Snake Konginchrist Posted April 3 Share Posted April 3 Why can't my HTC VIVE Focus 3 capture gestures using the PC VR program (Unity) running through VIVE Business Streaming? I developed it using the waveXR SDK 5.6.0. Link to comment Share on other sites More sharing options...
VIVE_chengnay Posted April 8 Share Posted April 8 Hi @Snake Konginchrist, May I know what's your goal? To developer PCVR or AIO app? Link to comment Share on other sites More sharing options...
Snake Konginchrist Posted April 8 Author Share Posted April 8 I want to develop a PCVR app. Just run the Unity 3D project on my computer, and stream to my HTC VIVE Focus 3 by Vive Business Streaming. Link to comment Share on other sites More sharing options...
VIVE_chengnay Posted April 8 Share Posted April 8 Which type of gesture you would like to get and for what purpose? Link to comment Share on other sites More sharing options...
Snake Konginchrist Posted April 8 Author Share Posted April 8 Any gesture. Even the samples provided by official did not work properly. So is it that my device does not support it, or is there a problem with my configuration somewhere? Link to comment Share on other sites More sharing options...
VIVE_chengnay Posted April 8 Share Posted April 8 For developing PCVR, you will need to use VIVE OpenXR Plugin. Currently, VBS only supports OpenXR XR_EXT_hand_tracking. For pinch and fist gestures will be mapping to controller's trigger and grip button. For other gestures, you can follow the methods in below script, https://github.com/ViveSoftware/VRS-Studio/blob/main/VRS_Studio/Assets/Scripts/ScissorsPaperRock/ScissorsPaperRock.cs Link to comment Share on other sites More sharing options...
Snake Konginchrist Posted April 8 Author Share Posted April 8 So VBS does not support hand tracking developed by Wave SDK?" To be able to use streaming to run gesture recognition, can I only use OpenXR? Link to comment Share on other sites More sharing options...
Snake Konginchrist Posted April 8 Author Share Posted April 8 For AIO VR Apps, can both Wave and OpenXR's hand tracking be used? Link to comment Share on other sites More sharing options...
VIVE_chengnay Posted April 8 Share Posted April 8 For developing AIO VR apps, you can use VIVE OpenXR Plugin too. For gestures, you can follow below tutorials to create your own custom gestures. https://developer.vive.com/resources/openxr/unity/tutorials/customhandgesture/ Link to comment Share on other sites More sharing options...
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