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Vive Focus (2018) 3DOF Controller


PAKNEKO

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Posted

Hi!

I tried using the Sample Scenes from the VIU, but unfortunately they are not wokring with the included 3DOF Controller. The Controller is visible, but Input is not working at all.  DO you ahve an idea how to achieve this or what could be at fault?

  • 2 weeks later...
Posted

I updated the VIU Asset and got this error in the console:

Assets\HTC.UnityPlugin\VRModule\Modules\WaveVRModule.cs(104,91): error CS0117: 'WaveVR_ControllerLoader.ControllerHand' does not contain a definition for 'Controller_Right

 

Posted

I updated the VIU asset and got this errors in the console

 

Assets\HTC.UnityPlugin\VRModule\Modules\WaveVRModule.cs(123,95): error CS0117: 'WaveVR_ControllerLoader.ControllerHand' does not contain a definition for 'Controller_Right'

 

also for (104,91) and (127,95) (Controller_Left)

 

Can i safely interchange it with Dominant/Non_Dominant ?

Posted

If you have the right version (v3.0.2) of WaveVR SDK imported, you shouldn't have gotten the error for  Controller_Right and Controller_Left.

Can you try following steps to see if you can fix the error,

1. Go to Edit > Preferences > VIU Settings

2. Check the version of VIU, whether it says "v1.10.4"?

3. Click on “Repair Define Symbols” button

 

If this doesn't fix your issue, can you check your "Scripting Define Symbols",

1. Go to File > Build Settings > Player Settings

2. Under "Other Settings", check "Scripting Define Symbols” field

3. If you import the right version (v3.0.2) of WaveVR SDK, you should have "VIU_WAVEVR_3_0_0_OR_NEWER"

 

Let me know if you can't resolve the issue. Please don't just interchange the value with Dominant/Non_Dominant.

  • 2 weeks later...

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