assimkz Posted June 25, 2019 Posted June 25, 2019 Hi everyone, I am working with UE4 for a study, at a beginner level, and we're trying to access raw data. When using the SRanipal functions in blueprint, it seems that the outputs from the different get nodes are exclusively booleans, which isn't of much use for us. So my very naive question is: is there anything that I have missed from the blueprint? Or would I need to write down my own functions?Thank you very much in advance,Cheers,Assim. ( - tag added by moderator)
jason_lu Posted June 27, 2019 Posted June 27, 2019 Hi assimkz: In SRanipal SDK, these function are pass variable by reference. The boolean return value can verify if the data is valid. You can get data with belows blueprint sample. Best Regards Jason
assimkz Posted June 27, 2019 Author Posted June 27, 2019 Hey jason88012, That's exactly what we needed, thank you very much! Best, Assim.
dombvn Posted August 2, 2019 Posted August 2, 2019 On 6/27/2019 at 6:48 PM, jason_lu said: Hi assimkz: In SRanipal SDK, these function are pass variable by reference. The boolean return value can verify if the data is valid. You can get data with belows blueprint sample. Best Regards Jason Hi Jason, It appears the attachment to your original post has disappeared. We're trying to get data from UE4 as well. Would you (or anyone else reading this post) be able to show me how you managed to get usable data? Kind Regards, Dominic
HackPerception Posted August 2, 2019 Posted August 2, 2019 @dombvn - I've pinged Jason via email about your post - it attachment was likely lost during the migration to our new forum platform. @Cory_HTC
VIVE_Jason_Lu Posted August 7, 2019 Posted August 7, 2019 Hi: re-upload the attachment image. You can use this sample blueprint to get eye data. Regards, Jason
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