Jump to content

How to render skeleton in 2d mode?


JayPark

Recommended Posts

I'm currently working on the Sample scene in vive hand tracking on unity

Is there a way to render the hand skeleton with the 2d mode points returned (with a fake z factor) from Gesture Interface script? 

Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
×
×
  • Create New...