Matthias Posted January 5, 2018 Share Posted January 5, 2018 Is there a way to get tracking from, and send rendered frames to more than one HMD from a single app? If so, how can this be achieved? Note: I know that VR taxes the graphics card, but I want to create an app that displays only very simple 3d models, however, it's important that two spectators have the exact same reference frame and see the objects in the exact same location Link to comment Share on other sites More sharing options...
smupu8626 Posted January 16, 2018 Share Posted January 16, 2018 try using trinus VR software Link to comment Share on other sites More sharing options...
HackPerception Posted January 17, 2018 Share Posted January 17, 2018 , In the end, it depends on how the developer implemented the SDKs used to track and integrate the HMD. Things like Trinus act as middleware so their performance and compatibility will be case-by-case. Unreal Games will be more flexible, Unity based apps will be more flexible with middleware and workarounds. Link to comment Share on other sites More sharing options...
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