bioinfbloke Posted September 8, 2018 Share Posted September 8, 2018 Hi, In the Vive_SR Demo all I see is a black room with a white square on the floor. The config.json is identical to the generated one via lighthouse_console.exe. In the Logs I get the following: [Vive SRWorks] [2018-09-08 14:14:49] [LOG] ViveSR_Initial() success [Vive SRWorks] [2018-09-08 14:14:49] [LOG] SRWorks Version 0.7.5.0 [Vive SRWorks] [2018-09-08 14:14:49] [LOG] CPU : Windows 8+ [Vive SRWorks] [2018-09-08 14:14:49] [LOG] CPU GetMemory Total : 16322.000000 [Vive SRWorks] [2018-09-08 14:14:49] [LOG] CPU GetMemory InUse : 6340.000000 [Vive SRWorks] [2018-09-08 14:14:49] [LOG] GPU : GeForce GTX 1080 [Vive SRWorks] [2018-09-08 14:14:49] [LOG] GPU driver : 38813 [Vive SRWorks] [2018-09-08 14:14:49] [LOG] GPU memory usage : 2144.742188 [Vive SRWorks] [2018-09-08 14:14:49] [LOG] GPU memory loading: 23 [Vive SRWorks] [2018-09-08 14:14:49] [LOG] ViveSR_CreateModule() start [JSON] [2018-09-08 14:14:49] [LOG] found steam install path [JSON] [2018-09-08 14:14:49] [LOG] using device : LHR-3A778FBB [JSON] [2018-09-08 14:14:49] [LOG] using system : lighthouse [JSON] [2018-09-08 14:14:50] [LOG] found device config file : C:\Program Files (x86)\Steam\config\lighthouse\LHR-3A778FBB\config.json [JSON] [2018-09-08 14:14:50] [LOG] Cali_V2D_00000 [JSON] [2018-09-08 14:14:50] [LOG] MIE_GCP_00000 [JSON] [2018-09-08 14:14:50] [LOG] found steam install path [JSON] [2018-09-08 14:14:50] [LOG] using device : LHR-3A778FBB [JSON] [2018-09-08 14:14:50] [LOG] using system : lighthouse [JSON] [2018-09-08 14:14:51] [LOG] found device config file : C:\Program Files (x86)\Steam\config\lighthouse\LHR-3A778FBB\config.json [JSON] [2018-09-08 14:14:51] [LOG] Cali_V2D_00000 [JSON] [2018-09-08 14:14:51] [LOG] MIE_GCP_00000 [Vive SRWorks] [2018-09-08 14:14:51] [LOG] SeeThroughModuleSetDevice:: D3DDevice [Vive SRWorks] [2018-09-08 14:14:51] [LOG] CM_MT1_MID0_00000 [Vive SRWorks] [2018-09-08 14:14:51] [LOG] ViveSR_CreateModule() end [Vive SRWorks] [2018-09-08 14:14:51] [LOG] ViveSR_CreateModule() start [Vive SRWorks] [2018-09-08 14:14:51] [LOG] CM_MT4_MID2_00000 [Vive SRWorks] [2018-09-08 14:14:51] [LOG] ViveSR_CreateModule() end [Vive SRWorks] [2018-09-08 14:14:51] [LOG] ViveSR_CreateModule() start [Vive SRWorks] [2018-09-08 14:14:51] [LOG] ReconsModuleSetDevice:: D3DDevice [Vive SRWorks] [2018-09-08 14:14:51] [LOG] CM_MT5_MID4_00000 [Vive SRWorks] [2018-09-08 14:14:51] [LOG] ViveSR_CreateModule() end [Vive SRWorks] [2018-09-08 14:14:51] [LOG] SM0ViveSR_StartModule() start [Vive SRWorks] [2018-09-08 14:14:51] [LOG] SM0ViveSR_StartModule() check pass [DEVICE_VIVE_HMD_DUALCAM_0_DLL] [2018-09-08 14:14:51] [LOG] initialization mode 2-2 [DEVICE_VIVE_HMD_DUALCAM_0_DLL] [2018-09-08 14:14:51] [LOG] Create Mapping table start [DEVICE_VIVE_HMD_DUALCAM_0_DLL] [2018-09-08 14:14:51] [LOG] Create Mapping table end [DEVICE_VIVE_HMD_DUALCAM_0_DLL] [2018-09-08 14:14:51] [LOG] Create Mapping table start [DEVICE_VIVE_HMD_DUALCAM_0_DLL] [2018-09-08 14:14:51] [LOG] Create Mapping table end [DEVICE_VIVE_HMD_DUALCAM_0_DLL] [2018-09-08 14:14:51] [LOG] initialization mode end2-2 [Vive SRWorks] [2018-09-08 