayer:PostProcess(BuildTarget, String, String, String, String, String, String, BuildOptions, RuntimeClassRegistry, BuildReport) UnityEditor.Android.AndroidBuildPostprocessor:PostProcess(BuildPostProcessArgs, BuildProperties&) UnityEditor.PostprocessBuildPlayer:Postprocess(BuildTargetGroup, BuildTarget, String, String, String, Int32, Int32, BuildOptions, RuntimeClassRegistry, BuildReport) UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) Wave.Generic.Sample.Editor.BuildVRTestApp:BuildApkInner(String, Boolean, Boolean, String[], Boolean, Boolean, Boolean) (at Assets\Samples\VIVE Wave XR Plugin\5.3.2-r.4\PureUnity\VRTestApp\Editor\BuildVRTestApp.cs:677) Wave.Generic.Sample.Editor.BuildVRTestApp:BuildApk(String, Boolean, Boolean, Boolean, Boolean, Boolean) (at Assets\Samples\VIVE Wave XR Plugin\5.3.2-r.4\PureUnity\VRTestApp\Editor\BuildVRTestApp.cs:554) Wave.Generic.Sample.Editor.BuildVRTestApp:BuildApk64() (at Assets\Samples\VIVE Wave XR Plugin\5.3.2-r.4\PureUnity\VRTestApp\Editor\BuildVRTestApp.cs:494) (Filename: Assets/Samples/VIVE Wave XR Plugin/5.3.2-r.4/PureUnity/VRTestApp/Editor/BuildVRTestApp.cs Line: 677) E:\zhanghq21\unityProgram\dev0831\Temp\gradleOut\launcher\build\intermediates\merged_manifests\release\AndroidManifest.xml:55: AAPT: error: resource style/Theme.WaveVR.Black (aka com.vrm.unity.VRTestApp:style/Theme.WaveVR.Black) not found. UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) UnityEditor.Android.GradleInvokationException:ParseAndShowException() UnityEditor.Android.PostProcessor.PostProcessRunner:RunAllTasks(PostProcessorContext) UnityEditor.Android.PostProcessAndroidPlayer:PostProcess(BuildTarget, String, String, String, String, String, String, BuildOptions, RuntimeClassRegistry, BuildReport) UnityEditor.Android.AndroidBuildPostprocessor:PostProcess(BuildPostProcessArgs, BuildProperties&) UnityEditor.PostprocessBuildPlayer:Postprocess(BuildTargetGroup, BuildTarget, String, String, String, Int32, Int32, BuildOptions, RuntimeClassRegistry, BuildReport) UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) Wave.Generic.Sample.Editor.BuildVRTestApp:BuildApkInner(String, Boolean, Boolean, String[], Boolean, Boolean, Boolean) (at Assets\Samples\VIVE Wave XR Plugin\5.3.2-r.4\PureUnity\VRTestApp\Editor\BuildVRTestApp.cs:677) Wave.Generic.Sample.Editor.BuildVRTestApp:BuildApk(String, Boolean, Boolean, Boolean, Boolean, Boolean) (at Assets\Samples\VIVE Wave XR Plugin\5.3.2-r.4\PureUnity\VRTestApp\Editor\BuildVRTestApp.cs:554) Wave.Generic.Sample.Editor.BuildVRTestApp:BuildApk64() (at Assets\Samples\VIVE Wave XR Plugin\5.3.2-r.4\PureUnity\VRTestApp\Editor\BuildVRTestApp.cs:494) (Filename: Assets/Samples/VIVE Wave XR Plugin/5.3.2-r.4/PureUnity/VRTestApp/Editor/BuildVRTestApp.cs Line: 677) UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) UnityEditor.Android.GradleInvokationException:ParseAndShowException() UnityEditor.Android.PostProcessor.PostProcessRunner:RunAllTasks(PostProcessorContext) UnityEditor.Android.PostProcessAndroidPlayer:PostProcess(BuildTarget, String, String, String, String, String, String, BuildOptions, RuntimeClassRegistry, BuildReport) UnityEditor.Android.AndroidBuildPostprocessor:PostProcess(BuildPostProcessArgs, BuildProperties&) UnityEditor.PostprocessBuildPlayer:Postprocess(BuildTargetGroup, BuildTarget, String, String, String, Int32, Int32, BuildOptions, RuntimeClassRegistry, BuildReport) UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) Wave.Generic.Sample.Editor.BuildVRTestApp:BuildApkInner(String, Boolean, Boolean, String[], Boolean, Boolean, Boolean) (at Assets\Samples\VIVE Wave XR Plugin\5.3.2-r.4\PureUnity\VRTestApp\Editor\BuildVRTestApp.cs:677) Wave.Generic.Sample.Editor.BuildVRTestApp:BuildApk(String, Boolean, Boolean, Boolean, Boolean, Boolean) (at Assets\Samples\VIVE Wave XR Plugin\5.3.2-r.4\PureUnity\VRTestApp\Editor\BuildVRTestApp.cs:554) Wave.Generic.Sample.Editor.BuildVRTestApp:BuildApk64() (at Assets\Samples\VIVE Wave XR Plugin\5.3.2-r.4\PureUnity\VRTestApp\Editor\BuildVRTestApp.cs:494) (Filename: Assets/Samples/VIVE Wave XR Plugin/5.3.2-r.4/PureUnity/VRTestApp/Editor/BuildVRTestApp.cs Line: 677) E:\zhanghq21\unityProgram\dev0831\Temp\gradleOut\launcher\build\intermediates\merged_manifests\release\AndroidManifest.xml:63: AAPT: error: resource string/wvr_vr_mode_component (aka com.vrm.unity.VRTestApp:string/wvr_vr_mode_component) not found. UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) UnityEditor.Android.GradleInvokationException:ParseAndShowException() UnityEditor.Android.PostProcessor.PostProcessRunner:RunAllTasks(PostProcessorContext) UnityEditor.Android.PostProcessAndroidPlayer:PostProcess(BuildTarget, String, String, String, String, String, String, BuildOptions, RuntimeClassRegistry, BuildReport) UnityEditor.Android.AndroidBuildPostprocessor:PostProcess(BuildPostProcessArgs, BuildProperties&) UnityEditor.PostprocessBuildPlayer:Postprocess(BuildTargetGroup, BuildTarget, String, String, String, Int32, Int32, BuildOptions, RuntimeClassRegistry, BuildReport) UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) Wave.Generic.Sample.Editor.BuildVRTestApp:BuildApkInner(String, Boolean, Boolean, String[], Boolean, Boolean, Boolean) (at Assets\Samples\VIVE Wave XR Plugin\5.3.2-r.4\PureUnity\VRTestApp\Editor\BuildVRTestApp.cs:677) Wave.Generic.Sample.Editor.BuildVRTestApp:BuildApk(String, Boolean, Boolean, Boolean, Boolean, Boolean) (at Assets\Samples\VIVE Wave XR Plugin\5.3.2-r.4\PureUnity\VRTestApp\Editor\BuildVRTestApp.cs:554) Wave.Generic.Sample.Editor.BuildVRTestApp:BuildApk64() (at Assets\Samples\VIVE Wave XR Plugin\5.3.2-r.4\PureUnity\VRTestApp\Editor\BuildVRTestApp.cs:494) (Filename: Assets/Samples/VIVE Wave XR Plugin/5.3.2-r.4/PureUnity/VRTestApp/Editor/BuildVRTestApp.cs Line: 677) UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) UnityEditor.Android.GradleInvokationException:ParseAndShowException() UnityEditor.Android.PostProcessor.PostProcessRunner:RunAllTasks(PostProcessorContext) UnityEditor.Android.PostProcessAndroidPlayer:PostProcess(BuildTarget, String, String, String, String, String, String, BuildOptions, RuntimeClassRegistry, BuildReport) UnityEditor.Android.AndroidBuildPostprocessor:PostProcess(BuildPostProcessArgs, BuildProperties&) UnityEditor.PostprocessBuildPlayer:Postprocess(BuildTargetGroup, BuildTarget, String, String, String, Int32, Int32, BuildOptions, RuntimeClassRegistry, BuildReport) UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) Wave.Generic.Sample.Editor.BuildVRTestApp:BuildApkInner(String, Boolean, Boolean, String[], Boolean, Boolean, Boolean) (at Assets\Samples\VIVE Wave XR Plugin\5.3.2-r.4\PureUnity\VRTestApp\Editor\BuildVRTestApp.cs:677) Wave.Generic.Sample.Editor.BuildVRTestApp:BuildApk(String, Boolean, Boolean, Boolean, Boolean, Boolean) (at Assets\Samples\VIVE Wave XR Plugin\5.3.2-r.4\PureUnity\VRTestApp\Editor\BuildVRTestApp.cs:554) Wave.Generic.Sample.Editor.BuildVRTestApp:BuildApk64() (at Assets\Samples\VIVE Wave XR Plugin\5.3.2-r.4\PureUnity\VRTestApp\Editor\BuildVRTestApp.cs:494) (Filename: Assets/Samples/VIVE Wave XR Plugin/5.3.2-r.4/PureUnity/VRTestApp/Editor/BuildVRTestApp.cs Line: 677) error: failed processing manifest. UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) UnityEditor.Android.GradleInvokationException:ParseAndShowException() UnityEditor.Android.PostProcessor.PostProcessRunner:RunAllTasks(PostProcessorContext) UnityEditor.Android.PostProcessAndroidPlayer:PostProcess(BuildTarget, String, String, String, String, String, String, BuildOptions, RuntimeClassRegistry, BuildReport) UnityEditor.Android.AndroidBuildPostprocessor:PostProcess(BuildPostProcessArgs, BuildProperties&) UnityEditor.PostprocessBuildPlayer:Postprocess(BuildTargetGroup, BuildTarget, String, String, String, Int32, Int32, BuildOptions, RuntimeClassRegistry, BuildReport) UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) Wave.Generic.Sample.Editor.BuildVRTestApp:BuildApkInner(String, Boolean, Boolean, String[], Boolean, Boolean, Boolean) (at Assets\Samples\VIVE Wave XR Plugin\5.3.2-r.4\PureUnity\VRTestApp\Editor\BuildVRTestApp.cs:677) Wave.Generic.Sample.Editor.BuildVRTestApp:BuildApk(String, Boolean, Boolean, Boolean, Boolean, Boolean) (at Assets\Samples\VIVE Wave XR Plugin\5.3.2-r.4\PureUnity\VRTestApp\Editor\BuildVRTestApp.cs:554) Wave.Generic.Sample.Editor.BuildVRTestApp:BuildApk64() (at Assets\Samples\VIVE Wave XR Plugin\5.3.2-r.4\PureUnity\VRTestApp\Editor\BuildVRTestApp.cs:494) (Filename: Assets/Samples/VIVE Wave XR Plugin/5.3.2-r.4/PureUnity/VRTestApp/Editor/BuildVRTestApp.cs Line: 677) UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) UnityEditor.Android.GradleInvokationException:ParseAndShowException() UnityEditor.Android.PostProcessor.PostProcessRunner:RunAllTasks(PostProcessorContext) UnityEditor.Android.PostProcessAndroidPlayer:PostProcess(BuildTarget, String, String, String, String, String, String, BuildOptions, RuntimeClassRegistry, BuildReport) UnityEditor.Android.AndroidBuildPostprocessor:PostProcess(BuildPostProcessArgs, BuildProperties&) UnityEditor.PostprocessBuildPlayer:Postprocess(BuildTargetGroup, BuildTarget, String, String, String, Int32, Int32, BuildOptions, RuntimeClassRegistry, BuildReport) UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) Wave.Generic.Sample.Editor.BuildVRTestApp:BuildApkInner(String, Boolean, Boolean, String[], Boolean, Boolean, Boolean) (at Assets\Samples\VIVE Wave XR Plugin\5.3.2-r.4\PureUnity\VRTestApp\Editor\BuildVRTestApp.cs:677) Wave.Generic.Sample.Editor.BuildVRTestApp:BuildApk(String, Boolean, Boolean, Boolean, Boolean, Boolean) (at Assets\Samples\VIVE Wave XR Plugin\5.3.2-r.4\PureUnity\VRTestApp\Editor\BuildVRTestApp.cs:554) Wave.Generic.Sample.Editor.BuildVRTestApp:BuildApk64() (at Assets\Samples\VIVE Wave XR Plugin\5.3.2-r.4\PureUnity\VRTestApp\Editor\BuildVRTestApp.cs:494) (Filename: Assets/Samples/VIVE Wave XR Plugin/5.3.2-r.4/PureUnity/VRTestApp/Editor/BuildVRTestApp.cs Line: 677) * Try: UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) UnityEditor.Android.GradleInvokationException:ParseAndShowException() UnityEditor.Android.PostProcessor.PostProcessRunner:RunAllTasks(PostProcessorContext) UnityEditor.Android.PostProcessAndroidPlayer:PostProcess(BuildTarget, String, String, String, String, String, String, BuildOptions, RuntimeClassRegistry, BuildReport) UnityEditor.Android.AndroidBuildPostprocessor:PostProcess(BuildPostProcessArgs, BuildProperties&) UnityEditor.PostprocessBuildPlayer:Postprocess(BuildTargetGroup, BuildTarget, String, String, String, Int32, Int32, BuildOptions, RuntimeClassRegistry, BuildReport) UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) Wave.Generic.Sample.Editor.BuildVRTestApp:BuildApkInner(String, Boolean, Boolean, String[], Boolean, Boolean, Boolean) (at Assets\Samples\VIVE Wave XR Plugin\5.3.2-r.4\PureUnity\VRTestApp\Editor\BuildVRTestApp.cs:677) Wave.Generic.Sample.Editor.BuildVRTestApp:BuildApk(String, Boolean, Boolean, Boolean, Boolean, Boolean) (at Assets\Samples\VIVE Wave XR Plugin\5.3.2-r.4\PureUnity\VRTestApp\Editor\BuildVRTestApp.cs:554) Wave.Generic.Sample.Editor.BuildVRTestApp:BuildApk64() (at Assets\Samples\VIVE Wave XR Plugin\5.3.2-r.4\PureUnity\VRTestApp\Editor\BuildVRTestApp.cs:494) (Filename: Assets/Samples/VIVE Wave XR Plugin/5.3.2-r.4/PureUnity/VRTestApp/Editor/BuildVRTestApp.cs Line: 677) Run with --stacktrace option to get the stack trace. Run with --info or --debug option to get more log output. Run with --scan to get full insights. UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) UnityEditor.Android.GradleInvokationException:ParseAndShowException() UnityEditor.Android.PostProcessor.PostProcessRunner:RunAllTasks(PostProcessorContext) UnityEditor.Android.PostProcessAndroidPlayer:PostProcess(BuildTarget, String, String, String, String, String, String, BuildOptions, RuntimeClassRegistry, BuildReport) UnityEditor.Android.AndroidBuildPostprocessor:PostProcess(BuildPostProcessArgs, BuildProperties&) UnityEditor.PostprocessBuildPlayer:Postprocess(BuildTargetGroup, BuildTarget, String, String, String, Int32, Int32, BuildOptions, RuntimeClassRegistry, BuildReport) UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) Wave.Generic.Sample.Editor.BuildVRTestApp:BuildApkInner(String, Boolean, Boolean, String[], Boolean, Boolean, Boolean) (at Assets\Samples\VIVE Wave XR Plugin\5.3.2-r.4\PureUnity\VRTestApp\Editor\BuildVRTestApp.cs:677) Wave.Generic.Sample.Editor.BuildVRTestApp:BuildApk(String, Boolean, Boolean, Boolean, Boolean, Boolean) (at Assets\Samples\VIVE Wave XR Plugin\5.3.2-r.4\PureUnity\VRTestApp\Editor\BuildVRTestApp.cs:554) Wave.Generic.Sample.Editor.BuildVRTestApp:BuildApk64() (at