pascalvanbeek Posted August 22, 2019 Posted August 22, 2019 Hi all, I'm upgrading our project from 2.1.0 to 3.0.2. Suddenly the code to get the button states doesn't seem to work anymore. I've changed my code from WaveVR_Controller.Input(wvr.WVR_DeviceType.WVR_DeviceType_Controller_Right).GetPress(wvr.WVR_InputId.WVR_InputId_Alias1_Menu)); to WaveVR_Controller.Input(WaveVR_Controller.EDeviceType.Dominant).GetPress(wvr.WVR_InputId.WVR_InputId_Alias1_Menu)); But that didn't help. Even the test code from https://hub.vive.com/storage/docs/en-us/WaveVR_Controller.html : WaveVR_Controller.Input (WaveVR_Controller.EDeviceType.Dominant).GetPress (wvr.WVR_InputId.WVR_InputId_Alias1_Trigger); doesn't ever give me 'true'. I have read https://hub.vive.com/storage/docs/en-us/WaveVR_ButtonList.html?highlight=buttons but I'm not interested in getting button events, I just want to check the current state. Any clues? Am I missing something obvious? Thanks a lot! Martijn @Tony PH Lin @Cotta
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