ELIOT Posted December 23, 2016 Share Posted December 23, 2016 I submitted our project's binary build to the Viveport Editorial Team . I received a e-mail that error occurred. I changed test APP ID and APP KEY to my APP ID and APP KEY that is written on the delveloper window. Did I make a mistake? Shouldn't I change APP ID and APP KEY? Thank you Link to comment Share on other sites More sharing options...
bobBolverk Posted January 13, 2017 Share Posted January 13, 2017 We have the same issue. When we ask the real auth server (not the test, and we cant get it to work) it says we don't own our own game. Link to comment Share on other sites More sharing options...
Rockjaw Posted January 13, 2017 Share Posted January 13, 2017 Hey , - chasing this for you. :) Link to comment Share on other sites More sharing options...
bobBolverk Posted January 16, 2017 Share Posted January 16, 2017 We managed to get the testing auth server running by closing all exes and services related to unity, steam and vive before starting it. Please update the SDK documentation to mention this. From the file dates it seems that the SDK was made 10th March 2016. Link to comment Share on other sites More sharing options...
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