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OpenXR Eye Tracking does not work on Unity 2022


BrokenEyeTracker

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I am trying to use the OpenXR and vive focus 3 for development. But I tried the Unity 2022.3.13f1 and 2021.3.33f1. None of them worked for eye tracking. only 2021.3.9.f1 worked. Any one know how to fix this?
My testing method, I am using the vive openxr 2.0 sample input to test the eye tracking feature.  

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