Assets\Samples\VIVE Wave XR Plugin\5.3.2-r.4\PureUnity\VRTestApp\Editor\BuildVRTestApp.cs:494) (Filename: Assets/Samples/VIVE Wave XR Plugin/5.3.2-r.4/PureUnity/VRTestApp/Editor/BuildVRTestApp.cs Line: 677) UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) UnityEditor.Android.GradleInvokationException:ParseAndShowException() UnityEditor.Android.PostProcessor.PostProcessRunner:RunAllTasks(PostProcessorContext) UnityEditor.Android.PostProcessAndroidPlayer:PostProcess(BuildTarget, String, String, String, String, String, String, BuildOptions, RuntimeClassRegistry, BuildReport) UnityEditor.Android.AndroidBuildPostprocessor:PostProcess(BuildPostProcessArgs, BuildProperties&) UnityEditor.PostprocessBuildPlayer:Postprocess(BuildTargetGroup, BuildTarget, String, String, String, Int32, Int32, BuildOptions, RuntimeClassRegistry, BuildReport) UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) Wave.Generic.Sample.Editor.BuildVRTestApp:BuildApkInner(String, Boolean, Boolean, String[], Boolean, Boolean, Boolean) (at Assets\Samples\VIVE Wave XR Plugin\5.3.2-r.4\PureUnity\VRTestApp\Editor\BuildVRTestApp.cs:677) Wave.Generic.Sample.Editor.BuildVRTestApp:BuildApk(String, Boolean, Boolean, Boolean, Boolean, Boolean) (at Assets\Samples\VIVE Wave XR Plugin\5.3.2-r.4\PureUnity\VRTestApp\Editor\BuildVRTestApp.cs:554) Wave.Generic.Sample.Editor.BuildVRTestApp:BuildApk64() (at Assets\Samples\VIVE Wave XR Plugin\5.3.2-r.4\PureUnity\VRTestApp\Editor\BuildVRTestApp.cs:494) (Filename: Assets/Samples/VIVE Wave XR Plugin/5.3.2-r.4/PureUnity/VRTestApp/Editor/BuildVRTestApp.cs Line: 677) * Get more help at https://help.gradle.org UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) UnityEditor.Android.GradleInvokationException:ParseAndShowException() UnityEditor.Android.PostProcessor.PostProcessRunner:RunAllTasks(PostProcessorContext) UnityEditor.Android.PostProcessAndroidPlayer:PostProcess(BuildTarget, String, String, String, String, String, String, BuildOptions, RuntimeClassRegistry, BuildReport) UnityEditor.Android.AndroidBuildPostprocessor:PostProcess(BuildPostProcessArgs, BuildProperties&) UnityEditor.PostprocessBuildPlayer:Postprocess(BuildTargetGroup, BuildTarget, String, String, String, Int32, Int32, BuildOptions, RuntimeClassRegistry, BuildReport) UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) Wave.Generic.Sample.Editor.BuildVRTestApp:BuildApkInner(String, Boolean, Boolean, String[], Boolean, Boolean, Boolean) (at Assets\Samples\VIVE Wave XR Plugin\5.3.2-r.4\PureUnity\VRTestApp\Editor\BuildVRTestApp.cs:677) Wave.Generic.Sample.Editor.BuildVRTestApp:BuildApk(String, Boolean, Boolean, Boolean, Boolean, Boolean) (at Assets\Samples\VIVE Wave XR Plugin\5.3.2-r.4\PureUnity\VRTestApp\Editor\BuildVRTestApp.cs:554) Wave.Generic.Sample.Editor.BuildVRTestApp:BuildApk64() (at Assets\Samples\VIVE Wave XR Plugin\5.3.2-r.4\PureUnity\VRTestApp\Editor\BuildVRTestApp.cs:494) (Filename: Assets/Samples/VIVE Wave XR Plugin/5.3.2-r.4/PureUnity/VRTestApp/Editor/BuildVRTestApp.cs Line: 677) UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) UnityEditor.Android.GradleInvokationException:ParseAndShowException() UnityEditor.Android.PostProcessor.PostProcessRunner:RunAllTasks(PostProcessorContext) UnityEditor.Android.PostProcessAndroidPlayer:PostProcess(BuildTarget, String, String, String, String, String, String, BuildOptions, RuntimeClassRegistry, BuildReport) UnityEditor.Android.AndroidBuildPostprocessor:PostProcess(BuildPostProcessArgs, BuildProperties&) UnityEditor.PostprocessBuildPlayer:Postprocess(BuildTargetGroup, BuildTarget, String, String, String, Int32, Int32, BuildOptions, RuntimeClassRegistry, BuildReport) UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) Wave.Generic.Sample.Editor.BuildVRTestApp:BuildApkInner(String, Boolean, Boolean, String[], Boolean, Boolean, Boolean) (at Assets\Samples\VIVE Wave XR Plugin\5.3.2-r.4\PureUnity\VRTestApp\Editor\BuildVRTestApp.cs:677) Wave.Generic.Sample.Editor.BuildVRTestApp:BuildApk(String, Boolean, Boolean, Boolean, Boolean, Boolean) (at Assets\Samples\VIVE Wave XR Plugin\5.3.2-r.4\PureUnity\VRTestApp\Editor\BuildVRTestApp.cs:554) Wave.Generic.Sample.Editor.BuildVRTestApp:BuildApk64() (at Assets\Samples\VIVE Wave XR Plugin\5.3.2-r.4\PureUnity\VRTestApp\Editor\BuildVRTestApp.cs:494) (Filename: Assets/Samples/VIVE Wave XR Plugin/5.3.2-r.4/PureUnity/VRTestApp/Editor/BuildVRTestApp.cs Line: 677) BUILD FAILED in 9s UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) UnityEditor.Android.GradleInvokationException:ParseAndShowException() UnityEditor.Android.PostProcessor.PostProcessRunner:RunAllTasks(PostProcessorContext) UnityEditor.Android.PostProcessAndroidPlayer:PostProcess(BuildTarget, String, String, String, String, String, String, BuildOptions, RuntimeClassRegistry, BuildReport) UnityEditor.Android.AndroidBuildPostprocessor:PostProcess(BuildPostProcessArgs, BuildProperties&) UnityEditor.PostprocessBuildPlayer:Postprocess(BuildTargetGroup, BuildTarget, String, String, String, Int32, Int32, BuildOptions, RuntimeClassRegistry, BuildReport) UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) Wave.Generic.Sample.Editor.BuildVRTestApp:BuildApkInner(String, Boolean, Boolean, String[], Boolean, Boolean, Boolean) (at Assets\Samples\VIVE Wave XR Plugin\5.3.2-r.4\PureUnity\VRTestApp\Editor\BuildVRTestApp.cs:677) Wave.Generic.Sample.Editor.BuildVRTestApp:BuildApk(String, Boolean, Boolean, Boolean, Boolean, Boolean) (at Assets\Samples\VIVE Wave XR Plugin\5.3.2-r.4\PureUnity\VRTestApp\Editor\BuildVRTestApp.cs:554) Wave.Generic.Sample.Editor.BuildVRTestApp:BuildApk64() (at Assets\Samples\VIVE Wave XR Plugin\5.3.2-r.4\PureUnity\VRTestApp\Editor\BuildVRTestApp.cs:494) (Filename: Assets/Samples/VIVE Wave XR Plugin/5.3.2-r.4/PureUnity/VRTestApp/Editor/BuildVRTestApp.cs Line: 677) Picked up JAVA_TOOL_OPTIONS: -Dfile.encoding=UTF-8 UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) UnityEditor.Android.GradleInvokationException:ParseAndShowException() UnityEditor.Android.PostProcessor.PostProcessRunner:RunAllTasks(PostProcessorContext) UnityEditor.Android.PostProcessAndroidPlayer:PostProcess(BuildTarget, String, String, String, String, String, String, BuildOptions, RuntimeClassRegistry, BuildReport) UnityEditor.Android.AndroidBuildPostprocessor:PostProcess(BuildPostProcessArgs, BuildProperties&) UnityEditor.PostprocessBuildPlayer:Postprocess(BuildTargetGroup, BuildTarget, String, String, String, Int32, Int32, BuildOptions, RuntimeClassRegistry, BuildReport) UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) Wave.Generic.Sample.Editor.BuildVRTestApp:BuildApkInner(String, Boolean, Boolean, String[], Boolean, Boolean, Boolean) (at Assets\Samples\VIVE Wave XR Plugin\5.3.2-r.4\PureUnity\VRTestApp\Editor\BuildVRTestApp.cs:677) Wave.Generic.Sample.Editor.BuildVRTestApp:BuildApk(String, Boolean, Boolean, Boolean, Boolean, Boolean) (at Assets\Samples\VIVE Wave XR Plugin\5.3.2-r.4\PureUnity\VRTestApp\Editor\BuildVRTestApp.cs:554) Wave.Generic.Sample.Editor.BuildVRTestApp:BuildApk64() (at Assets\Samples\VIVE Wave XR Plugin\5.3.2-r.4\PureUnity\VRTestApp\Editor\BuildVRTestApp.cs:494) (Filename: Assets/Samples/VIVE Wave XR Plugin/5.3.2-r.4/PureUnity/VRTestApp/Editor/BuildVRTestApp.cs Line: 677) Starting a Gradle Daemon, 1 incompatible and 8 stopped Daemons could not be reused, use --status for details UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) UnityEditor.Android.GradleInvokationException:ParseAndShowException() UnityEditor.Android.PostProcessor.PostProcessRunner:RunAllTasks(PostProcessorContext) UnityEditor.Android.PostProcessAndroidPlayer:PostProcess(BuildTarget, String, String, String, String, String, String, BuildOptions, RuntimeClassRegistry, BuildReport) UnityEditor.Android.AndroidBuildPostprocessor:PostProcess(BuildPostProcessArgs, BuildProperties&) UnityEditor.PostprocessBuildPlayer:Postprocess(BuildTargetGroup, BuildTarget, String, String, String, Int32, Int32, BuildOptions, RuntimeClassRegistry, BuildReport) UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) Wave.Generic.Sample.Editor.BuildVRTestApp:BuildApkInner(String, Boolean, Boolean, String[], Boolean, Boolean, Boolean) (at Assets\Samples\VIVE Wave XR Plugin\5.3.2-r.4\PureUnity\VRTestApp\Editor\BuildVRTestApp.cs:677) Wave.Generic.Sample.Editor.BuildVRTestApp:BuildApk(String, Boolean, Boolean, Boolean, Boolean, Boolean) (at Assets\Samples\VIVE Wave XR Plugin\5.3.2-r.4\PureUnity\VRTestApp\Editor\BuildVRTestApp.cs:554) Wave.Generic.Sample.Editor.BuildVRTestApp:BuildApk64() (at Assets\Samples\VIVE Wave XR Plugin\5.3.2-r.4\PureUnity\VRTestApp\Editor\BuildVRTestApp.cs:494) (Filename: Assets/Samples/VIVE Wave XR Plugin/5.3.2-r.4/PureUnity/VRTestApp/Editor/BuildVRTestApp.cs Line: 677) > Task :launcher:preBuild UP-TO-DATE UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) UnityEditor.Android.GradleInvokationException:ParseAndShowException() UnityEditor.Android.PostProcessor.PostProcessRunner:RunAllTasks(PostProcessorContext) UnityEditor.Android.PostProcessAndroidPlayer:PostProcess(BuildTarget, String, String, String, String, String, String, BuildOptions, RuntimeClassRegistry, BuildReport) UnityEditor.Android.AndroidBuildPostprocessor:PostProcess(BuildPostProcessArgs, BuildProperties&) UnityEditor.PostprocessBuildPlayer:Postprocess(BuildTargetGroup, BuildTarget, String, String, String, Int32, Int32, BuildOptions, RuntimeClassRegistry, BuildReport) UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) Wave.Generic.Sample.Editor.BuildVRTestApp:BuildApkInner(String, Boolean, Boolean, String[], Boolean, Boolean, Boolean) (at Assets\Samples\VIVE Wave XR Plugin\5.3.2-r.4\PureUnity\VRTestApp\Editor\BuildVRTestApp.cs:677) Wave.Generic.Sample.Editor.BuildVRTestApp:BuildApk(String, Boolean, Boolean, Boolean, Boolean, Boolean) (at Assets\Samples\VIVE Wave XR Plugin\5.3.2-r.4\PureUnity\VRTestApp\Editor\BuildVRTestApp.cs:554) Wave.Generic.Sample.Editor.BuildVRTestApp:BuildApk64() (at Assets\Samples\VIVE Wave XR Plugin\5.3.2-r.4\PureUnity\VRTestApp\Editor\BuildVRTestApp.cs:494) (Filename: Assets/Samples/VIVE Wave XR Plugin/5.3.2-r.4/PureUnity/VRTestApp/Editor/BuildVRTestApp.cs Line: 677) > Task :unityLibrary:preBuild UP-TO-DATE UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) UnityEditor.Android.GradleInvokationException:ParseAndShowException() UnityEditor.Android.PostProcessor.PostProcessRunner:RunAllTasks(PostProcessorContext) UnityEditor.Android.PostProcessAndroidPlayer:PostProcess(BuildTarget, String, String, String, String, String, String, BuildOptions, RuntimeClassRegistry, BuildReport) UnityEditor.Android.AndroidBuildPostprocessor:PostProcess(BuildPostProcessArgs, BuildProperties&) UnityEditor.PostprocessBuildPlayer:Postprocess(BuildTargetGroup, BuildTarget, String, String, String, Int32, Int32, BuildOptions, RuntimeClassRegistry, BuildReport) UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) Wave.Generic.Sample.Editor.BuildVRTestApp:BuildApkInner(String, Boolean, Boolean, String[], Boolean, Boolean, Boolean) (at Assets\Samples\VIVE Wave XR Plugin\5.3.2-r.4\PureUnity\VRTestApp\Editor\BuildVRTestApp.cs:677) Wave.Generic.Sample.Editor.BuildVRTestApp:BuildApk(String, Boolean, Boolean, Boolean, Boolean, Boolean) (at Assets\Samples\VIVE Wave XR Plugin\5.3.2-r.4\PureUnity\VRTestApp\Editor\BuildVRTestApp.cs:554) Wave.Generic.Sample.Editor.BuildVRTestApp:BuildApk64() (at Assets\Samples\VIVE Wave XR Plugin\5.3.2-r.4\PureUnity\VRTestApp\Editor\BuildVRTestApp.cs:494) (Filename: Assets/Samples/VIVE Wave XR Plugin/5.3.2-r.4/PureUnity/VRTestApp/Editor/BuildVRTestApp.cs Line: 677) > Task :unityLibrary:preReleaseBuild UP-TO-DATE UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) UnityEditor.Android.GradleInvokationException:ParseAndShowException() UnityEditor.Android.PostProcessor.PostProcessRunner:RunAllTasks(PostProcessorContext) UnityEditor.Android.PostProcessAndroidPlayer:PostProcess(BuildTarget, String, String, String, String, String, String, BuildOptions, RuntimeClassRegistry, BuildReport) UnityEditor.Android.AndroidBuildPostprocessor:PostProcess(BuildPostProcessArgs, BuildProperties&) UnityEditor.PostprocessBuildPlayer:Postprocess(BuildTargetGroup, BuildTarget, String, String, String, Int32, Int32, BuildOptions, RuntimeClassRegistry, BuildReport) UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) Wave.Generic.Sample.Editor.BuildVRTestApp:BuildApkInner(String, Boolean, Boolean, String[], Boolean, Boolean, Boolean) (at Assets\Samples\VIVE Wave XR Plugin\5.3.2-r.4\PureUnity\VRTestApp\Editor\BuildVRTestApp.cs:677) Wave.Generic.Sample.Editor.BuildVRTestApp:BuildApk(String, Boolean, Boolean, Boolean, Boolean, Boolean) (at Assets\Samples\VIVE Wave XR