14:14:51] [LOG] SM0ViveSR_StartModule() initial end [Vive SRWorks] [2018-09-08 14:14:51] [LOG] SM0ViveSR_StartModule() initial pass [DEVICE_VIVE_HMD_DUALCAM_0_DLL] [2018-09-08 14:14:54] [LOG] TurnOn [DEVICE_VIVE_HMD_DUALCAM_0_DLL] [2018-09-08 14:14:54] [LOG] loading undistortion parameters start [DEVICE_VIVE_HMD_DUALCAM_0_DLL] [2018-09-08 14:14:54] [LOG] loading undistortion parameters end [DEVICE_VIVE_HMD_DUALCAM_0_DLL] [2018-09-08 14:14:54] [LOG] loading undistortion parameters start [DEVICE_VIVE_HMD_DUALCAM_0_DLL] [2018-09-08 14:14:54] [LOG] loading undistortion parameters end [DEVICE_VIVE_HMD_DUALCAM_0_DLL] [2018-09-08 14:14:54] [LOG] TurnOn end [Vive SRWorks] [2018-09-08 14:14:54] [LOG] SM0ViveSR_StartModule() start pass [Vive SRWorks] [2018-09-08 14:14:54] [LOG] SM0_00000 [Vive SRWorks] [2018-09-08 14:14:54] [LOG] SM0ViveSR_StartModule() end [Vive SRWorks] [2018-09-08 14:14:54] [LOG] SM2ViveSR_StartModule() start [Vive SRWorks] [2018-09-08 14:14:54] [LOG] SM2ViveSR_StartModule() check pass [ENGINE_DEPTH_2] [2018-09-08 14:14:54] [LOG] init_S [Vive SRWorks] [2018-09-08 14:14:54] [LOG] SM2ViveSR_StartModule() initial end [Vive SRWorks] [2018-09-08 14:14:54] [LOG] SM2ViveSR_StartModule() initial pass [Vive SRWorks] [2018-09-08 14:14:54] [LOG] SM2ViveSR_StartModule() start pass [Vive SRWorks] [2018-09-08 14:14:54] [LOG] SM2_00000 [Vive SRWorks] [2018-09-08 14:14:54] [LOG] SM2ViveSR_StartModule() end [Vive SRWorks] [2018-09-08 14:14:54] [LOG] SM4ViveSR_StartModule() start [Vive SRWorks] [2018-09-08 14:14:54] [LOG] SM4ViveSR_StartModule() check pass [Vive SRWorks] [2018-09-08 14:14:55] [LOG] SM4ViveSR_StartModule() initial end [Vive SRWorks] [2018-09-08 14:14:55] [LOG] SM4ViveSR_StartModule() initial pass [Vive SRWorks] [2018-09-08 14:14:55] [LOG] SM4ViveSR_StartModule() start pass [Vive SRWorks] [2018-09-08 14:14:55] [LOG] SM4_00000 [Vive SRWorks] [2018-09-08 14:14:55] [LOG] SM4ViveSR_StartModule() end [Vive SRWorks] [2018-09-08 14:14:55] [LOG] ViveSR_ModuleLink() start [Vive SRWorks] [2018-09-08 14:14:55] [LOG] LM2-4_MODE1_00000 [Vive SRWorks] [2018-09-08 14:14:55] [LOG] ViveSR_ModuleLink() end The camera is enabled and working (see attached screen shot). Anyone have any suggestions? Many Thanks, Steve Link to comment Share on other sites More sharing options...
dario Posted September 8, 2018 Share Posted September 8, 2018 Yes, I can tell from the screen shot that you're running one of the latest SteamVR betas, if it's still not working with the latest beta just roll back to release (opt out if beta). Link to comment Share on other sites More sharing options...
bioinfbloke Posted September 8, 2018 Author Share Posted September 8, 2018 That worked. Kind of. I rolled back to non-beta SteamVR and the demo now works... However, when I stop the playing the demo, Unity crashes in such a way I couldn't even kill it in Task Manager and I was forced to reboot. All other applications were working. My Unity version is 2017.3.1f1. As an aside, the cameras are much more low-res than I was hoping! :-( Thanks again, Steve Link to comment Share on other sites More sharing options...
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