VRJack Posted July 5, 2018 Share Posted July 5, 2018 I'm having trouble (using unity 2017.3.1) Following: ViveFocusHelloWorld/WaveSDK-2.0.37/2.0.37/SDK/docs/en/UnityControlCube.html "Simplest sample" tutorial. The build runs on the device, but the [WaveVR] prefab doesn't initialize or access the default unity camera. The build behaves as if the [waveVR] prefab were not present. Logcat message is as follows: Update() pose[0] type = WVR_DeviceType_HMD pose is invalid Update() pose[1] type = WVR_DeviceType_Controller_Right pose is invalid Update() pose[2] type = WVR_DeviceType_Controller_Left pose is invalid 07-05 12:58:03.607 4943-4969/com.htc.vr.samples.hellovr.unity E/svr: svrGetPredictedDisplayTime Failed: Called when not in VR mode! svrGetPredictedHeadPose Failed: Called when not in VR mode! Link to comment Share on other sites More sharing options...
Tony PH Lin Posted July 6, 2018 Share Posted July 6, 2018 Thanks for your feedbacks, and it seems the sample isn't fully compatible with updated SDK version. We'll fix it on next release. Link to comment Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.