hrheiberger Posted June 15, 2021 Posted June 15, 2021 Hello, My project requires accessing some of the left and right eye data accessible by the Steam Sranipal SDK in addition to the capabilities of the Tobii XR SDK. This works when I just have the SRanipal Eye Framework in my Unity project and not the TobiiXR Initializer. However, when I load the initializer, I only get 0s for my left and right eye data (validity is also set to false). Is there a way to access this data while also using the Tobii XR SDK?
HackPerception Posted June 15, 2021 Posted June 15, 2021 @hrheiberger - I'm not personally in the know about any projects which have combined the two SDKs. I think everyone who has licensed from Tobii goes all in on their SDK. SRAnipal is a wrapped version of Tobii's runtime with a white label API that provides access to a subset of the Tobii XR APIs. There might be a conflict at the runtime level if you have both runtimes going and API calls to each environment.
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