RickyYe Posted November 27, 2023 Share Posted November 27, 2023 Unreal Engine 5.3 deprecates the SteamVR plugin. I enabled the OpenXR plug-in in the UE5.3 project, opened the SteamVR software and connected the Vive Pro HMD and base station. However, UE5.3 projects cannot be previewed in VR mode, but UE5.1 projects can. Is it because UE5.3 does not support HTC Vive now? Link to comment Share on other sites More sharing options...
Alex_HTC Posted November 27, 2023 Share Posted November 27, 2023 @RickyYe Howdy, Great question! We fully support unreal 5.3 - first, one needs to install our openx plugin, starting here: https://developer.vive.com/resources/openxr/unreal/unreal-tutorials/viveppenxrplugininstallation/ Openxr requires a vendor-specific plugin at the moment for each platform, and they 'load' the openxr runtime in incompatible ways. This feels silly for developers and it is something that we're working with the openxr committee to address. Link to comment Share on other sites More sharing options...
RickyYe Posted November 28, 2023 Author Share Posted November 28, 2023 Appreciate your support! Link to comment Share on other sites More sharing options...
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