diggerJohn Posted January 15, 2018 Posted January 15, 2018 I am working in Unity. I have a scene where I am using SteamVR_LaserPointer.cs to pick an interactive object. Once the object is picked I am changing the scene. Just before I change scene I disable the SteamVR_LaserPointer.cs script. But in the new scene the Laser Pointer is still there and visible on the Control and yet the Script for it is disabled. Does anyone have any idea how I can turn this thing off??????? Thanks ....
diggerJohn Posted January 15, 2018 Author Posted January 15, 2018 Solved, I'm an idiot. In the editor just remove that component from the controler in the scene it isn't needed.
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