Jump to content
Happy Holidays! Limited Staff Responses: 1/20 - 1/31 ×

VIVE (2015) OpenXR Support?


ironblader
 Share

Recommended Posts

hi,

 

thanks for your fast response!

How can get the OpenXP Developer Tools to run with the Vive?

To access that menu --> OpenXR Dev Tool

I tried the OpenXR Dev Tool from the MS Store, but then i had to restore my System, because it loads the wrong .json (Windows Mixed Reality) and i didnt know how to change that via Reg-Editor!

My Goal is to have that function: Motion Reprojection - automatic from this video MSFS 2020 Tweaks

I have the old HTC Vive, Steam, MSFS2020 via MS-Store, NOT via Steam!

Thanks!

1.png

Edited by ironblader
Link to comment
Share on other sites

oh, wow.

ok, thank you!

 

But can i now install that OpenXP Developer Tool again, to get that hat function: Motion Reprojection - Automatic?

Or is there somewhere in the Steam VR App such an setting?

Edited by ironblader
Link to comment
Share on other sites

There is nothing else needed - you are set - your screenshot indicates:

Current OpenXR Runtime: SteamVR

As soon as you switch MSFS to VR it should use this runtime.

for motion reprojection with SteamVR: Settings -> Video -> Per-Application Video Settings, and select an option for "Motion Smoothing."

Link to comment
Share on other sites

SteamVR will still launch if it's the default OpenXR runtime (that it sets in the registry) - it should work anyway even if it's from a different store.

You don't need it in the Steam library - just have SteamVR running.

Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
 Share

×
×
  • Create New...