jeremy Posted May 25, 2018 Share Posted May 25, 2018 This happens with a completely blank project except for the setup steps outlined in the "Getting Started with Unity forSRWorks" document provided with the SDK. (This includes adding the SteamVR assets and the assets included with the SRWorks SDK.) The Unity log doesn't report any errors. My settings are compatible with the "Getting Started" guide, with one hardware exception: I'm running a Radeon RX 580, while the "Getting Started" requires NVIDIA graphics cards. Is there a strict incompatibility with other company's graphics cards that would cause Unity to crash immediately on trying to play the demo? If not, curious how I would begin to troubleshoot this problem. Related Software Specs: HTC Vive Pro Windows 10 Home 1803 Unity 2018.1.1f1 SRWorks SDK0.7.0.0 SteamVR Beta Link to comment Share on other sites More sharing options...
Jad Posted May 25, 2018 Share Posted May 25, 2018 wrote: My settings are compatible with the "Getting Started" guide, with one hardware exception: I'm running a Radeon RX 580, while the "Getting Started" requires NVIDIA graphics cards. Is there a strict incompatibility with other company's graphics cards that would cause Unity to crash immediately on trying to play the demo? Yes NVIDIA is required for SRWorks demo current version. Link to comment Share on other sites More sharing options...
jeremy Posted May 28, 2018 Author Share Posted May 28, 2018 Ok, thank you for your help. Do you know where I can track when the demo will leave beta and allow for other companies' graphics cards? Link to comment Share on other sites More sharing options...
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