vpfrimmer_sxb Posted January 7, 2020 Share Posted January 7, 2020 Hi, I've been trying for the past 2 days to run the SRWorks sample using a multitude of Unity versions and SteamVR SDKs. Every time, whenever I play the Sample scene in the Editor with "Enable Reconstruction Module" ticked, Unity crashes after the first 2 or 3 frames. I'm attaching my editor log if anyone wants to take a look. Is there a solution to this ? By the way, it seems this SDK hasn't received an update for a long time, is it discontinued ? Thanks 🙂 Editor-prev.log Link to comment Share on other sites More sharing options...
vpfrimmer_sxb Posted January 7, 2020 Author Share Posted January 7, 2020 (edited) Ok, I just tried the Experience Unity build demo and I get the same crash and same kind of log when I start both the Experience and Plugin builds. I attached the Plugin version log here. I also notice a new log : Reconstruction.log which says "Reconstruction Engine Init Failed Due to Exception: 19". I'll investigate this. By the way, I'm using a GeForce GTX 780 Ti with an Intel i7-4790 and 24 Go RAM installed. Maybe my graphics card architecture is incompatible ? SRWorks.log output_log.txt Reconstruction.log EDIT : Ok, found out in this post my graphics card isn't compatible. Yeay. Edited January 7, 2020 by vpfrimmer_sxb Link to comment Share on other sites More sharing options...
vpfrimmer_sxb Posted January 7, 2020 Author Share Posted January 7, 2020 Can't edit anymore for some reason, so here's the post I was talking about in my last edit (forgot to link it) : Link to comment Share on other sites More sharing options...
Corvus Posted January 7, 2020 Share Posted January 7, 2020 @vpfrimmer_sxb Currently SRWorks supports NVIDIA Maxwell and Pascal only. Link to comment Share on other sites More sharing options...
vpfrimmer_sxb Posted January 7, 2020 Author Share Posted January 7, 2020 Just now, Corvus said: @vpfrimmer_sxb Currently SRWorks supports NVIDIA Maxwell and Pascal only. Yeah, I understood this. It's a shame. Any update on an update or is this project discontinued ? Link to comment Share on other sites More sharing options...
Corvus Posted January 7, 2020 Share Posted January 7, 2020 @vpfrimmer_sxb You can follow this thread about supported GPUs. There is currently a beta for NVIDIA Turing. This project is still in development and expect more updates later this year! 😃 Link to comment Share on other sites More sharing options...
vpfrimmer_sxb Posted January 7, 2020 Author Share Posted January 7, 2020 Thanks for your answer, I asked since I didn't see any updates on this and the last announced date was June 2019. The simple see-through feature will have to be enough for me at this time. I'll stay tuned. Link to comment Share on other sites More sharing options...
vpfrimmer_sxb Posted January 9, 2020 Author Share Posted January 9, 2020 Hi again @Corvus ! I slept on it and would really like to take a look at these features I can't use. How can one get access to the next version beta ? I, of course, can provide feedback. Link to comment Share on other sites More sharing options...
Corvus Posted January 9, 2020 Share Posted January 9, 2020 @vpfrimmer_sxb Here is the link to the thread where you can request beta access: https://forum.vive.com/topic/5747-list-of-supported-gpus/ Link to comment Share on other sites More sharing options...
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