Jump to content

Camera feed and UI elements in Unity


Recommended Posts

I have the SR Dual Camera Rig mode set to MIX, and am displaying the camera feed and a simple UI (World Space Canvas). 

As long as the camera feed is rendering, there is a VERY noticeable difference in the position of the canvas in the left and right eyes, so that you end up with a very annoying double vision effect, seeing two of each UI element side by side. As you move your head around, you can see the distance between each eye increase and decrease.


Any ideas? 

Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Create New...