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Unreal Integration Crashing

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Unreal crashes for me in 4.22.3, having followed the instructions to copy the binaries into the Engine Source 3rd Party folder and also adding the plugin folder to the project directory.


  • The crash comes about when I add a start hand tracking blueprint node into the scene.
  • This is also the case when running the example map - as per the accompanying instructions.

Is there a fix for this at all?

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