Plugin\5.3.2-r.4\PureUnity\VRTestApp\Editor\BuildVRTestApp.cs:554) Wave.Generic.Sample.Editor.BuildVRTestApp:BuildApk64() (at Assets\Samples\VIVE Wave XR Plugin\5.3.2-r.4\PureUnity\VRTestApp\Editor\BuildVRTestApp.cs:494) (Filename: Assets/Samples/VIVE Wave XR Plugin/5.3.2-r.4/PureUnity/VRTestApp/Editor/BuildVRTestApp.cs Line: 677) > Task :launcher:prepareLintJar UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) UnityEditor.Android.GradleInvokationException:ParseAndShowException() UnityEditor.Android.PostProcessor.PostProcessRunner:RunAllTasks(PostProcessorContext) UnityEditor.Android.PostProcessAndroidPlayer:PostProcess(BuildTarget, String, String, String, String, String, String, BuildOptions, RuntimeClassRegistry, BuildReport) UnityEditor.Android.AndroidBuildPostprocessor:PostProcess(BuildPostProcessArgs, BuildProperties&) UnityEditor.PostprocessBuildPlayer:Postprocess(BuildTargetGroup, BuildTarget, String, String, String, Int32, Int32, BuildOptions, RuntimeClassRegistry, BuildReport) UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) Wave.Generic.Sample.Editor.BuildVRTestApp:BuildApkInner(String, Boolean, Boolean, String[], Boolean, Boolean, Boolean) (at Assets\Samples\VIVE Wave XR Plugin\5.3.2-r.4\PureUnity\VRTestApp\Editor\BuildVRTestApp.cs:677) Wave.Generic.Sample.Editor.BuildVRTestApp:BuildApk(String, Boolean, Boolean, Boolean, Boolean, Boolean) (at Assets\Samples\VIVE Wave XR Plugin\5.3.2-r.4\PureUnity\VRTestApp\Editor\BuildVRTestApp.cs:554) Wave.Generic.Sample.Editor.BuildVRTestApp:BuildApk64() (at Assets\Samples\VIVE Wave XR Plugin\5.3.2-r.4\PureUnity\VRTestApp\Editor\BuildVRTestApp.cs:494) (Filename: Assets/Samples/VIVE Wave XR Plugin/5.3.2-r.4/PureUnity/VRTestApp/Editor/BuildVRTestApp.cs Line: 677) > Task :unityLibrary:checkReleaseManifest UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) UnityEditor.Android.GradleInvokationException:ParseAndShowException() UnityEditor.Android.PostProcessor.PostProcessRunner:RunAllTasks(PostProcessorContext) UnityEditor.Android.PostProcessAndroidPlayer:PostProcess(BuildTarget, String, String, String, String, String, String, BuildOptions, RuntimeClassRegistry, BuildReport) UnityEditor.Android.AndroidBuildPostprocessor:PostProcess(BuildPostProcessArgs, BuildProperties&) UnityEditor.PostprocessBuildPlayer:Postprocess(BuildTargetGroup, BuildTarget, String, String, String, Int32, Int32, BuildOptions, RuntimeClassRegistry, BuildReport) UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) Wave.Generic.Sample.Editor.BuildVRTestApp:BuildApkInner(String, Boolean, Boolean, String[], Boolean, Boolean, Boolean) (at Assets\Samples\VIVE Wave XR Plugin\5.3.2-r.4\PureUnity\VRTestApp\Editor\BuildVRTestApp.cs:677) Wave.Generic.Sample.Editor.BuildVRTestApp:BuildApk(String, Boolean, Boolean, Boolean, Boolean, Boolean) (at Assets\Samples\VIVE Wave XR Plugin\5.3.2-r.4\PureUnity\VRTestApp\Editor\BuildVRTestApp.cs:554) Wave.Generic.Sample.Editor.BuildVRTestApp:BuildApk64() (at Assets\Samples\VIVE Wave XR Plugin\5.3.2-r.4\PureUnity\VRTestApp\Editor\BuildVRTestApp.cs:494) (Filename: Assets/Samples/VIVE Wave XR Plugin/5.3.2-r.4/PureUnity/VRTestApp/Editor/BuildVRTestApp.cs Line: 677) UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) UnityEditor.Android.GradleInvokationException:ParseAndShowException() UnityEditor.Android.PostProcessor.PostProcessRunner:RunAllTasks(PostProcessorContext) UnityEditor.Android.PostProcessAndroidPlayer:PostProcess(BuildTarget, String, String, String, String, String, String, BuildOptions, RuntimeClassRegistry, BuildReport) UnityEditor.Android.AndroidBuildPostprocessor:PostProcess(BuildPostProcessArgs, BuildProperties&) UnityEditor.PostprocessBuildPlayer:Postprocess(BuildTargetGroup, BuildTarget, String, String, String, Int32, Int32, BuildOptions, RuntimeClassRegistry, BuildReport) UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) Wave.Generic.Sample.Editor.BuildVRTestApp:BuildApkInner(String, Boolean, Boolean, String[], Boolean, Boolean, Boolean) (at Assets\Samples\VIVE Wave XR Plugin\5.3.2-r.4\PureUnity\VRTestApp\Editor\BuildVRTestApp.cs:677) Wave.Generic.Sample.Editor.BuildVRTestApp:BuildApk(String, Boolean, Boolean, Boolean, Boolean, Boolean) (at Assets\Samples\VIVE Wave XR Plugin\5.3.2-r.4\PureUnity\VRTestApp\Editor\BuildVRTestApp.cs:554) Wave.Generic.Sample.Editor.BuildVRTestApp:BuildApk64() (at Assets\Samples\VIVE Wave XR Plugin\5.3.2-r.4\PureUnity\VRTestApp\Editor\BuildVRTestApp.cs:494) (Filename: Assets/Samples/VIVE Wave XR Plugin/5.3.2-r.4/PureUnity/VRTestApp/Editor/BuildVRTestApp.cs Line: 677) > Task :unityLibrary:processReleaseManifest UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) UnityEditor.Android.GradleInvokationException:ParseAndShowException() UnityEditor.Android.PostProcessor.PostProcessRunner:RunAllTasks(PostProcessorContext) UnityEditor.Android.PostProcessAndroidPlayer:PostProcess(BuildTarget, String, String, String, String, String, String, BuildOptions, RuntimeClassRegistry, BuildReport) UnityEditor.Android.AndroidBuildPostprocessor:PostProcess(BuildPostProcessArgs, BuildProperties&) UnityEditor.PostprocessBuildPlayer:Postprocess(BuildTargetGroup, BuildTarget, String, String, String, Int32, Int32, BuildOptions, RuntimeClassRegistry, BuildReport) UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) Wave.Generic.Sample.Editor.BuildVRTestApp:BuildApkInner(String, Boolean, Boolean, String[], Boolean, Boolean, Boolean) (at Assets\Samples\VIVE Wave XR Plugin\5.3.2-r.4\PureUnity\VRTestApp\Editor\BuildVRTestApp.cs:677) Wave.Generic.Sample.Editor.BuildVRTestApp:BuildApk(String, Boolean, Boolean, Boolean, Boolean, Boolean) (at Assets\Samples\VIVE Wave XR Plugin\5.3.2-r.4\PureUnity\VRTestApp\Editor\BuildVRTestApp.cs:554) Wave.Generic.Sample.Editor.BuildVRTestApp:BuildApk64() (at Assets\Samples\VIVE Wave XR Plugin\5.3.2-r.4\PureUnity\VRTestApp\Editor\BuildVRTestApp.cs:494) (Filename: Assets/Samples/VIVE Wave XR Plugin/5.3.2-r.4/PureUnity/VRTestApp/Editor/BuildVRTestApp.cs Line: 677) E:\zhanghq21\unityProgram\dev0831\Temp\gradleOut\unityLibrary\src\main\AndroidManifest.xml:3:3-21:17 Warning: UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) UnityEditor.Android.GradleInvokationException:ParseAndShowException() UnityEditor.Android.PostProcessor.PostProcessRunner:RunAllTasks(PostProcessorContext) UnityEditor.Android.PostProcessAndroidPlayer:PostProcess(BuildTarget, String, String, String, String, String, String, BuildOptions, RuntimeClassRegistry, BuildReport) UnityEditor.Android.AndroidBuildPostprocessor:PostProcess(BuildPostProcessArgs, BuildProperties&) UnityEditor.PostprocessBuildPlayer:Postprocess(BuildTargetGroup, BuildTarget, String, String, String, Int32, Int32, BuildOptions, RuntimeClassRegistry, BuildReport) UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) Wave.Generic.Sample.Editor.BuildVRTestApp:BuildApkInner(String, Boolean, Boolean, String[], Boolean, Boolean, Boolean) (at Assets\Samples\VIVE Wave XR Plugin\5.3.2-r.4\PureUnity\VRTestApp\Editor\BuildVRTestApp.cs:677) Wave.Generic.Sample.Editor.BuildVRTestApp:BuildApk(String, Boolean, Boolean, Boolean, Boolean, Boolean) (at Assets\Samples\VIVE Wave XR Plugin\5.3.2-r.4\PureUnity\VRTestApp\Editor\BuildVRTestApp.cs:554) Wave.Generic.Sample.Editor.BuildVRTestApp:BuildApk64() (at Assets\Samples\VIVE Wave XR Plugin\5.3.2-r.4\PureUnity\VRTestApp\Editor\BuildVRTestApp.cs:494) (Filename: Assets/Samples/VIVE Wave XR Plugin/5.3.2-r.4/PureUnity/VRTestApp/Editor/BuildVRTestApp.cs Line: 677) application@android:theme was tagged at AndroidManifest.xml:3 to replace other declarations but no other declaration present UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) UnityEditor.Android.GradleInvokationException:ParseAndShowException() UnityEditor.Android.PostProcessor.PostProcessRunner:RunAllTasks(PostProcessorContext) UnityEditor.Android.PostProcessAndroidPlayer:PostProcess(BuildTarget, String, String, String, String, String, String, BuildOptions, RuntimeClassRegistry, BuildReport) UnityEditor.Android.AndroidBuildPostprocessor:PostProcess(BuildPostProcessArgs, BuildProperties&) UnityEditor.PostprocessBuildPlayer:Postprocess(BuildTargetGroup, BuildTarget, String, String, String, Int32, Int32, BuildOptions, RuntimeClassRegistry, BuildReport) UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) Wave.Generic.Sample.Editor.BuildVRTestApp:BuildApkInner(String, Boolean, Boolean, String[], Boolean, Boolean, Boolean) (at Assets\Samples\VIVE Wave XR Plugin\5.3.2-r.4\PureUnity\VRTestApp\Editor\BuildVRTestApp.cs:677) Wave.Generic.Sample.Editor.BuildVRTestApp:BuildApk(String, Boolean, Boolean, Boolean, Boolean, Boolean) (at Assets\Samples\VIVE Wave XR Plugin\5.3.2-r.4\PureUnity\VRTestApp\Editor\BuildVRTestApp.cs:554) Wave.Generic.Sample.Editor.BuildVRTestApp:BuildApk64() (at Assets\Samples\VIVE Wave XR Plugin\5.3.2-r.4\PureUnity\VRTestApp\Editor\BuildVRTestApp.cs:494) (Filename: Assets/Samples/VIVE Wave XR Plugin/5.3.2-r.4/PureUnity/VRTestApp/Editor/BuildVRTestApp.cs Line: 677) UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) UnityEditor.Android.GradleInvokationException:ParseAndShowException() UnityEditor.Android.PostProcessor.PostProcessRunner:RunAllTasks(PostProcessorContext) UnityEditor.Android.PostProcessAndroidPlayer:PostProcess(BuildTarget, String, String, String, String, String, String, BuildOptions, RuntimeClassRegistry, BuildReport) UnityEditor.Android.AndroidBuildPostprocessor:PostProcess(BuildPostProcessArgs, BuildProperties&) UnityEditor.PostprocessBuildPlayer:Postprocess(BuildTargetGroup, BuildTarget, String, String, String, Int32, Int32, BuildOptions, RuntimeClassRegistry, BuildReport) UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) Wave.Generic.Sample.Editor.BuildVRTestApp:BuildApkInner(String, Boolean, Boolean, String[], Boolean, Boolean, Boolean) (at Assets\Samples\VIVE Wave XR Plugin\5.3.2-r.4\PureUnity\VRTestApp\Editor\BuildVRTestApp.cs:677) Wave.Generic.Sample.Editor.BuildVRTestApp:BuildApk(String, Boolean, Boolean, Boolean, Boolean, Boolean) (at Assets\Samples\VIVE Wave XR Plugin\5.3.2-r.4\PureUnity\VRTestApp\Editor\BuildVRTestApp.cs:554) Wave.Generic.Sample.Editor.BuildVRTestApp:BuildApk64() (at Assets\Samples\VIVE Wave XR Plugin\5.3.2-r.4\PureUnity\VRTestApp\Editor\BuildVRTestApp.cs:494) (Filename: Assets/Samples/VIVE Wave XR Plugin/5.3.2-r.4/PureUnity/VRTestApp/Editor/BuildVRTestApp.cs Line: 677) > Task :unityLibrary:compileReleaseAidl NO-SOURCE UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) UnityEditor.Android.GradleInvokationException:ParseAndShowException() UnityEditor.Android.PostProcessor.PostProcessRunner:RunAllTasks(PostProcessorContext) UnityEditor.Android.PostProcessAndroidPlayer:PostProcess(BuildTarget, String, String, String, String, String, String, BuildOptions, RuntimeClassRegistry, BuildReport) UnityEditor.Android.AndroidBuildPostprocessor:PostProcess(BuildPostProcessArgs, BuildProperties&) UnityEditor.PostprocessBuildPlayer:Postprocess(BuildTargetGroup, BuildTarget, String, String, String, Int32, Int32, BuildOptions, RuntimeClassRegistry, BuildReport) UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) Wave.Generic.Sample.Editor.BuildVRTestApp:BuildApkInner(String, Boolean, Boolean, String[], Boolean, Boolean, Boolean) (at Assets\Samples\VIVE Wave XR Plugin\5.3.2-r.4\PureUnity\VRTestApp\Editor\BuildVRTestApp.cs:677) Wave.Generic.Sample.Editor.BuildVRTestApp:BuildApk(String, Boolean, Boolean, Boolean, Boolean, Boolean) (at Assets\Samples\VIVE Wave XR Plugin\5.3.2-r.4\PureUnity\VRTestApp\Editor\BuildVRTestApp.cs:554) Wave.Generic.Sample.Editor.BuildVRTestApp:BuildApk64() (at Assets\Samples\VIVE Wave XR Plugin\5.3.2-r.4\PureUnity\VRTestApp\Editor\BuildVRTestApp.cs:494) (Filename: Assets/Samples/VIVE Wave XR Plugin/5.3.2-r.4/PureUnity/VRTestApp/Editor/BuildVRTestApp.cs Line: 677) > Task :unityLibrary:packageReleaseRenderscript NO-SOURCE UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) UnityEditor.Android.GradleInvokationException:ParseAndShowException() UnityEditor.Android.PostProcessor.PostProcessRunner:RunAllTasks(PostProcessorContext) UnityEditor.Android.PostProcessAndroidPlayer:PostProcess(BuildTarget, String, String, String, String, String, String, BuildOptions, RuntimeClassRegistry, BuildReport) UnityEditor.Android.AndroidBuildPostprocessor:PostProcess(BuildPostProcessArgs, BuildProperties&) UnityEditor.PostprocessBuildPlayer:Postprocess(BuildTargetGroup, BuildTarget, String, String, String, Int32, Int32, BuildOptions, RuntimeClassRegistry, BuildReport) UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) Wave.Generic.Sample.Editor.BuildVRTestApp:BuildApkInner(String, Boolean, Boolean, String[], Boolean, Boolean, Boolean) (at