pascalvanbeek Posted August 22, 2019 Share Posted August 22, 2019 Hi all, I'm upgrading our project from 2.1.0 to 3.0.2. Suddenly the code to get the button states doesn't seem to work anymore. I've changed my code from WaveVR_Controller.Input(wvr.WVR_DeviceType.WVR_DeviceType_Controller_Right).GetPress(wvr.WVR_InputId.WVR_InputId_Alias1_Menu)); to WaveVR_Controller.Input(WaveVR_Controller.EDeviceType.Dominant).GetPress(wvr.WVR_InputId.WVR_InputId_Alias1_Menu)); But that didn't help. Even the test code from https://hub.vive.com/storage/docs/en-us/WaveVR_Controller.html : WaveVR_Controller.Input (WaveVR_Controller.EDeviceType.Dominant).GetPress (wvr.WVR_InputId.WVR_InputId_Alias1_Trigger); doesn't ever give me 'true'. I have read https://hub.vive.com/storage/docs/en-us/WaveVR_ButtonList.html?highlight=buttons but I'm not interested in getting button events, I just want to check the current state. Any clues? Am I missing something obvious? Thanks a lot! Martijn @Tony PH Lin @Cotta Link to comment Share on other sites More sharing options...
pascalvanbeek Posted August 26, 2019 Author Share Posted August 26, 2019 That was it, awesome, thanks! Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now