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Wave PluginKit SDK Implementation


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I'm looking to connect an external controller via the Wave PluginKit SDK. In the tutorial it says it's necessary to implement both the VRDeviceService and VRDevice. Should controller state changes (ie. button presses, changes in pose, and analog movement) be listened for within the newly created thread of the onStart() function in the ControllerDevice class? In the documentation it mentions it's only necessary to implement isConnected and setupConfig. Any help/clarification would be greatly appreciated!



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