chismer Posted August 22, 2018 Share Posted August 22, 2018 I have an html page with a VP8 codec video and another in H264, with autoplay, the muted video and a canvas that paints what the video shows. This web page I show in 3D with the WebBrowser plugin and this I add it to an Actor type Blueprint to be able to see the web in a 3D space. With any other page it works. When compiling for Vive Focus, neither the video nor the canvas are rendered. However I do this myself in GearVR (Samsung Galaxy S7) and I can see at least the canvas. What am I doing wrong? Because I can not see the video and neither can the canvas? Some rendering settings that are not compatible with focus. Thanks Link to comment Share on other sites More sharing options...
chismer Posted August 22, 2018 Author Share Posted August 22, 2018 I answer myself ... :) To solve it I had to convert the canvas to an image in Base 64. Link to comment Share on other sites More sharing options...
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