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How to get Depth Data from SRWorks SDK?


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Is there some usages about Depth Data in SRWorks SDK?

what's the GetDepthCallback()  function parametes  in VIVE SRWorks SDK\Vive-SRWorks-\C\sample-vs2015\main.cpp means?

void GetDepthCallback(char *src_l, float *src_d, unsigned int frame_sep, unsigned int time_stp, float *pose, float *vertices, int numVert, int vertexStride, int *idx, int numIdx)

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It is able to calculate dynamic collider to use the last 5 parameters and is demonstrated in Unity only.

There are 2 files which you can refer to.



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