chismer Posted August 22, 2018 Posted August 22, 2018 I have an html page with a VP8 codec video and another in H264, with autoplay, the muted video and a canvas that paints what the video shows. This web page I show in 3D with the WebBrowser plugin and this I add it to an Actor type Blueprint to be able to see the web in a 3D space. With any other page it works. When compiling for Vive Focus, neither the video nor the canvas are rendered. However I do this myself in GearVR (Samsung Galaxy S7) and I can see at least the canvas. What am I doing wrong? Because I can not see the video and neither can the canvas? Some rendering settings that are not compatible with focus. Thanks
chismer Posted August 22, 2018 Author Posted August 22, 2018 I answer myself ... :) To solve it I had to convert the canvas to an image in Base 64.
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