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App crashes on launch


shrikky23

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Hey guys,

 

So I am trying to port my existing VIVE game to Vive Focus. As soon as the app launches, it shows a window in the home screen which is white/black and shortly closes it.  Here is my attached ADB log. Please let me know how I can solve this?

 

I use Unity 5.6.1p3 with 2X AA, Auto Graphics API turned off (Removed GLES2). Linear color space.

 

I have attached the ADB log 

PS : I have made 2 builds named MarsOdyssey and MarsOdyssey2 and the logcat shows both (To prevent any confusion)

 

 

logcat.zip

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It was working with 5.6.1 sometime back(and the sample projects work as well). I did some reverts and re imported wave sdk and now it doesn't into my project. I am not able to figure out what the problem is, but it just won't work right. I don't mind upgrading to 5.6.3 but it will shed some light if we know that the problem is most likely due to Unity version and not something with the project.

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I've updatd the project to 5.6.3. It still doesn't seem to work. I can't even see the Application Icon in the Vive Focus. It seems to build completely from the Unity side. However I am not abel to find the app icon on the focus.

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Hello Tony,

 

yes I am using the latest SDK. I tried playing around with HMD, it doesn't seem to work. Infact build and run was atleast showing a 2D plane with black/white before I did the HMD firmware update. Now I don't see any icon and it doesn't launch the application when I do build and run (Using the BuildHelloVR script for my scene). I have to manually open the APK in the vive focus to install and play. Either way the game crashes and it doesn't run. I am attaching the logs with this message.

 

Please let me know if you need any other information.

Thanks,

Lak

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Hi Lak,

 

We need full log to clarify since lack of key information.

From current log crash happened on 10:30, but beginning of system on 12:35.

--------- beginning of crash
08-21 10:30:58.031  3195  3257 F libc    : Fatal signal 11 (SIGSEGV), code 1, fault addr 0x4 in tid 3257 (UnityMain)
08-21 10:30:58.122  3260  3260 F DEBUG   : *** *** *** *** *** *** *** *** *** *** *** *** *** *** *** ***
08-21 10:30:58.123  3260  3260 F DEBUG   : Build fingerprint: 'htc/htc_miac/htc_miac:7.1.2/N2G47H/1044351.1:user/test-keys'
08-21 10:30:58.123  3260  3260 F DEBUG   : Revision: '0'
08-21 10:30:58.123  3260  3260 F DEBUG   : ABI: 'arm'
08-21 10:30:58.123  3260  3260 F DEBUG   : pid: 3195, tid: 3257, name: UnityMain  >>> com.htc.vr.samples.MarsOdyssey2 <<<
08-21 10:30:58.123  3260  3260 F DEBUG   : signal 11 (SIGSEGV), code 1 (SEGV_MAPERR), fault addr 0x4
08-21 10:30:58.123  3260  3260 F DEBUG   :     r0 9a12d198  r1 00000000  r2 00000004  r3 9a12d1b4
08-21 10:30:58.123  3260  3260 F DEBUG   :     r4 9a12d1f8  r5 00000000  r6 9a12d198  r7 9a12cf90
08-21 10:30:58.123  3260  3260 F DEBUG   :     r8 e313c078  r9 c62af1b8  sl 9a4aaab9  fp 00000058
08-21 10:30:58.123  3260  3260 F DEBUG   :     ip 9a12d1c8  sp 9a12cf48  lr 9a12d1b4  pc 9a52f954  cpsr 00010030
08-21 10:30:58.134  3260  3260 F DEBUG   : 
08-21 10:30:58.134  3260  3260 F DEBUG   : backtrace:

 

 

--------- beginning of system

08-21 12:35:21.055  1362  1401 D StatusBarManagerService: hiding MENU key
08-21 12:35:21.065  1362  1401 D StatusBarManagerService: setSystemUiVisibility(0x160e)
08-21 12:35:21.065  1362  1401 D StatusBarManagerService: hiding MENU key
08-21 12:35:21.090  1362  1401 D StatusBarManagerService: setSystemUiVisibility(0x160e)
08-21 12:35:21.090  1362  1401 D StatusBarManagerService: hiding MENU key
08-21 12:35:21.101  1362  1401 D StatusBarManagerService: setSystemUiVisibility(0x160e)
08-21 12:35:21.101  1362  1401 D StatusBarManagerService: hiding MENU key

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