benwager Posted November 15, 2018 Posted November 15, 2018 I have the SR Dual Camera Rig mode set to MIX, and am displaying the camera feed and a simple UI (World Space Canvas). As long as the camera feed is rendering, there is a VERY noticeable difference in the position of the canvas in the left and right eyes, so that you end up with a very annoying double vision effect, seeing two of each UI element side by side. As you move your head around, you can see the distance between each eye increase and decrease. Any ideas?
KevinYYLai Posted November 16, 2018 Posted November 16, 2018 May I know which SRWorks SDK version do you use?
benwager Posted November 16, 2018 Author Posted November 16, 2018 Hi, I'm using 0.8.0.2 I discovered the issue occurs when the canvas elements are further from the camera on the z axis than the ImagePlane in the TrackedCamera object.
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