Assets\Samples\VIVE Wave XR Plugin\5.3.2-r.4\PureUnity\VRTestApp\Editor\BuildVRTestApp.cs:677) Wave.Generic.Sample.Editor.BuildVRTestApp:BuildApk(String, Boolean, Boolean, Boolean, Boolean, Boolean) (at Assets\Samples\VIVE Wave XR Plugin\5.3.2-r.4\PureUnity\VRTestApp\Editor\BuildVRTestApp.cs:554) Wave.Generic.Sample.Editor.BuildVRTestApp:BuildApk64() (at Assets\Samples\VIVE Wave XR Plugin\5.3.2-r.4\PureUnity\VRTestApp\Editor\BuildVRTestApp.cs:494) (Filename: Assets/Samples/VIVE Wave XR Plugin/5.3.2-r.4/PureUnity/VRTestApp/Editor/BuildVRTestApp.cs Line: 677) > Task :unityLibrary:compileReleaseRenderscript NO-SOURCE UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) UnityEditor.Android.GradleInvokationException:ParseAndShowException() UnityEditor.Android.PostProcessor.PostProcessRunner:RunAllTasks(PostProcessorContext) UnityEditor.Android.PostProcessAndroidPlayer:PostProcess(BuildTarget, String, String, String, String, String, String, BuildOptions, RuntimeClassRegistry, BuildReport) UnityEditor.Android.AndroidBuildPostprocessor:PostProcess(BuildPostProcessArgs, BuildProperties&) UnityEditor.PostprocessBuildPlayer:Postprocess(BuildTargetGroup, BuildTarget, String, String, String, Int32, Int32, BuildOptions, RuntimeClassRegistry, BuildReport) UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) Wave.Generic.Sample.Editor.BuildVRTestApp:BuildApkInner(String, Boolean, Boolean, String[], Boolean, Boolean, Boolean) (at Assets\Samples\VIVE Wave XR Plugin\5.3.2-r.4\PureUnity\VRTestApp\Editor\BuildVRTestApp.cs:677) Wave.Generic.Sample.Editor.BuildVRTestApp:BuildApk(String, Boolean, Boolean, Boolean, Boolean, Boolean) (at Assets\Samples\VIVE Wave XR Plugin\5.3.2-r.4\PureUnity\VRTestApp\Editor\BuildVRTestApp.cs:554) Wave.Generic.Sample.Editor.BuildVRTestApp:BuildApk64() (at Assets\Samples\VIVE Wave XR Plugin\5.3.2-r.4\PureUnity\VRTestApp\Editor\BuildVRTestApp.cs:494) (Filename: Assets/Samples/VIVE Wave XR Plugin/5.3.2-r.4/PureUnity/VRTestApp/Editor/BuildVRTestApp.cs Line: 677) > Task :unityLibrary:generateReleaseBuildConfig UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) UnityEditor.Android.GradleInvokationException:ParseAndShowException() UnityEditor.Android.PostProcessor.PostProcessRunner:RunAllTasks(PostProcessorContext) UnityEditor.Android.PostProcessAndroidPlayer:PostProcess(BuildTarget, String, String, String, String, String, String, BuildOptions, RuntimeClassRegistry, BuildReport) UnityEditor.Android.AndroidBuildPostprocessor:PostProcess(BuildPostProcessArgs, BuildProperties&) UnityEditor.PostprocessBuildPlayer:Postprocess(BuildTargetGroup, BuildTarget, String, String, String, Int32, Int32, BuildOptions, RuntimeClassRegistry, BuildReport) UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) Wave.Generic.Sample.Editor.BuildVRTestApp:BuildApkInner(String, Boolean, Boolean, String[], Boolean, Boolean, Boolean) (at Assets\Samples\VIVE Wave XR Plugin\5.3.2-r.4\PureUnity\VRTestApp\Editor\BuildVRTestApp.cs:677) Wave.Generic.Sample.Editor.BuildVRTestApp:BuildApk(String, Boolean, Boolean, Boolean, Boolean, Boolean) (at Assets\Samples\VIVE Wave XR Plugin\5.3.2-r.4\PureUnity\VRTestApp\Editor\BuildVRTestApp.cs:554) Wave.Generic.Sample.Editor.BuildVRTestApp:BuildApk64() (at Assets\Samples\VIVE Wave XR Plugin\5.3.2-r.4\PureUnity\VRTestApp\Editor\BuildVRTestApp.cs:494) (Filename: Assets/Samples/VIVE Wave XR Plugin/5.3.2-r.4/PureUnity/VRTestApp/Editor/BuildVRTestApp.cs Line: 677) > Task :unityLibrary:generateReleaseResValues UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) UnityEditor.Android.GradleInvokationException:ParseAndShowException() UnityEditor.Android.PostProcessor.PostProcessRunner:RunAllTasks(PostProcessorContext) UnityEditor.Android.PostProcessAndroidPlayer:PostProcess(BuildTarget, String, String, String, String, String, String, BuildOptions, RuntimeClassRegistry, BuildReport) UnityEditor.Android.AndroidBuildPostprocessor:PostProcess(BuildPostProcessArgs, BuildProperties&) UnityEditor.PostprocessBuildPlayer:Postprocess(BuildTargetGroup, BuildTarget, String, String, String, Int32, Int32, BuildOptions, RuntimeClassRegistry, BuildReport) UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) Wave.Generic.Sample.Editor.BuildVRTestApp:BuildApkInner(String, Boolean, Boolean, String[], Boolean, Boolean, Boolean) (at Assets\Samples\VIVE Wave XR Plugin\5.3.2-r.4\PureUnity\VRTestApp\Editor\BuildVRTestApp.cs:677) Wave.Generic.Sample.Editor.BuildVRTestApp:BuildApk(String, Boolean, Boolean, Boolean, Boolean, Boolean) (at Assets\Samples\VIVE Wave XR Plugin\5.3.2-r.4\PureUnity\VRTestApp\Editor\BuildVRTestApp.cs:554) Wave.Generic.Sample.Editor.BuildVRTestApp:BuildApk64() (at Assets\Samples\VIVE Wave XR Plugin\5.3.2-r.4\PureUnity\VRTestApp\Editor\BuildVRTestApp.cs:494) (Filename: Assets/Samples/VIVE Wave XR Plugin/5.3.2-r.4/PureUnity/VRTestApp/Editor/BuildVRTestApp.cs Line: 677) > Task :unityLibrary:generateReleaseResources UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) UnityEditor.Android.GradleInvokationException:ParseAndShowException() UnityEditor.Android.PostProcessor.PostProcessRunner:RunAllTasks(PostProcessorContext) UnityEditor.Android.PostProcessAndroidPlayer:PostProcess(BuildTarget, String, String, String, String, String, String, BuildOptions, RuntimeClassRegistry, BuildReport) UnityEditor.Android.AndroidBuildPostprocessor:PostProcess(BuildPostProcessArgs, BuildProperties&) UnityEditor.PostprocessBuildPlayer:Postprocess(BuildTargetGroup, BuildTarget, String, String, String, Int32, Int32, BuildOptions, RuntimeClassRegistry, BuildReport) UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) Wave.Generic.Sample.Editor.BuildVRTestApp:BuildApkInner(String, Boolean, Boolean, String[], Boolean, Boolean, Boolean) (at Assets\Samples\VIVE Wave XR Plugin\5.3.2-r.4\PureUnity\VRTestApp\Editor\BuildVRTestApp.cs:677) Wave.Generic.Sample.Editor.BuildVRTestApp:BuildApk(String, Boolean, Boolean, Boolean, Boolean, Boolean) (at Assets\Samples\VIVE Wave XR Plugin\5.3.2-r.4\PureUnity\VRTestApp\Editor\BuildVRTestApp.cs:554) Wave.Generic.Sample.Editor.BuildVRTestApp:BuildApk64() (at Assets\Samples\VIVE Wave XR Plugin\5.3.2-r.4\PureUnity\VRTestApp\Editor\BuildVRTestApp.cs:494) (Filename: Assets/Samples/VIVE Wave XR Plugin/5.3.2-r.4/PureUnity/VRTestApp/Editor/BuildVRTestApp.cs Line: 677) > Task :launcher:preReleaseBuild UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) UnityEditor.Android.GradleInvokationException:ParseAndShowException() UnityEditor.Android.PostProcessor.PostProcessRunner:RunAllTasks(PostProcessorContext) UnityEditor.Android.PostProcessAndroidPlayer:PostProcess(BuildTarget, String, String, String, String, String, String, BuildOptions, RuntimeClassRegistry, BuildReport) UnityEditor.Android.AndroidBuildPostprocessor:PostProcess(BuildPostProcessArgs, BuildProperties&) UnityEditor.PostprocessBuildPlayer:Postprocess(BuildTargetGroup, BuildTarget, String, String, String, Int32, Int32, BuildOptions, RuntimeClassRegistry, BuildReport) UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) Wave.Generic.Sample.Editor.BuildVRTestApp:BuildApkInner(String, Boolean, Boolean, String[], Boolean, Boolean, Boolean) (at Assets\Samples\VIVE Wave XR Plugin\5.3.2-r.4\PureUnity\VRTestApp\Editor\BuildVRTestApp.cs:677) Wave.Generic.Sample.Editor.BuildVRTestApp:BuildApk(String, Boolean, Boolean, Boolean, Boolean, Boolean) (at Assets\Samples\VIVE Wave XR Plugin\5.3.2-r.4\PureUnity\VRTestApp\Editor\BuildVRTestApp.cs:554) Wave.Generic.Sample.Editor.BuildVRTestApp:BuildApk64() (at Assets\Samples\VIVE Wave XR Plugin\5.3.2-r.4\PureUnity\VRTestApp\Editor\BuildVRTestApp.cs:494) (Filename: Assets/Samples/VIVE Wave XR Plugin/5.3.2-r.4/PureUnity/VRTestApp/Editor/BuildVRTestApp.cs Line: 677) > Task :launcher:compileReleaseAidl NO-SOURCE UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) UnityEditor.Android.GradleInvokationException:ParseAndShowException() UnityEditor.Android.PostProcessor.PostProcessRunner:RunAllTasks(PostProcessorContext) UnityEditor.Android.PostProcessAndroidPlayer:PostProcess(BuildTarget, String, String, String, String, String, String, BuildOptions, RuntimeClassRegistry, BuildReport) UnityEditor.Android.AndroidBuildPostprocessor:PostProcess(BuildPostProcessArgs, BuildProperties&) UnityEditor.PostprocessBuildPlayer:Postprocess(BuildTargetGroup, BuildTarget, String, String, String, Int32, Int32, BuildOptions, RuntimeClassRegistry, BuildReport) UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) Wave.Generic.Sample.Editor.BuildVRTestApp:BuildApkInner(String, Boolean, Boolean, String[], Boolean, Boolean, Boolean) (at Assets\Samples\VIVE Wave XR Plugin\5.3.2-r.4\PureUnity\VRTestApp\Editor\BuildVRTestApp.cs:677) Wave.Generic.Sample.Editor.BuildVRTestApp:BuildApk(String, Boolean, Boolean, Boolean, Boolean, Boolean) (at Assets\Samples\VIVE Wave XR Plugin\5.3.2-r.4\PureUnity\VRTestApp\Editor\BuildVRTestApp.cs:554) Wave.Generic.Sample.Editor.BuildVRTestApp:BuildApk64() (at Assets\Samples\VIVE Wave XR Plugin\5.3.2-r.4\PureUnity\VRTestApp\Editor\BuildVRTestApp.cs:494) (Filename: Assets/Samples/VIVE Wave XR Plugin/5.3.2-r.4/PureUnity/VRTestApp/Editor/BuildVRTestApp.cs Line: 677) > Task :launcher:compileReleaseRenderscript NO-SOURCE UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) UnityEditor.Android.GradleInvokationException:ParseAndShowException() UnityEditor.Android.PostProcessor.PostProcessRunner:RunAllTasks(PostProcessorContext) UnityEditor.Android.PostProcessAndroidPlayer:PostProcess(BuildTarget, String, String, String, String, String, String, BuildOptions, RuntimeClassRegistry, BuildReport) UnityEditor.Android.AndroidBuildPostprocessor:PostProcess(BuildPostProcessArgs, BuildProperties&) UnityEditor.PostprocessBuildPlayer:Postprocess(BuildTargetGroup, BuildTarget, String, String, String, Int32, Int32, BuildOptions, RuntimeClassRegistry, BuildReport) UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) Wave.Generic.Sample.Editor.BuildVRTestApp:BuildApkInner(String, Boolean, Boolean, String[], Boolean, Boolean, Boolean) (at Assets\Samples\VIVE Wave XR Plugin\5.3.2-r.4\PureUnity\VRTestApp\Editor\BuildVRTestApp.cs:677) Wave.Generic.Sample.Editor.BuildVRTestApp:BuildApk(String, Boolean, Boolean, Boolean, Boolean, Boolean) (at Assets\Samples\VIVE Wave XR Plugin\5.3.2-r.4\PureUnity\VRTestApp\Editor\BuildVRTestApp.cs:554) Wave.Generic.Sample.Editor.BuildVRTestApp:BuildApk64() (at Assets\Samples\VIVE Wave XR Plugin\5.3.2-r.4\PureUnity\VRTestApp\Editor\BuildVRTestApp.cs:494) (Filename: Assets/Samples/VIVE Wave XR Plugin/5.3.2-r.4/PureUnity/VRTestApp/Editor/BuildVRTestApp.cs Line: 677) > Task :launcher:checkReleaseManifest UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) UnityEditor.Android.GradleInvokationException:ParseAndShowException() UnityEditor.Android.PostProcessor.PostProcessRunner:RunAllTasks(PostProcessorContext) UnityEditor.Android.PostProcessAndroidPlayer:PostProcess(BuildTarget, String, String, String, String, String, String, BuildOptions, RuntimeClassRegistry, BuildReport) UnityEditor.Android.AndroidBuildPostprocessor:PostProcess(BuildPostProcessArgs, BuildProperties&) UnityEditor.PostprocessBuildPlayer:Postprocess(BuildTargetGroup, BuildTarget, String, String, String, Int32, Int32, BuildOptions, RuntimeClassRegistry, BuildReport) UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) Wave.Generic.Sample.Editor.BuildVRTestApp:BuildApkInner(String, Boolean, Boolean, String[], Boolean, Boolean, Boolean) (at Assets\Samples\VIVE Wave XR Plugin\5.3.2-r.4\PureUnity\VRTestApp\Editor\BuildVRTestApp.cs:677) Wave.Generic.Sample.Editor.BuildVRTestApp:BuildApk(String, Boolean, Boolean, Boolean, Boolean, Boolean) (at Assets\Samples\VIVE Wave XR Plugin\5.3.2-r.4\PureUnity\VRTestApp\Editor\BuildVRTestApp.cs:554) Wave.Generic.Sample.Editor.BuildVRTestApp:BuildApk64() (at Assets\Samples\VIVE Wave XR Plugin\5.3.2-r.4\PureUnity\VRTestApp\Editor\BuildVRTestApp.cs:494) (Filename: Assets/Samples/VIVE Wave XR Plugin/5.3.2-r.4/PureUnity/VRTestApp/Editor/BuildVRTestApp.cs Line: 677) > Task :launcher:generateReleaseBuildConfig UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) UnityEditor.Android.GradleInvokationException:ParseAndShowException() UnityEditor.Android.PostProcessor.PostProcessRunner:RunAllTasks(PostProcessorContext) UnityEditor.Android.PostProcessAndroidPlayer:PostProcess(BuildTarget, String, String, String, String, String, String, BuildOptions, RuntimeClassRegistry, BuildReport) UnityEditor.Android.AndroidBuildPostprocessor:PostProcess(BuildPostProcessArgs, BuildProperties&) UnityEditor.PostprocessBuildPlayer:Postprocess(BuildTargetGroup, BuildTarget, String, String, String, Int32, Int32, BuildOptions, RuntimeClassRegistry, BuildReport) UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) Wave.Generic.Sample.Editor.BuildVRTestApp:BuildApkInner(String, Boolean, Boolean, String[], Boolean, Boolean, Boolean) (at