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Unreal Engine Event BeginPlay not firing


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Hi together,


I´m currently trying a sample Unreal Project with the SRWorks plugin, where I just want to view some Objekts in my working room. For easier placing,  I did put a standard floor widget into my level, but I want to hide it when the "Game" starts. So I connected the "Set Actor hidden in Game" with the Event BeginPlay in the level Blueprint (see screenshots)But somehow, this event is never triggered when I start! =(

Any idea why?

Note that I´m new to Unreal, so the problem may not be related to the SRWorks plugin...


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