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Vive Controller doesn't show up in Input Actions


Curtis Iconik
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Hello,

I'm using the new input system with Oculus XR Plugin and OpenXR Plugin. I set the XR plug-in management to use OpenXR and to have HTC Vive, Oculus Touch and Valve Index inputs.
upload_2021-1-27_16-30-45.png

After a input action's save and a Play in Editor, the Vive Controller disappear from the Input Actions. The actions already linked are still here, but I can't add new OpenXR input type.

upload_2021-1-27_16-24-44.png

I don't know if this is a known issue. Is there a correction for that ?

Unity Version : 2020.2.2f1

manifest.json of the project :

{
  "dependencies": {
    "com.unity.2d.sprite": "1.0.0",
    "com.unity.analytics": "3.5.3",
    "com.unity.ide.visualstudio": "2.0.5",
    "com.unity.ide.vscode": "1.2.3",
    "com.unity.inputsystem": "1.1.0-preview.2",
    "com.unity.mobile.android-logcat": "1.1.1",
    "com.unity.nuget.newtonsoft-json": "2.0.0",
    "com.unity.probuilder": "4.4.0",
    "com.unity.progrids": "3.0.3-preview.6",
    "com.unity.settings-manager": "1.0.3",
    "com.unity.terrain-tools": "3.0.2-preview.3",
    "com.unity.test-framework": "1.1.22",
    "com.unity.textmeshpro": "3.0.3",
    "com.unity.timeline": "1.4.6",
    "com.unity.ugui": "1.0.0",
    "com.unity.xr.interaction.toolkit": "1.0.0-pre.2",
    "com.unity.xr.legacyinputhelpers": "2.1.7",
    "com.unity.xr.management": "4.0.0-pre.3",
    "com.unity.xr.oculus": "1.7.0",
    "com.unity.xr.openxr": "0.1.2-preview.2",
    "com.unity.modules.ai": "1.0.0",
    "com.unity.modules.androidjni": "1.0.0",
    "com.unity.modules.animation": "1.0.0",
    "com.unity.modules.assetbundle": "1.0.0",
    "com.unity.modules.audio": "1.0.0",
    "com.unity.modules.cloth": "1.0.0",
    "com.unity.modules.director": "1.0.0",
    "com.unity.modules.imageconversion": "1.0.0",
    "com.unity.modules.imgui": "1.0.0",
    "com.unity.modules.jsonserialize": "1.0.0",
    "com.unity.modules.particlesystem": "1.0.0",
    "com.unity.modules.physics": "1.0.0",
    "com.unity.modules.physics2d": "1.0.0",
    "com.unity.modules.screencapture": "1.0.0",
    "com.unity.modules.terrain": "1.0.0",
    "com.unity.modules.terrainphysics": "1.0.0",
    "com.unity.modules.tilemap": "1.0.0",
    "com.unity.modules.ui": "1.0.0",
    "com.unity.modules.uielements": "1.0.0",
    "com.unity.modules.umbra": "1.0.0",
    "com.unity.modules.unityanalytics": "1.0.0",
    "com.unity.modules.unitywebrequest": "1.0.0",
    "com.unity.modules.unitywebrequestassetbundle": "1.0.0",
    "com.unity.modules.unitywebrequestaudio": "1.0.0",
    "com.unity.modules.unitywebrequesttexture": "1.0.0",
    "com.unity.modules.unitywebrequestwww": "1.0.0",
    "com.unity.modules.vehicles": "1.0.0",
    "com.unity.modules.video": "1.0.0",
    "com.unity.modules.vr": "1.0.0",
    "com.unity.modules.wind": "1.0.0",
    "com.unity.modules.xr": "1.0.0"
  }
}

 

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