Assets\Samples\VIVE Wave XR Plugin\5.3.2-r.4\PureUnity\VRTestApp\Editor\BuildVRTestApp.cs:677) Wave.Generic.Sample.Editor.BuildVRTestApp:BuildApk(String, Boolean, Boolean, Boolean, Boolean, Boolean) (at Assets\Samples\VIVE Wave XR Plugin\5.3.2-r.4\PureUnity\VRTestApp\Editor\BuildVRTestApp.cs:554) Wave.Generic.Sample.Editor.BuildVRTestApp:BuildApk64() (at Assets\Samples\VIVE Wave XR Plugin\5.3.2-r.4\PureUnity\VRTestApp\Editor\BuildVRTestApp.cs:494) (Filename: Assets/Samples/VIVE Wave XR Plugin/5.3.2-r.4/PureUnity/VRTestApp/Editor/BuildVRTestApp.cs Line: 677) > Task :launcher:generateReleaseSources UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) UnityEditor.Android.GradleInvokationException:ParseAndShowException() UnityEditor.Android.PostProcessor.PostProcessRunner:RunAllTasks(PostProcessorContext) UnityEditor.Android.PostProcessAndroidPlayer:PostProcess(BuildTarget, String, String, String, String, String, String, BuildOptions, RuntimeClassRegistry, BuildReport) UnityEditor.Android.AndroidBuildPostprocessor:PostProcess(BuildPostProcessArgs, BuildProperties&) UnityEditor.PostprocessBuildPlayer:Postprocess(BuildTargetGroup, BuildTarget, String, String, String, Int32, Int32, BuildOptions, RuntimeClassRegistry, BuildReport) UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) Wave.Generic.Sample.Editor.BuildVRTestApp:BuildApkInner(String, Boolean, Boolean, String[], Boolean, Boolean, Boolean) (at Assets\Samples\VIVE Wave XR Plugin\5.3.2-r.4\PureUnity\VRTestApp\Editor\BuildVRTestApp.cs:677) Wave.Generic.Sample.Editor.BuildVRTestApp:BuildApk(String, Boolean, Boolean, Boolean, Boolean, Boolean) (at Assets\Samples\VIVE Wave XR Plugin\5.3.2-r.4\PureUnity\VRTestApp\Editor\BuildVRTestApp.cs:554) Wave.Generic.Sample.Editor.BuildVRTestApp:BuildApk64() (at Assets\Samples\VIVE Wave XR Plugin\5.3.2-r.4\PureUnity\VRTestApp\Editor\BuildVRTestApp.cs:494) (Filename: Assets/Samples/VIVE Wave XR Plugin/5.3.2-r.4/PureUnity/VRTestApp/Editor/BuildVRTestApp.cs Line: 677) > Task :launcher:mainApkListPersistenceRelease UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) UnityEditor.Android.GradleInvokationException:ParseAndShowException() UnityEditor.Android.PostProcessor.PostProcessRunner:RunAllTasks(PostProcessorContext) UnityEditor.Android.PostProcessAndroidPlayer:PostProcess(BuildTarget, String, String, String, String, String, String, BuildOptions, RuntimeClassRegistry, BuildReport) UnityEditor.Android.AndroidBuildPostprocessor:PostProcess(BuildPostProcessArgs, BuildProperties&) UnityEditor.PostprocessBuildPlayer:Postprocess(BuildTargetGroup, BuildTarget, String, String, String, Int32, Int32, BuildOptions, RuntimeClassRegistry, BuildReport) UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) Wave.Generic.Sample.Editor.BuildVRTestApp:BuildApkInner(String, Boolean, Boolean, String[], Boolean, Boolean, Boolean) (at Assets\Samples\VIVE Wave XR Plugin\5.3.2-r.4\PureUnity\VRTestApp\Editor\BuildVRTestApp.cs:677) Wave.Generic.Sample.Editor.BuildVRTestApp:BuildApk(String, Boolean, Boolean, Boolean, Boolean, Boolean) (at Assets\Samples\VIVE Wave XR Plugin\5.3.2-r.4\PureUnity\VRTestApp\Editor\BuildVRTestApp.cs:554) Wave.Generic.Sample.Editor.BuildVRTestApp:BuildApk64() (at Assets\Samples\VIVE Wave XR Plugin\5.3.2-r.4\PureUnity\VRTestApp\Editor\BuildVRTestApp.cs:494) (Filename: Assets/Samples/VIVE Wave XR Plugin/5.3.2-r.4/PureUnity/VRTestApp/Editor/BuildVRTestApp.cs Line: 677) > Task :unityLibrary:packageReleaseResources UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) UnityEditor.Android.GradleInvokationException:ParseAndShowException() UnityEditor.Android.PostProcessor.PostProcessRunner:RunAllTasks(PostProcessorContext) UnityEditor.Android.PostProcessAndroidPlayer:PostProcess(BuildTarget, String, String, String, String, String, String, BuildOptions, RuntimeClassRegistry, BuildReport) UnityEditor.Android.AndroidBuildPostprocessor:PostProcess(BuildPostProcessArgs, BuildProperties&) UnityEditor.PostprocessBuildPlayer:Postprocess(BuildTargetGroup, BuildTarget, String, String, String, Int32, Int32, BuildOptions, RuntimeClassRegistry, BuildReport) UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) Wave.Generic.Sample.Editor.BuildVRTestApp:BuildApkInner(String, Boolean, Boolean, String[], Boolean, Boolean, Boolean) (at Assets\Samples\VIVE Wave XR Plugin\5.3.2-r.4\PureUnity\VRTestApp\Editor\BuildVRTestApp.cs:677) Wave.Generic.Sample.Editor.BuildVRTestApp:BuildApk(String, Boolean, Boolean, Boolean, Boolean, Boolean) (at Assets\Samples\VIVE Wave XR Plugin\5.3.2-r.4\PureUnity\VRTestApp\Editor\BuildVRTestApp.cs:554) Wave.Generic.Sample.Editor.BuildVRTestApp:BuildApk64() (at Assets\Samples\VIVE Wave XR Plugin\5.3.2-r.4\PureUnity\VRTestApp\Editor\BuildVRTestApp.cs:494) (Filename: Assets/Samples/VIVE Wave XR Plugin/5.3.2-r.4/PureUnity/VRTestApp/Editor/BuildVRTestApp.cs Line: 677) > Task :launcher:generateReleaseResValues UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) UnityEditor.Android.GradleInvokationException:ParseAndShowException() UnityEditor.Android.PostProcessor.PostProcessRunner:RunAllTasks(PostProcessorContext) UnityEditor.Android.PostProcessAndroidPlayer:PostProcess(BuildTarget, String, String, String, String, String, String, BuildOptions, RuntimeClassRegistry, BuildReport) UnityEditor.Android.AndroidBuildPostprocessor:PostProcess(BuildPostProcessArgs, BuildProperties&) UnityEditor.PostprocessBuildPlayer:Postprocess(BuildTargetGroup, BuildTarget, String, String, String, Int32, Int32, BuildOptions, RuntimeClassRegistry, BuildReport) UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) Wave.Generic.Sample.Editor.BuildVRTestApp:BuildApkInner(String, Boolean, Boolean, String[], Boolean, Boolean, Boolean) (at Assets\Samples\VIVE Wave XR Plugin\5.3.2-r.4\PureUnity\VRTestApp\Editor\BuildVRTestApp.cs:677) Wave.Generic.Sample.Editor.BuildVRTestApp:BuildApk(String, Boolean, Boolean, Boolean, Boolean, Boolean) (at Assets\Samples\VIVE Wave XR Plugin\5.3.2-r.4\PureUnity\VRTestApp\Editor\BuildVRTestApp.cs:554) Wave.Generic.Sample.Editor.BuildVRTestApp:BuildApk64() (at Assets\Samples\VIVE Wave XR Plugin\5.3.2-r.4\PureUnity\VRTestApp\Editor\BuildVRTestApp.cs:494) (Filename: Assets/Samples/VIVE Wave XR Plugin/5.3.2-r.4/PureUnity/VRTestApp/Editor/BuildVRTestApp.cs Line: 677) > Task :launcher:generateReleaseResources UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) UnityEditor.Android.GradleInvokationException:ParseAndShowException() UnityEditor.Android.PostProcessor.PostProcessRunner:RunAllTasks(PostProcessorContext) UnityEditor.Android.PostProcessAndroidPlayer:PostProcess(BuildTarget, String, String, String, String, String, String, BuildOptions, RuntimeClassRegistry, BuildReport) UnityEditor.Android.AndroidBuildPostprocessor:PostProcess(BuildPostProcessArgs, BuildProperties&) UnityEditor.PostprocessBuildPlayer:Postprocess(BuildTargetGroup, BuildTarget, String, String, String, Int32, Int32, BuildOptions, RuntimeClassRegistry, BuildReport) UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) Wave.Generic.Sample.Editor.BuildVRTestApp:BuildApkInner(String, Boolean, Boolean, String[], Boolean, Boolean, Boolean) (at Assets\Samples\VIVE Wave XR Plugin\5.3.2-r.4\PureUnity\VRTestApp\Editor\BuildVRTestApp.cs:677) Wave.Generic.Sample.Editor.BuildVRTestApp:BuildApk(String, Boolean, Boolean, Boolean, Boolean, Boolean) (at Assets\Samples\VIVE Wave XR Plugin\5.3.2-r.4\PureUnity\VRTestApp\Editor\BuildVRTestApp.cs:554) Wave.Generic.Sample.Editor.BuildVRTestApp:BuildApk64() (at Assets\Samples\VIVE Wave XR Plugin\5.3.2-r.4\PureUnity\VRTestApp\Editor\BuildVRTestApp.cs:494) (Filename: Assets/Samples/VIVE Wave XR Plugin/5.3.2-r.4/PureUnity/VRTestApp/Editor/BuildVRTestApp.cs Line: 677) > Task :unityLibrary:generateReleaseRFile UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) UnityEditor.Android.GradleInvokationException:ParseAndShowException() UnityEditor.Android.PostProcessor.PostProcessRunner:RunAllTasks(PostProcessorContext) UnityEditor.Android.PostProcessAndroidPlayer:PostProcess(BuildTarget, String, String, String, String, String, String, BuildOptions, RuntimeClassRegistry, BuildReport) UnityEditor.Android.AndroidBuildPostprocessor:PostProcess(BuildPostProcessArgs, BuildProperties&) UnityEditor.PostprocessBuildPlayer:Postprocess(BuildTargetGroup, BuildTarget, String, String, String, Int32, Int32, BuildOptions, RuntimeClassRegistry, BuildReport) UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) Wave.Generic.Sample.Editor.BuildVRTestApp:BuildApkInner(String, Boolean, Boolean, String[], Boolean, Boolean, Boolean) (at Assets\Samples\VIVE Wave XR Plugin\5.3.2-r.4\PureUnity\VRTestApp\Editor\BuildVRTestApp.cs:677) Wave.Generic.Sample.Editor.BuildVRTestApp:BuildApk(String, Boolean, Boolean, Boolean, Boolean, Boolean) (at Assets\Samples\VIVE Wave XR Plugin\5.3.2-r.4\PureUnity\VRTestApp\Editor\BuildVRTestApp.cs:554) Wave.Generic.Sample.Editor.BuildVRTestApp:BuildApk64() (at Assets\Samples\VIVE Wave XR Plugin\5.3.2-r.4\PureUnity\VRTestApp\Editor\BuildVRTestApp.cs:494) (Filename: Assets/Samples/VIVE Wave XR Plugin/5.3.2-r.4/PureUnity/VRTestApp/Editor/BuildVRTestApp.cs Line: 677) > Task :unityLibrary:prepareLintJar UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) UnityEditor.Android.GradleInvokationException:ParseAndShowException() UnityEditor.Android.PostProcessor.PostProcessRunner:RunAllTasks(PostProcessorContext) UnityEditor.Android.PostProcessAndroidPlayer:PostProcess(BuildTarget, String, String, String, String, String, String, BuildOptions, RuntimeClassRegistry, BuildReport) UnityEditor.Android.AndroidBuildPostprocessor:PostProcess(BuildPostProcessArgs, BuildProperties&) UnityEditor.PostprocessBuildPlayer:Postprocess(BuildTargetGroup, BuildTarget, String, String, String, Int32, Int32, BuildOptions, RuntimeClassRegistry, BuildReport) UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) Wave.Generic.Sample.Editor.BuildVRTestApp:BuildApkInner(String, Boolean, Boolean, String[], Boolean, Boolean, Boolean) (at Assets\Samples\VIVE Wave XR Plugin\5.3.2-r.4\PureUnity\VRTestApp\Editor\BuildVRTestApp.cs:677) Wave.Generic.Sample.Editor.BuildVRTestApp:BuildApk(String, Boolean, Boolean, Boolean, Boolean, Boolean) (at Assets\Samples\VIVE Wave XR Plugin\5.3.2-r.4\PureUnity\VRTestApp\Editor\BuildVRTestApp.cs:554) Wave.Generic.Sample.Editor.BuildVRTestApp:BuildApk64() (at Assets\Samples\VIVE Wave XR Plugin\5.3.2-r.4\PureUnity\VRTestApp\Editor\BuildVRTestApp.cs:494) (Filename: Assets/Samples/VIVE Wave XR Plugin/5.3.2-r.4/PureUnity/VRTestApp/Editor/BuildVRTestApp.cs Line: 677) > Task :unityLibrary:generateReleaseSources UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) UnityEditor.Android.GradleInvokationException:ParseAndShowException() UnityEditor.Android.PostProcessor.PostProcessRunner:RunAllTasks(PostProcessorContext) UnityEditor.Android.PostProcessAndroidPlayer:PostProcess(BuildTarget, String, String, String, String, String, String, BuildOptions, RuntimeClassRegistry, BuildReport) UnityEditor.Android.AndroidBuildPostprocessor:PostProcess(BuildPostProcessArgs, BuildProperties&) UnityEditor.PostprocessBuildPlayer:Postprocess(BuildTargetGroup, BuildTarget, String, String, String, Int32, Int32, BuildOptions, RuntimeClassRegistry, BuildReport) UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) Wave.Generic.Sample.Editor.BuildVRTestApp:BuildApkInner(String, Boolean, Boolean, String[], Boolean, Boolean, Boolean) (at Assets\Samples\VIVE Wave XR Plugin\5.3.2-r.4\PureUnity\VRTestApp\Editor\BuildVRTestApp.cs:677) Wave.Generic.Sample.Editor.BuildVRTestApp:BuildApk(String, Boolean, Boolean, Boolean, Boolean, Boolean) (at Assets\Samples\VIVE Wave XR Plugin\5.3.2-r.4\PureUnity\VRTestApp\Editor\BuildVRTestApp.cs:554) Wave.Generic.Sample.Editor.BuildVRTestApp:BuildApk64() (at Assets\Samples\VIVE Wave XR Plugin\5.3.2-r.4\PureUnity\VRTestApp\Editor\BuildVRTestApp.cs:494) (Filename: Assets/Samples/VIVE Wave XR Plugin/5.3.2-r.4/PureUnity/VRTestApp/Editor/BuildVRTestApp.cs Line: 677) > Task :unityLibrary:javaPreCompileRelease UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) UnityEditor.Android.GradleInvokationException:ParseAndShowException() UnityEditor.Android.PostProcessor.PostProcessRunner:RunAllTasks(PostProcessorContext) UnityEditor.Android.PostProcessAndroidPlayer:PostProcess(BuildTarget, String, String, String, String, String, String, BuildOptions, RuntimeClassRegistry, BuildReport) UnityEditor.Android.AndroidBuildPostprocessor:PostProcess(BuildPostProcessArgs, BuildProperties&) UnityEditor.PostprocessBuildPlayer:Postprocess(BuildTargetGroup, BuildTarget, String, String, String, Int32, Int32, BuildOptions, RuntimeClassRegistry, BuildReport) UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) Wave.Generic.Sample.Editor.BuildVRTestApp:BuildApkInner(String, Boolean, Boolean, String[], Boolean, Boolean, Boolean) (at