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Configuring Ultimate Tracker's Pogo Pin for Button Inputs in Unity OpenXR


esaki

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Hi everyone,

I'm currently integrating button input transmission via the Pogo Pin on the Ultimate Tracker in my Unity project (version 2022.1.22) using OpenXR, alongside Vive Streaming version 1.4.7. While basic tracking is set up and functioning, I'm uncertain about the configuration for Pogo Pin-based button inputs.

Are there specific settings or scripts required within Unity for this? Any guidance or relevant resources would be highly appreciated.

Thanks in advance!

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