esaki Posted January 15 Share Posted January 15 Hi everyone, I'm currently integrating button input transmission via the Pogo Pin on the Ultimate Tracker in my Unity project (version 2022.1.22) using OpenXR, alongside Vive Streaming version 1.4.7. While basic tracking is set up and functioning, I'm uncertain about the configuration for Pogo Pin-based button inputs. Are there specific settings or scripts required within Unity for this? Any guidance or relevant resources would be highly appreciated. Thanks in advance! Link to comment Share on other sites More sharing options...
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