Assets\Samples\VIVE Wave XR Plugin\5.3.2-r.4\PureUnity\VRTestApp\Editor\BuildVRTestApp.cs:677) Wave.Generic.Sample.Editor.BuildVRTestApp:BuildApk(String, Boolean, Boolean, Boolean, Boolean, Boolean) (at Assets\Samples\VIVE Wave XR Plugin\5.3.2-r.4\PureUnity\VRTestApp\Editor\BuildVRTestApp.cs:554) Wave.Generic.Sample.Editor.BuildVRTestApp:BuildApk64() (at Assets\Samples\VIVE Wave XR Plugin\5.3.2-r.4\PureUnity\VRTestApp\Editor\BuildVRTestApp.cs:494) (Filename: Assets/Samples/VIVE Wave XR Plugin/5.3.2-r.4/PureUnity/VRTestApp/Editor/BuildVRTestApp.cs Line: 677) > Task :launcher:mergeReleaseResources UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) UnityEditor.Android.GradleInvokationException:ParseAndShowException() UnityEditor.Android.PostProcessor.PostProcessRunner:RunAllTasks(PostProcessorContext) UnityEditor.Android.PostProcessAndroidPlayer:PostProcess(BuildTarget, String, String, String, String, String, String, BuildOptions, RuntimeClassRegistry, BuildReport) UnityEditor.Android.AndroidBuildPostprocessor:PostProcess(BuildPostProcessArgs, BuildProperties&) UnityEditor.PostprocessBuildPlayer:Postprocess(BuildTargetGroup, BuildTarget, String, String, String, Int32, Int32, BuildOptions, RuntimeClassRegistry, BuildReport) UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) Wave.Generic.Sample.Editor.BuildVRTestApp:BuildApkInner(String, Boolean, Boolean, String[], Boolean, Boolean, Boolean) (at Assets\Samples\VIVE Wave XR Plugin\5.3.2-r.4\PureUnity\VRTestApp\Editor\BuildVRTestApp.cs:677) Wave.Generic.Sample.Editor.BuildVRTestApp:BuildApk(String, Boolean, Boolean, Boolean, Boolean, Boolean) (at Assets\Samples\VIVE Wave XR Plugin\5.3.2-r.4\PureUnity\VRTestApp\Editor\BuildVRTestApp.cs:554) Wave.Generic.Sample.Editor.BuildVRTestApp:BuildApk64() (at Assets\Samples\VIVE Wave XR Plugin\5.3.2-r.4\PureUnity\VRTestApp\Editor\BuildVRTestApp.cs:494) (Filename: Assets/Samples/VIVE Wave XR Plugin/5.3.2-r.4/PureUnity/VRTestApp/Editor/BuildVRTestApp.cs Line: 677) > Task :launcher:createReleaseCompatibleScreenManifests UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) UnityEditor.Android.GradleInvokationException:ParseAndShowException() UnityEditor.Android.PostProcessor.PostProcessRunner:RunAllTasks(PostProcessorContext) UnityEditor.Android.PostProcessAndroidPlayer:PostProcess(BuildTarget, String, String, String, String, String, String, BuildOptions, RuntimeClassRegistry, BuildReport) UnityEditor.Android.AndroidBuildPostprocessor:PostProcess(BuildPostProcessArgs, BuildProperties&) UnityEditor.PostprocessBuildPlayer:Postprocess(BuildTargetGroup, BuildTarget, String, String, String, Int32, Int32, BuildOptions, RuntimeClassRegistry, BuildReport) UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) Wave.Generic.Sample.Editor.BuildVRTestApp:BuildApkInner(String, Boolean, Boolean, String[], Boolean, Boolean, Boolean) (at Assets\Samples\VIVE Wave XR Plugin\5.3.2-r.4\PureUnity\VRTestApp\Editor\BuildVRTestApp.cs:677) Wave.Generic.Sample.Editor.BuildVRTestApp:BuildApk(String, Boolean, Boolean, Boolean, Boolean, Boolean) (at Assets\Samples\VIVE Wave XR Plugin\5.3.2-r.4\PureUnity\VRTestApp\Editor\BuildVRTestApp.cs:554) Wave.Generic.Sample.Editor.BuildVRTestApp:BuildApk64() (at Assets\Samples\VIVE Wave XR Plugin\5.3.2-r.4\PureUnity\VRTestApp\Editor\BuildVRTestApp.cs:494) (Filename: Assets/Samples/VIVE Wave XR Plugin/5.3.2-r.4/PureUnity/VRTestApp/Editor/BuildVRTestApp.cs Line: 677) UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) UnityEditor.Android.GradleInvokationException:ParseAndShowException() UnityEditor.Android.PostProcessor.PostProcessRunner:RunAllTasks(PostProcessorContext) UnityEditor.Android.PostProcessAndroidPlayer:PostProcess(BuildTarget, String, String, String, String, String, String, BuildOptions, RuntimeClassRegistry, BuildReport) UnityEditor.Android.AndroidBuildPostprocessor:PostProcess(BuildPostProcessArgs, BuildProperties&) UnityEditor.PostprocessBuildPlayer:Postprocess(BuildTargetGroup, BuildTarget, String, String, String, Int32, Int32, BuildOptions, RuntimeClassRegistry, BuildReport) UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) Wave.Generic.Sample.Editor.BuildVRTestApp:BuildApkInner(String, Boolean, Boolean, String[], Boolean, Boolean, Boolean) (at Assets\Samples\VIVE Wave XR Plugin\5.3.2-r.4\PureUnity\VRTestApp\Editor\BuildVRTestApp.cs:677) Wave.Generic.Sample.Editor.BuildVRTestApp:BuildApk(String, Boolean, Boolean, Boolean, Boolean, Boolean) (at Assets\Samples\VIVE Wave XR Plugin\5.3.2-r.4\PureUnity\VRTestApp\Editor\BuildVRTestApp.cs:554) Wave.Generic.Sample.Editor.BuildVRTestApp:BuildApk64() (at Assets\Samples\VIVE Wave XR Plugin\5.3.2-r.4\PureUnity\VRTestApp\Editor\BuildVRTestApp.cs:494) (Filename: Assets/Samples/VIVE Wave XR Plugin/5.3.2-r.4/PureUnity/VRTestApp/Editor/BuildVRTestApp.cs Line: 677) > Task :launcher:processReleaseManifest UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) UnityEditor.Android.GradleInvokationException:ParseAndShowException() UnityEditor.Android.PostProcessor.PostProcessRunner:RunAllTasks(PostProcessorContext) UnityEditor.Android.PostProcessAndroidPlayer:PostProcess(BuildTarget, String, String, String, String, String, String, BuildOptions, RuntimeClassRegistry, BuildReport) UnityEditor.Android.AndroidBuildPostprocessor:PostProcess(BuildPostProcessArgs, BuildProperties&) UnityEditor.PostprocessBuildPlayer:Postprocess(BuildTargetGroup, BuildTarget, String, String, String, Int32, Int32, BuildOptions, RuntimeClassRegistry, BuildReport) UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) Wave.Generic.Sample.Editor.BuildVRTestApp:BuildApkInner(String, Boolean, Boolean, String[], Boolean, Boolean, Boolean) (at Assets\Samples\VIVE Wave XR Plugin\5.3.2-r.4\PureUnity\VRTestApp\Editor\BuildVRTestApp.cs:677) Wave.Generic.Sample.Editor.BuildVRTestApp:BuildApk(String, Boolean, Boolean, Boolean, Boolean, Boolean) (at Assets\Samples\VIVE Wave XR Plugin\5.3.2-r.4\PureUnity\VRTestApp\Editor\BuildVRTestApp.cs:554) Wave.Generic.Sample.Editor.BuildVRTestApp:BuildApk64() (at Assets\Samples\VIVE Wave XR Plugin\5.3.2-r.4\PureUnity\VRTestApp\Editor\BuildVRTestApp.cs:494) (Filename: Assets/Samples/VIVE Wave XR Plugin/5.3.2-r.4/PureUnity/VRTestApp/Editor/BuildVRTestApp.cs Line: 677) E:\zhanghq21\unityProgram\dev0831\Temp\gradleOut\launcher\src\main\AndroidManifest.xml:5:3-7:17 Warning: UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) UnityEditor.Android.GradleInvokationException:ParseAndShowException() UnityEditor.Android.PostProcessor.PostProcessRunner:RunAllTasks(PostProcessorContext) UnityEditor.Android.PostProcessAndroidPlayer:PostProcess(BuildTarget, String, String, String, String, String, String, BuildOptions, RuntimeClassRegistry, BuildReport) UnityEditor.Android.AndroidBuildPostprocessor:PostProcess(BuildPostProcessArgs, BuildProperties&) UnityEditor.PostprocessBuildPlayer:Postprocess(BuildTargetGroup, BuildTarget, String, String, String, Int32, Int32, BuildOptions, RuntimeClassRegistry, BuildReport) UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) Wave.Generic.Sample.Editor.BuildVRTestApp:BuildApkInner(String, Boolean, Boolean, String[], Boolean, Boolean, Boolean) (at Assets\Samples\VIVE Wave XR Plugin\5.3.2-r.4\PureUnity\VRTestApp\Editor\BuildVRTestApp.cs:677) Wave.Generic.Sample.Editor.BuildVRTestApp:BuildApk(String, Boolean, Boolean, Boolean, Boolean, Boolean) (at Assets\Samples\VIVE Wave XR Plugin\5.3.2-r.4\PureUnity\VRTestApp\Editor\BuildVRTestApp.cs:554) Wave.Generic.Sample.Editor.BuildVRTestApp:BuildApk64() (at Assets\Samples\VIVE Wave XR Plugin\5.3.2-r.4\PureUnity\VRTestApp\Editor\BuildVRTestApp.cs:494) (Filename: Assets/Samples/VIVE Wave XR Plugin/5.3.2-r.4/PureUnity/VRTestApp/Editor/BuildVRTestApp.cs Line: 677) application@android:theme was tagged at AndroidManifest.xml:5 to replace other declarations but no other declaration present UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) UnityEditor.Android.GradleInvokationException:ParseAndShowException() UnityEditor.Android.PostProcessor.PostProcessRunner:RunAllTasks(PostProcessorContext) UnityEditor.Android.PostProcessAndroidPlayer:PostProcess(BuildTarget, String, String, String, String, String, String, BuildOptions, RuntimeClassRegistry, BuildReport) UnityEditor.Android.AndroidBuildPostprocessor:PostProcess(BuildPostProcessArgs, BuildProperties&) UnityEditor.PostprocessBuildPlayer:Postprocess(BuildTargetGroup, BuildTarget, String, String, String, Int32, Int32, BuildOptions, RuntimeClassRegistry, BuildReport) UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) Wave.Generic.Sample.Editor.BuildVRTestApp:BuildApkInner(String, Boolean, Boolean, String[], Boolean, Boolean, Boolean) (at Assets\Samples\VIVE Wave XR Plugin\5.3.2-r.4\PureUnity\VRTestApp\Editor\BuildVRTestApp.cs:677) Wave.Generic.Sample.Editor.BuildVRTestApp:BuildApk(String, Boolean, Boolean, Boolean, Boolean, Boolean) (at Assets\Samples\VIVE Wave XR Plugin\5.3.2-r.4\PureUnity\VRTestApp\Editor\BuildVRTestApp.cs:554) Wave.Generic.Sample.Editor.BuildVRTestApp:BuildApk64() (at Assets\Samples\VIVE Wave XR Plugin\5.3.2-r.4\PureUnity\VRTestApp\Editor\BuildVRTestApp.cs:494) (Filename: Assets/Samples/VIVE Wave XR Plugin/5.3.2-r.4/PureUnity/VRTestApp/Editor/BuildVRTestApp.cs Line: 677) UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) UnityEditor.Android.GradleInvokationException:ParseAndShowException() UnityEditor.Android.PostProcessor.PostProcessRunner:RunAllTasks(PostProcessorContext) UnityEditor.Android.PostProcessAndroidPlayer:PostProcess(BuildTarget, String, String, String, String, String, String, BuildOptions, RuntimeClassRegistry, BuildReport) UnityEditor.Android.AndroidBuildPostprocessor:PostProcess(BuildPostProcessArgs, BuildProperties&) UnityEditor.PostprocessBuildPlayer:Postprocess(BuildTargetGroup, BuildTarget, String, String, String, Int32, Int32, BuildOptions, RuntimeClassRegistry, BuildReport) UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) Wave.Generic.Sample.Editor.BuildVRTestApp:BuildApkInner(String, Boolean, Boolean, String[], Boolean, Boolean, Boolean) (at Assets\Samples\VIVE Wave XR Plugin\5.3.2-r.4\PureUnity\VRTestApp\Editor\BuildVRTestApp.cs:677) Wave.Generic.Sample.Editor.BuildVRTestApp:BuildApk(String, Boolean, Boolean, Boolean, Boolean, Boolean) (at Assets\Samples\VIVE Wave XR Plugin\5.3.2-r.4\PureUnity\VRTestApp\Editor\BuildVRTestApp.cs:554) Wave.Generic.Sample.Editor.BuildVRTestApp:BuildApk64() (at Assets\Samples\VIVE Wave XR Plugin\5.3.2-r.4\PureUnity\VRTestApp\Editor\BuildVRTestApp.cs:494) (Filename: Assets/Samples/VIVE Wave XR Plugin/5.3.2-r.4/PureUnity/VRTestApp/Editor/BuildVRTestApp.cs Line: 677) > Task :unityLibrary:compileReleaseJavaWithJavac UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) UnityEditor.Android.GradleInvokationException:ParseAndShowException() UnityEditor.Android.PostProcessor.PostProcessRunner:RunAllTasks(PostProcessorContext) UnityEditor.Android.PostProcessAndroidPlayer:PostProcess(BuildTarget, String, String, String, String, String, String, BuildOptions, RuntimeClassRegistry, BuildReport) UnityEditor.Android.AndroidBuildPostprocessor:PostProcess(BuildPostProcessArgs, BuildProperties&) UnityEditor.PostprocessBuildPlayer:Postprocess(BuildTargetGroup, BuildTarget, String, String, String, Int32, Int32, BuildOptions, RuntimeClassRegistry, BuildReport) UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) Wave.Generic.Sample.Editor.BuildVRTestApp:BuildApkInner(String, Boolean, Boolean, String[], Boolean, Boolean, Boolean) (at Assets\Samples\VIVE Wave XR Plugin\5.3.2-r.4\PureUnity\VRTestApp\Editor\BuildVRTestApp.cs:677) Wave.Generic.Sample.Editor.BuildVRTestApp:BuildApk(String, Boolean, Boolean, Boolean, Boolean, Boolean) (at Assets\Samples\VIVE Wave XR Plugin\5.3.2-r.4\PureUnity\VRTestApp\Editor\BuildVRTestApp.cs:554) Wave.Generic.Sample.Editor.BuildVRTestApp:BuildApk64() (at Assets\Samples\VIVE Wave XR Plugin\5.3.2-r.4\PureUnity\VRTestApp\Editor\BuildVRTestApp.cs:494) (Filename: Assets/Samples/VIVE Wave XR Plugin/5.3.2-r.4/PureUnity/VRTestApp/Editor/BuildVRTestApp.cs Line: 677) UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) UnityEditor.Android.GradleInvokationException:ParseAndShowException() UnityEditor.Android.PostProcessor.PostProcessRunner:RunAllTasks(PostProcessorContext) UnityEditor.Android.PostProcessAndroidPlayer:PostProcess(BuildTarget, String, String, String, String, String, String, BuildOptions, RuntimeClassRegistry, BuildReport) UnityEditor.Android.AndroidBuildPostprocessor:PostProcess(BuildPostProcessArgs, BuildProperties&) UnityEditor.PostprocessBuildPlayer:Postprocess(BuildTargetGroup, BuildTarget, String, String, String, Int32, Int32, BuildOptions, RuntimeClassRegistry, BuildReport) UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) Wave.Generic.Sample.Editor.BuildVRTestApp:BuildApkInner(String, Boolean, Boolean, String[], Boolean, Boolean, Boolean) (at Assets\Samples\VIVE Wave XR Plugin\5.3.2-r.4\PureUnity\VRTestApp\Editor\BuildVRTestApp.cs:677) Wave.Generic.Sample.Editor.BuildVRTestApp:BuildApk(String, Boolean, Boolean, Boolean, Boolean, Boolean) (at Assets\Samples\VIVE Wave XR Plugin\5.3.2-r.4\PureUnity\VRTestApp\Editor\BuildVRTestApp.cs:554) Wave.Generic.Sample.Editor.BuildVRTestApp:BuildApk64() (at Assets\Samples\VIVE Wave XR Plugin\5.3.2-r.4\PureUnity\VRTestApp\Editor\BuildVRTestApp.cs:494) (Filename: Assets/Samples/VIVE Wave XR Plugin/5.3.2-r.4/PureUnity/VRTestApp/Editor/BuildVRTestApp.cs Line: 677) > Task :unityLibrary:bundleLibCompileRelease UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) UnityEditor.Android.GradleInvokationException:ParseAndShowException() UnityEditor.Android.PostProcessor.PostProcessRunner:RunAllTasks(PostProcessorContext) UnityEditor.Android.PostProcessAndroidPlayer:PostProcess(BuildTarget, String, String, String, String, String, String, BuildOptions, RuntimeClassRegistry, BuildReport) UnityEditor.Android.AndroidBuildPostprocessor:PostProcess(BuildPostProcessArgs, BuildProperties&) UnityEditor.PostprocessBuildPlayer:Postprocess(BuildTargetGroup, BuildTarget, String, String, String, Int32, Int32, BuildOptions, RuntimeClassRegistry, BuildReport) UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) Wave.Generic.Sample.Editor.BuildVRTestApp:BuildApkInner(String, Boolean, Boolean, String[], Boolean, Boolean, Boolean) (at Assets\Samples\VIVE Wave XR Plugin\5.3.2-r.4\PureUnity\VRTestApp\Editor\BuildVRTestApp.cs:677) Wave.Generic.Sample.Editor.BuildVRTestApp:BuildApk(String, Boolean, Boolean, Boolean, Boolean, Boolean) (at Assets\Samples\VIVE Wave XR Plugin\5.3.2-r.4\PureUnity\VRTestApp\Editor\BuildVRTestApp.cs:554) Wave.Generic.Sample.Editor.BuildVRTestApp:BuildApk64() (at Assets\Samples\VIVE Wave XR Plugin\5.3.2-r.4\PureUnity\VRTestApp\Editor\BuildVRTestApp.cs:494) (Filename: Assets/Samples/VIVE Wave XR Plugin/5.3.2-r.4/PureUnity/VRTestApp/Editor/BuildVRTestApp.cs Line: 677) > Task :unityLibrary:prepareLintJarForPublish UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) UnityEditor.Android.GradleInvokationException:ParseAndShowException() UnityEditor.Android.PostProcessor.PostProcessRunner:RunAllTasks(PostProcessorContext) UnityEditor.Android.PostProcessAndroidPlayer:PostProcess(BuildTarget, String, String, String, String, String, String, BuildOptions, RuntimeClassRegistry, BuildReport) UnityEditor.Android.AndroidBuildPostprocessor:PostProcess(BuildPostProcessArgs, BuildProperties&) UnityEditor.PostprocessBuildPlayer:Postprocess(BuildTargetGroup, BuildTarget, String, String, String, Int32, Int32, BuildOptions, RuntimeClassRegistry, BuildReport) UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) Wave.Generic.Sample.Editor.BuildVRTestApp:BuildApkInner(String, Boolean, Boolean, String[], Boolean, Boolean, Boolean) (at Assets\Samples\VIVE Wave XR Plugin\5.3.2-r.4\PureUnity\VRTestApp\Editor\BuildVRTestApp.cs:677) Wave.Generic.Sample.Editor.BuildVRTestApp:BuildApk(String, Boolean, Boolean, Boolean, Boolean, Boolean) (at Assets\Samples\VIVE Wave XR Plugin\5.3.2-r.4\PureUnity\VRTestApp\Editor\BuildVRTestApp.cs:554) Wave.Generic.Sample.Editor.BuildVRTestApp:BuildApk64() (at Assets\Samples\VIVE Wave XR Plugin\5.3.2-r.4\PureUnity\VRTestApp\Editor\BuildVRTestApp.cs:494) (Filename: Assets/Samples/VIVE Wave XR Plugin/5.3.2-r.4/PureUnity/VRTestApp/Editor/BuildVRTestApp.cs Line: 677) > Task :launcher:processReleaseResources FAILED UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) UnityEditor.Android.GradleInvokationException:ParseAndShowException() UnityEditor.Android.PostProcessor.PostProcessRunner:RunAllTasks(PostProcessorContext) UnityEditor.Android.PostProcessAndroidPlayer:PostProcess(BuildTarget, String, String, String, String, String, String, BuildOptions, RuntimeClassRegistry, BuildReport) UnityEditor.Android.AndroidBuildPostprocessor:PostProcess(BuildPostProcessArgs, BuildProperties&) UnityEditor.PostprocessBuildPlayer:Postprocess(BuildTargetGroup, BuildTarget, String, String, String, Int32, Int32, BuildOptions, RuntimeClassRegistry, BuildReport) UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) Wave.Generic.Sample.Editor.BuildVRTestApp:BuildApkInner(String, Boolean, Boolean, String[], Boolean, Boolean, Boolean) (at Assets\Samples\VIVE Wave XR Plugin\5.3.2-r.4\PureUnity\VRTestApp\Editor\BuildVRTestApp.cs:677) Wave.Generic.Sample.Editor.BuildVRTestApp:BuildApk(String, Boolean, Boolean, Boolean, Boolean, Boolean) (at Assets\Samples\VIVE Wave XR Plugin\5.3.2-r.4\PureUnity\VRTestApp\Editor\BuildVRTestApp.cs:554) Wave.Generic.Sample.Editor.BuildVRTestApp:BuildApk64() (at Assets\Samples\VIVE Wave XR Plugin\5.3.2-r.4\PureUnity\VRTestApp\Editor\BuildVRTestApp.cs:494) (Filename: Assets/Samples/VIVE Wave XR Plugin/5.3.2-r.4/PureUnity/VRTestApp/Editor/BuildVRTestApp.cs Line: 677) > Task :unityLibrary:mergeReleaseShaders UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) UnityEditor.Android.GradleInvokationException:ParseAndShowException() UnityEditor.Android.PostProcessor.PostProcessRunner:RunAllTasks(PostProcessorContext) UnityEditor.Android.PostProcessAndroidPlayer:PostProcess(BuildTarget, String, String, String, String, String, String, BuildOptions, RuntimeClassRegistry, BuildReport) UnityEditor.Android.AndroidBuildPostprocessor:PostProcess(BuildPostProcessArgs, BuildProperties&) UnityEditor.PostprocessBuildPlayer:Postprocess(BuildTargetGroup, BuildTarget, String, String, String, Int32, Int32, BuildOptions, RuntimeClassRegistry, BuildReport) UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) Wave.Generic.Sample.Editor.BuildVRTestApp:BuildApkInner(String, Boolean, Boolean, String[], Boolean, Boolean, Boolean) (at Assets\Samples\VIVE Wave XR Plugin\5.3.2-r.4\PureUnity\VRTestApp\Editor\BuildVRTestApp.cs:677) Wave.Generic.Sample.Editor.BuildVRTestApp:BuildApk(String, Boolean, Boolean, Boolean, Boolean, Boolean) (at Assets\Samples\VIVE Wave XR Plugin\5.3.2-r.4\PureUnity\VRTestApp\Editor\BuildVRTestApp.cs:554) Wave.Generic.Sample.Editor.BuildVRTestApp:BuildApk64() (at Assets\Samples\VIVE Wave XR Plugin\5.3.2-r.4\PureUnity\VRTestApp\Editor\BuildVRTestApp.cs:494) (Filename: Assets/Samples/VIVE Wave XR Plugin/5.3.2-r.4/PureUnity/VRTestApp/Editor/BuildVRTestApp.cs Line: 677) UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) UnityEditor.Android.GradleInvokationException:ParseAndShowException() UnityEditor.Android.PostProcessor.PostProcessRunner:RunAllTasks(PostProcessorContext) UnityEditor.Android.PostProcessAndroidPlayer:PostProcess(BuildTarget, String, String, String, String, String, String, BuildOptions, RuntimeClassRegistry, BuildReport) UnityEditor.Android.AndroidBuildPostprocessor:PostProcess(BuildPostProcessArgs, BuildProperties&) UnityEditor.PostprocessBuildPlayer:Postprocess(BuildTargetGroup, BuildTarget, String, String, String, Int32, Int32, BuildOptions, RuntimeClassRegistry, BuildReport) UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) Wave.Generic.Sample.Editor.BuildVRTestApp:BuildApkInner(String, Boolean, Boolean, String[], Boolean, Boolean, Boolean) (at Assets\Samples\VIVE Wave XR Plugin\5.3.2-r.4\PureUnity\VRTestApp\Editor\BuildVRTestApp.cs:677) Wave.Generic.Sample.Editor.BuildVRTestApp:BuildApk(String, Boolean, Boolean, Boolean, Boolean, Boolean) (at Assets\Samples\VIVE Wave XR Plugin\5.3.2-r.4\PureUnity\VRTestApp\Editor\BuildVRTestApp.cs:554) Wave.Generic.Sample.Editor.BuildVRTestApp:BuildApk64() (at Assets\Samples\VIVE Wave XR Plugin\5.3.2-r.4\PureUnity\VRTestApp\Editor\BuildVRTestApp.cs:494) (Filename: Assets/Samples/VIVE Wave XR Plugin/5.3.2-r.4/PureUnity/VRTestApp/Editor/BuildVRTestApp.cs Line: 677) Deprecated Gradle features were used in this build, making it incompatible with Gradle 6.0. UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) UnityEditor.Android.GradleInvokationException:ParseAndShowException() UnityEditor.Android.PostProcessor.PostProcessRunner:RunAllTasks(PostProcessorContext) UnityEditor.Android.PostProcessAndroidPlayer:PostProcess(BuildTarget, String, String, String, String, String, String, BuildOptions, RuntimeClassRegistry, BuildReport) UnityEditor.Android.AndroidBuildPostprocessor:PostProcess(BuildPostProcessArgs, BuildProperties&) UnityEditor.PostprocessBuildPlayer:Postprocess(BuildTargetGroup, BuildTarget, String, String, String, Int32, Int32, BuildOptions, RuntimeClassRegistry, BuildReport) UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) Wave.Generic.Sample.Editor.BuildVRTestApp:BuildApkInner(String, Boolean, Boolean, String[], Boolean, Boolean, Boolean) (at Assets\Samples\VIVE Wave XR Plugin\5.3.2-r.4\PureUnity\VRTestApp\Editor\BuildVRTestApp.cs:677) Wave.Generic.Sample.Editor.BuildVRTestApp:BuildApk(String, Boolean, Boolean, Boolean, Boolean, Boolean) (at Assets\Samples\VIVE Wave XR Plugin\5.3.2-r.4\PureUnity\VRTestApp\Editor\BuildVRTestApp.cs:554) Wave.Generic.Sample.Editor.BuildVRTestApp:BuildApk64() (at Assets\Samples\VIVE Wave XR Plugin\5.3.2-r.4\PureUnity\VRTestApp\Editor\BuildVRTestApp.cs:494) (Filename: Assets/Samples/VIVE Wave XR Plugin/5.3.2-r.4/PureUnity/VRTestApp/Editor/BuildVRTestApp.cs Line: 677) Use '--warning-mode all' to show the individual deprecation warnings. UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) UnityEditor.Android.GradleInvokationException:ParseAndShowException() UnityEditor.Android.PostProcessor.PostProcessRunner:RunAllTasks(PostProcessorContext) UnityEditor.Android.PostProcessAndroidPlayer:PostProcess(BuildTarget, String, String, String, String, String, String, BuildOptions, RuntimeClassRegistry, BuildReport) UnityEditor.Android.AndroidBuildPostprocessor:PostProcess(BuildPostProcessArgs, BuildProperties&) UnityEditor.PostprocessBuildPlayer:Postprocess(BuildTargetGroup, BuildTarget, String, String, String, Int32, Int32, BuildOptions, RuntimeClassRegistry, BuildReport) UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) Wave.Generic.Sample.Editor.BuildVRTestApp:BuildApkInner(String, Boolean, Boolean, String[], Boolean, Boolean, Boolean) (at Assets\Samples\VIVE Wave XR Plugin\5.3.2-r.4\PureUnity\VRTestApp\Editor\BuildVRTestApp.cs:677) Wave.Generic.Sample.Editor.BuildVRTestApp:BuildApk(String, Boolean, Boolean, Boolean, Boolean, Boolean) (at Assets\Samples\VIVE Wave XR Plugin\5.3.2-r.4\PureUnity\VRTestApp\Editor\BuildVRTestApp.cs:554) Wave.Generic.Sample.Editor.BuildVRTestApp:BuildApk64() (at Assets\Samples\VIVE Wave XR Plugin\5.3.2-r.4\PureUnity\VRTestApp\Editor\BuildVRTestApp.cs:494) (Filename: Assets/Samples/VIVE Wave XR Plugin/5.3.2-r.4/PureUnity/VRTestApp/Editor/BuildVRTestApp.cs Line: 677) See https://docs.gradle.org/5.1.1/userguide/command_line_interface.html#sec:command_line_warnings UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) UnityEditor.Android.GradleInvokationException:ParseAndShowException() UnityEditor.Android.PostProcessor.PostProcessRunner:RunAllTasks(PostProcessorContext) UnityEditor.Android.PostProcessAndroidPlayer:PostProcess(BuildTarget, String, String, String, String, String, String, BuildOptions, RuntimeClassRegistry, BuildReport) UnityEditor.Android.AndroidBuildPostprocessor:PostProcess(BuildPostProcessArgs, BuildProperties&) UnityEditor.PostprocessBuildPlayer:Postprocess(BuildTargetGroup, BuildTarget, String, String, String, Int32, Int32, BuildOptions, RuntimeClassRegistry, BuildReport) UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) Wave.Generic.Sample.Editor.BuildVRTestApp:BuildApkInner(String, Boolean, Boolean, String[], Boolean, Boolean, Boolean) (at Assets\Samples\VIVE Wave XR Plugin\5.3.2-r.4\PureUnity\VRTestApp\Editor\BuildVRTestApp.cs:677) Wave.Generic.Sample.Editor.BuildVRTestApp:BuildApk(String, Boolean, Boolean, Boolean, Boolean, Boolean) (at Assets\Samples\VIVE Wave XR Plugin\5.3.2-r.4\PureUnity\VRTestApp\Editor\BuildVRTestApp.cs:554) Wave.Generic.Sample.Editor.BuildVRTestApp:BuildApk64() (at Assets\Samples\VIVE Wave XR Plugin\5.3.2-r.4\PureUnity\VRTestApp\Editor\BuildVRTestApp.cs:494) (Filename: Assets/Samples/VIVE Wave XR Plugin/5.3.2-r.4/PureUnity/VRTestApp/Editor/BuildVRTestApp.cs Line: 677) 22 actionable tasks: 22 executed UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) UnityEditor.Android.GradleInvokationException:ParseAndShowException() UnityEditor.Android.PostProcessor.PostProcessRunner:RunAllTasks(PostProcessorContext) UnityEditor.Android.PostProcessAndroidPlayer:PostProcess(BuildTarget, String, String, String, String, String, String, BuildOptions, RuntimeClassRegistry, BuildReport) UnityEditor.Android.AndroidBuildPostprocessor:PostProcess(BuildPostProcessArgs, BuildProperties&) UnityEditor.PostprocessBuildPlayer:Postprocess(BuildTargetGroup, BuildTarget, String, String, String, Int32, Int32, BuildOptions, RuntimeClassRegistry, BuildReport) UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) Wave.Generic.Sample.Editor.BuildVRTestApp:BuildApkInner(String, Boolean, Boolean, String[], Boolean, Boolean, Boolean) (at Assets\Samples\VIVE Wave XR Plugin\5.3.2-r.4\PureUnity\VRTestApp\Editor\BuildVRTestApp.cs:677) Wave.Generic.Sample.Editor.BuildVRTestApp:BuildApk(String, Boolean, Boolean, Boolean, Boolean, Boolean) (at Assets\Samples\VIVE Wave XR Plugin\5.3.2-r.4\PureUnity\VRTestApp\Editor\BuildVRTestApp.cs:554) Wave.Generic.Sample.Editor.BuildVRTestApp:BuildApk64() (at Assets\Samples\VIVE Wave XR Plugin\5.3.2-r.4\PureUnity\VRTestApp\Editor\BuildVRTestApp.cs:494) (Filename: Assets/Samples/VIVE Wave XR Plugin/5.3.2-r.4/PureUnity/VRTestApp/Editor/BuildVRTestApp.cs Line: 677) CommandInvokationFailure: Gradle build failed. D:/software/unity/editor/2019.4.15f1c1/Editor/Data/PlaybackEngines/AndroidPlayer\OpenJDK\bin\java.exe -classpath "D:\software\unity\editor\2019.4.15f1c1\Editor\Data\PlaybackEngines\AndroidPlayer\Tools\gradle\lib\gradle-launcher-5.1.1.jar" org.gradle.launcher.GradleMain "-Dorg.gradle.jvmargs=-Xmx4096m" "assembleRelease" stderr[ 注: E:\zhanghq21\unityProgram\dev0831\Temp\gradleOut\unityLibrary\src\main\java\com\unity3d\player\UnityPlayerActivity.java使用或覆盖了已过时的 API。 