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SteamVR_LaserPointer.cs Won't turn off on scene change ....


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I am working in Unity.

I have a scene where I am using SteamVR_LaserPointer.cs to pick an interactive object. Once the object is picked I am changing the scene. Just before I change scene I disable the SteamVR_LaserPointer.cs script.

But in the new scene the Laser Pointer is still there and visible on the Control and yet the Script for it is disabled.

Does anyone have any idea how I can turn this thing off??????? Thanks ....

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