C Posted September 1, 2019 Share Posted September 1, 2019 I've got a 3D mock-up of my room made in Sketchup down to millimetre precision, initially as a way to plan cable management and judge how it will look with new furniture dimensions. Since my room has obstacles like a bed and desk, I thought it would be really cool to have a virtual bedroom that is always consistently placed into virtual reality where it's lined up with real reality. I have plans to permanently affix Home Base stands to something solid in my room, so if I ever take them down and put them back up, they will be in the exact same spots. With this working, I could make an empty grid-line version, one where the ceiling shows galaxies, or my computer screen taking up the whole wall, or having fish swimming past the window, the wallpaper could change dynamically; maybe the day, night and weather could be consistent with local for-casting. I don't know what the limits would be, I just want to go exploring! Any help or advice would be much appreciated. Link to comment Share on other sites More sharing options...
HackPerception Posted September 3, 2019 Share Posted September 3, 2019 @C, It's possible but it's definitely a process and it can be hard to achieve 1:1 alignment and scale, especially if the scaling on your model isn't accurate out of your photogrammetry tool or subsequent 3D authoring tools. Here's the documentation on how to create a SteamVR home environment: SteamVR/Environments. For most people, using one of the four camera pass-thru options within SteamVR -> Settings -> Camera will yield the best workflow for getting their real-world environment represented within SteamVR. Within the last year, SteamVR has added 3 additional camera pass-thru options so it's worth revisiting if you haven't been on that settings page for a while. Link to comment Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.