注: 有关详细信息, 请使用 -Xlint:deprecation 重新编译。 FAILURE: Build failed with an exception. * What went wrong: Execution failed for task ':launcher:processReleaseResources'. > Android resource linking failed E:\zhanghq21\unityProgram\dev0831\Temp\gradleOut\launcher\build\intermediates\merged_manifests\release\AndroidManifest.xml:55: AAPT: error: resource style/Theme.WaveVR.Black (aka com.vrm.unity.VRTestApp:style/Theme.WaveVR.Black) not found. E:\zhanghq21\unityProgram\dev0831\Temp\gradleOut\launcher\build\intermediates\merged_manifests\release\AndroidManifest.xml:63: AAPT: error: resource string/wvr_vr_mode_component (aka com.vrm.unity.VRTestApp:string/wvr_vr_mode_component) not found. error: failed processing manifest. * Try: Run with --stacktrace option to get the stack trace. Run with --info or --debug option to get more log output. Run with --scan to get full insights. * Get more help at https://help.gradle.org BUILD FAILED in 9s Picked up JAVA_TOOL_OPTIONS: -Dfile.encoding=UTF-8 ] stdout[ Starting a Gradle Daemon, 1 incompatible and 8 stopped Daemons could not be reused, use --status for details > Task :launcher:preBuild UP-TO-DATE > Task :unityLibrary:preBuild UP-TO-DATE > Task :unityLibrary:preReleaseBuild UP-TO-DATE > Task :launcher:prepareLintJar > Task :unityLibrary:checkReleaseManifest > Task :unityLibrary:processReleaseManifest E:\zhanghq21\unityProgram\dev0831\Temp\gradleOut\unityLibrary\src\main\AndroidManifest.xml:3:3-21:17 Warning: application@android:theme was tagged at AndroidManifest.xml:3 to replace other declarations but no other declaration present > Task :unityLibrary:compileReleaseAidl NO-SOURCE > Task :unityLibrary:packageReleaseRenderscript NO-SOURCE > Task :unityLibrary:compileReleaseRenderscript NO-SOURCE > Task :unityLibrary:generateReleaseBuildConfig > Task :unityLibrary:generateReleaseResValues > Task :unityLibrary:generateReleaseResources > Task :launcher:preReleaseBuild > Task :launcher:compileReleaseAidl NO-SOURCE > Task :launcher:compileReleaseRenderscript NO-SOURCE > Task :launcher:checkReleaseManifest > Task :launcher:generateReleaseBuildConfig > Task :launcher:generateReleaseSources > Task :launcher:mainApkListPersistenceRelease > Task :unityLibrary:packageReleaseResources > Task :launcher:generateReleaseResValues > Task :launcher:generateReleaseResources > Task :unityLibrary:generateReleaseRFile > Task :unityLibrary:prepareLintJar > Task :unityLibrary:generateReleaseSources > Task :unityLibrary:javaPreCompileRelease > Task :launcher:mergeReleaseResources > Task :launcher:createReleaseCompatibleScreenManifests > Task :launcher:processReleaseManifest E:\zhanghq21\unityProgram\dev0831\Temp\gradleOut\launcher\src\main\AndroidManifest.xml:5:3-7:17 Warning: application@android:theme was tagged at AndroidManifest.xml:5 to replace other declarations but no other declaration present > Task :unityLibrary:compileReleaseJavaWithJavac > Task :unityLibrary:bundleLibCompileRelease > Task :unityLibrary:prepareLintJarForPublish > Task :launcher:processReleaseResources FAILED > Task :unityLibrary:mergeReleaseShaders Deprecated Gradle features were used in this build, making it incompatible with Gradle 6.0. Use '--warning-mode all' to show the individual deprecation warnings. See https://docs.gradle.org/5.1.1/userguide/command_line_interface.html#sec:command_line_warnings 22 actionable tasks: 22 executed ] exit code: 1 at UnityEditor.Android.Command.WaitForProgramToRun (UnityEditor.Utils.Program p, UnityEditor.Android.Command+WaitingForProcessToExit waitingForProcessToExit, System.String errorMsg) [0x00033] in <a1f17af725844a85abc5eddf380de1b6>:0 at UnityEditor.Android.Command.Run (System.Diagnostics.ProcessStartInfo psi, UnityEditor.Android.Command+WaitingForProcessToExit waitingForProcessToExit, System.String errorMsg) [0x0002d] in <a1f17af725844a85abc5eddf380de1b6>:0 at UnityEditor.Android.Command.Run (System.String command, System.String args, System.String workingdir, UnityEditor.Android.Command+WaitingForProcessToExit waitingForProcessToExit, System.String errorMsg) [0x0000a] in <a1f17af725844a85abc5eddf380de1b6>:0 at UnityEditor.Android.AndroidJavaTools.RunJava (System.String args, System.String workingdir, System.Action`1[T] progress, System.String error) [0x0001f] in <a1f17af725844a85abc5eddf380de1b6>:0 at UnityEditor.Android.GradleWrapper.Run (UnityEditor.Android.AndroidJavaTools javaTools, System.String workingdir, System.String task, System.Action`1[T] progress) [0x0002a] in <a1f17af725844a85abc5eddf380de1b6>:0 Rethrow as GradleInvokationException: Gradle build failed at UnityEditor.Android.GradleWrapper.Run (UnityEditor.Android.AndroidJavaTools javaTools, System.String workingdir, System.String task, System.Action`1[T] progress) [0x0004b] in <a1f17af725844a85abc5eddf380de1b6>:0 at UnityEditor.Android.PostProcessor.Tasks.BuildGradleProject.Execute (UnityEditor.Android.PostProcessor.PostProcessorContext context) [0x000d1] in <a1f17af725844a85abc5eddf380de1b6>:0 at UnityEditor.Android.PostProcessor.PostProcessRunner.RunAllTasks (UnityEditor.Android.PostProcessor.PostProcessorContext context) [0x00102] in <a1f17af725844a85abc5eddf380de1b6>:0 at UnityEditor.Android.PostProcessAndroidPlayer.PostProcess (UnityEditor.BuildTarget target, System.String stagingAreaData, System.String stagingArea, System.String playerPackage, System.String installPath, System.String companyName, System.String productName, UnityEditor.BuildOptions options, UnityEditor.RuntimeClassRegistry usedClassRegistry, UnityEditor.Build.Reporting.BuildReport report) [0x0037d] in <a1f17af725844a85abc5eddf380de1b6>:0 at UnityEditor.Android.AndroidBuildPostprocessor.PostProcess (UnityEditor.Modules.BuildPostProcessArgs args, UnityEditor.BuildProperties& outProperties) [0x00001] in <a1f17af725844a85abc5eddf380de1b6>:0 at UnityEditor.PostprocessBuildPlayer.Postprocess (UnityEditor.BuildTargetGroup targetGroup, UnityEditor.BuildTarget target, System.String installPath, System.String companyName, System.String productName, System.Int32 width, System.Int32 height, UnityEditor.BuildOptions options, UnityEditor.RuntimeClassRegistry usedClassRegistry, UnityEditor.Build.Reporting.BuildReport report) [0x000dc] in <0b17246adadb427a972e7a69d5d75658>:0 UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean) UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) Wave.Generic.Sample.Editor.BuildVRTestApp:BuildApkInner(String, Boolean, Boolean, String[], Boolean, Boolean, Boolean) (at Assets\Samples\VIVE Wave XR Plugin\5.3.2-r.4\PureUnity\VRTestApp\Editor\BuildVRTestApp.cs:677) Wave.Generic.Sample.Editor.BuildVRTestApp:BuildApk(String, Boolean, Boolean, Boolean, Boolean, Boolean) (at Assets\Samples\VIVE Wave XR Plugin\5.3.2-r.4\PureUnity\VRTestApp\Editor\BuildVRTestApp.cs:554) Wave.Generic.Sample.Editor.BuildVRTestApp:BuildApk64() (at Assets\Samples\VIVE Wave XR Plugin\5.3.2-r.4\PureUnity\VRTestApp\Editor\BuildVRTestApp.cs:494) (Filename: <a1f17af725844a85abc5eddf380de1b6> Line: 0) Unloading 52 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 90.8 MB. System memory in use after: 90.5 MB. Unloading 65 unused Assets to reduce memory usage. Loaded Objects now: 2830. Total: 217.462800 ms (FindLiveObjects: 0.350400 ms CreateObjectMapping: 0.045300 ms MarkObjects: 216.735600 ms DeleteObjects: 0.329100 ms) LightmapEditorSettings: switching bake backend from 1 to 0. Unloading 1 Unused Serialized files (Serialized files now loaded: 0) Loaded scene 'Temp/__Backupscenes/0.backup' Deserialize: 2.152 ms Integration: 77.078 ms Integration of assets: 0.034 ms Thread Wait Time: 34.913 ms Total Operation Time: 114.178 ms System memory in use before: 89.1 MB. System memory in use after: 89.3 MB. Unloading 3 unused Assets to reduce memory usage. Loaded Objects now: 3100. Total: 218.814600 ms (FindLiveObjects: 0.364300 ms CreateObjectMapping: 0.041500 ms MarkObjects: 218.299500 ms DeleteObjects: 0.108400 ms) [00:00:00] Enlighten: Precompute started. [PathTracer] building lightmap data asset. [00:00:00] Enlighten: Finished 1 Layout Systems job (0.00s execute, 0.00s integrate, 0.07s wallclock) [PathTracer] building lightmap data asset. [00:00:00] Enlighten: Finished 1 Tetrahedralize Probes job (0.00s execute, 0.00s integrate, 0.06s wallclock) [00:00:00] Enlighten: Precompute took 0.124236 seconds. Enlighten scene contents: 0 geometries. 0 instances. 0 systems. 0 probe groups. 0 cube maps. Scene is up-to-date. [00:00:00] Enlighten: Bake started. [00:00:00] Enlighten: Finished 1 Bake Runtime job (0.11s execute, 0.00s integrate, 0.13s wallclock) [00:00:00] Enlighten: Bake took 0.130415 seconds. [00:00:01] Enlighten: Reflection Probes started. [00:00:01] Enlighten: Finished 1 Bake Ambient Probe job (0.00s execute, 0.00s integrate, 0.06s wallclock) [00:00:01] Enlighten: Finished 1 Reflection System job (0.00s execute, 0.00s integrate, 0.06s wallclock) [00:00:01] Enlighten: LightingDataAsset started. Link to comment Share on other sites More sharing options...
Alex_HTC Posted September 1, 2023 Share Posted September 1, 2023 Hi, It looks like there is an error when trying to modify the android manifest. Try removing the file Plugins/Android/AndroidManifest.xml and perhaps the folder Plugins/Android altogether This will help the post processing script start clean -Alex Link to comment Share on other sites More sharing options...
Alex_HTC Posted September 1, 2023 Share Posted September 1, 2023 In addition, add the scene to your build settings and try building without using the menu item. There may be some related issue there. I'm not seeing any issue but it should yield the same results. Link to comment Share on other sites More sharing options...
VIVE_chengnay Posted September 4, 2023 Share Posted September 4, 2023 Hi @waveSk, Are you able to share a copy of your project? I didn't manage to reproduce the issue that you met. I am not sure what is the difference between Unity 2019.4.15f1c1 and 2019.4.15f1. I couldn't find f1c1 version online. I only installed Wave XRSDK 5.3.2-r4 and PureUnity samples. Did I miss anything? Link to comment Share on other sites More sharing options...
waveSk Posted September 6, 2023 Author Share Posted September 6, 2023 On 9/4/2023 at 6:07 PM, VIVE_chengnay said: Hi @waveSk, Are you able to share a copy of your project? I didn't manage to reproduce the issue that you met. I am not sure what is the difference between Unity 2019.4.15f1c1 and 2019.4.15f1. I couldn't find f1c1 version online. I only installed Wave XRSDK 5.3.2-r4 and PureUnity samples. Did I miss anything? The bug is fixed. It should enable Custom Main Manifest, Custom Main Gradle Template, CUstom Gradle Properties Template in Project Settings -> Player -> Publishing Settings. Thanks. 1 Link to comment Share on other sites More sharing options...
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