Posted February 7, 2018 Share Posted February 7, 2018 We have a problem with getting Viveport Arcade Leaderboards working correctly. We thought the method: ArcadeLeaderboard.UploadLeaderboardScore(OnScoreUploadedHandler, leaderboardFullName, GameInfo.PlayerName, _playerScore); should save a new Score for every different PlayerName. For now, it works like the non-arcade leaderboard, updating the entry only once the other player has the better score than the previous one instead of adding the new entry. PS 1.We have switched to Arcade mode using Arcade Switch tool. 2. We use Unity3d It would be perfect to get some answer soon, as ideally, we would like to include this feature in VDA submission. Link to comment Share on other sites More sharing options...
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