OuroborosDraconis Posted October 6, 2022 Share Posted October 6, 2022 ok I found a solution for my problem: I need to switch from Vive OpenXR to Steam OpenXR in the Vive Console. open the Program "VIVE Console" and go to: Settings / Advanced / OpenXR / Current active OpenXR Runtime --> Steam OpenXR Link to comment Share on other sites More sharing options...
Kinetic Games Posted October 13, 2022 Share Posted October 13, 2022 We have run into a bug Phasmophobia with the Vive Cosmos and OpenXR.The input debugger shows that the Primary2DAxis is receiving input however we cannot get it to work at all with the input system.We have tried referencing a generic XR controller as well as a specific controller for the Vive Cosmos however neither work. Every other controller works and we have no issues with those.As far as we are aware this is a new issue with one of the latest XR or Vive Cosmos support releases.If anyone knows a fix for this we would greatly appreciate it. Link to comment Share on other sites More sharing options...
KyleC Posted November 2, 2022 Share Posted November 2, 2022 Hi @Kinetic Games, could I know which game engine you are developing with? And only Primary2DAxis (joystick X/Y) is not working? Which OpenXR runtime your are using for VIVE Cosmos - VIVE OpenXR or SteamVR? It will be helpful if you can provide those infos for us to dig into it. Link to comment Share on other sites More sharing options...
KyleC Posted November 10, 2022 Share Posted November 10, 2022 Hi @Kinetic Games, We are looking forward to clarifying the issue you are facing. We did test again our latest VIVE OpenXR plugin with Unity OpenXR controller sample and all inputs including joystick x/y are working as usual. It's kind of wierd that you mentioned about the issue just happens with the lastest update since we did not modified any of related inputs. It'll be nice if you could provide more information and whether you could get it work with Unity OpenXR controller sample. Link to comment Share on other sites More sharing options...
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