tom_fv Posted July 10, 2018 Posted July 10, 2018 Just a small suggestion for the development team of the Unity SDK. It would be great if you could move all the WaveVR Unity C# scripts into their own namespace, that way the SDK would work a lot nicer against similar named SDKs (e.g. SteamVR) and should generally allow for neater use of the SDK. Thanks, Tom
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