Jump to content

MrCamper

Verified Members
  • Posts

    22
  • Joined

  • Last visited

Reputation

3 Neutral

Recent Profile Visitors

The recent visitors block is disabled and is not being shown to other users.

  1. Today I tried new drivers - 551.52 and still the same. Error 224 (Vive Console shows error 224 (too many displays)). So I can play only with some old one and no the new ones. Will someone solve this at HTC or you realy stop to do anything? p.s. I have connected only one monitor and one linkbox (HTC VIVE PRO 2). But it is working on old drivers and no on minimum last two new.
  2. Today I started play Audioshield and screen flashing, tearing again like in time when you solving the Nvidia pipeline update etc. So I try several restarts, settings, nothing helped. So I download nvidia drivers 551.23 and it stop working completely. Console says to I have to many monitors. I tried everything. Beta console, beta steamVR, normal console, normal steamVR. Several restart. Disconnect usb, restart headset. One hour of works and nothing. Really not happy that every month minimum one time with automatic update of steamVR I get some problems/console/steamVR. This technology for so many years is still total crap. Simple thing like update ViveConsole not working properly - i have to restart it several times to start it. Last fex months when I starting link box and console vive started - then no steam started. I have to do it manualy and again solving problems. Today it was really last time - I will buy xxx oculus and will be happy to play one simple game insted of solving Vive console and steam vr problems. BTW - When I downgrade to Nvidia 546.33 today it starts ok and no problems. No tearing, flashing and no console saying to many monitor. I can play after almost two hours. Super software. p.s. MS Win10, RTX4090, HTC VIVE PRO 2.
  3. So I have tested Audioshield insane speed, Beatsaber all speeds, Half-life Alyx on ultra graphic. And everyting super. No problem. In console maximum resolution and 120. In steam VR I tried to change resolution from 20% to whatever and no difference. Next time I will make screens. It is possible to change it on two places - I tried both and nothing happen. 11000x11000 and still same like the total basic. I think Vive console is going on their own resolution and does not care what is set up in SteamVR.
  4. Nice. On 13.3. I wrote post on czech big shop under product HTC VIVE PRO 2 to not buy it - problems 4090 etc. And second day 14.3. HTC Czech support reply that there is Update dated 14.3.- so to try it. I am reading it now and goind to test it. What is wird - that noone from HTC support did not say anything HERE in this discussion where all of us are waiting on it. OMG.
  5. I tried today. All updated on max betas. 120Hz max resolution total bad, even in lobby VR background is shaking. Then I tried 90Hz max resolution and still not best. In Beatsaber did not see problems, in Audioshield it was not good. It was worse then cca 1 month ago when I played on 90Hz with no problems. About the SteamVR resolution etc. I try the lowest resolution/120 in vive console and if I go to steam VR resolution there is again and again 150% (6K x 6K). I think it does not mean anything. But I realy appreciate if HTC can tell us what best we have to set in Steam or in Vive Console to play with possible best hardware and can enjoy it. Almost half and year. OMG. p.s. I tried lowest headset from another company this week, just the standalone thing and I was realy pleasantly surprised how nice it worked. No computer, nothing need to play. And it was basic standalone headset. OMG. HTC you can produce whatever ever, and I will never buy anything from you. Shame on you.
  6. So, I tried to download this newest beta Vive Console 2.1.23.1 Then I changed resolution in console to Extreme 4896x2448 120Hz and even in Vive room - snow wooden hut - the walls rippled like in Matrix as I looked up and down. Uff. So I changed to Ultra - 4896x2448 x 90Hz and walls - OK! So I have just tried Audioshield on Insane mode (special mode - very fast - not in basic game) and it was OK!!! SUPER. In this fast mode I had to play only at 2448x1224x120 to have it "OK" on previous Beta Console. So some improvement. Maybe they did not even know they repaired something for Nvidia owners but they did support for AMD 7000 and it works like improvent also for our 4090. So pls 120Hz now :). You can try another games pls. I can not try nothing else today and will be back on Sunday. So, I tried to download this newest beta Vive Console 2.1.23.1 Then I changed resolution in console to Extreme 4896x2448 120Hz and even in Vive room - snow wooden hut - the walls rippled like in Matrix as I looked up and down. Uff. So I changed to Ultra - 4896x2448 x 90Hz and walls - OK! So I have just tried Audioshield on Insane mode (special mode - very fast - not in basic game) and it was OK!!! SUPER. In this fast mode I had to play only at 2448x1224x120 to have it "OK" on previous Beta Console. So some improvement. Maybe they did not even know they repaired something for Nvidia owners but they did support for AMD 7000 and it works like improvent also for our 4090. So pls 120Hz now :). You can try another games pls. I can not try nothing else today and will be back on Sunday.
  7. LOL - yesterday update on Vive Console Beta - 2.1.23.1 [ViveVR] • Now supports AMD 7000-series GPU with VIVE PRO 2 Extreme mode. So - until yesterday AMD 7000 can not play Extreme mode? OMG.
  8. Hi everyone, do any of you or your friends AMD Radeon RX 7900 XTX and HTC VIVE PRO 2? Is this combination working? All max settings, ok? I think there is one solution because I realy do not have any option to buy another VR headset then Vive 2 PRO (IPD etc.) and cheapest solution will be new card 7900 XTX. Half price then 4090. I can put it to second computer and play VR there - hope on full max without problems. btw - I will try Vive Console 2.1.21.4 and let you know.
  9. thx. Otherwise, for ALL - a great site for comparison and information on VR is this: vr-compare.com
  10. I don't think pimax has solved it yet either. Somewhere at the beginning of the discussion someone wrote that so far only Varjo and Valve. But I'd like to be wrong. For me only Pimax 12K, the only one with IPD from 57, which I need. But it's not for sale yet. Unfortunately, the reverb starts at 60. And then the Varjo Aero also from 57, but for the money it seems to me a small FOV.
  11. Hmm, I should have seen it coming. After the problems with charging the controllers (led color), problems with wireless connection of VIVE PRO 1. I could think that further problems with the next model, will turn out exactly the same. Thanks for these lines. I won't make another mistake. And anyone who wants to buy HTC, I'll talk them out of it.
  12. so I if I go back to 3090 it will not be ok? OMG. Thx for info. It would be a lot of useless work if I change it back (cables, water etc.) Thx. How works VIVE PRO 1 and RTX 4090? Do you have somebody this combination?
  13. 64 is still super, at rtx3090 i was all the time on the edge. I bought liquid 4090 because of space, just 2 slots. I need other slots on motherboards. When I have set something in Vive console - resolution - and then change resolution in steam settings 3000x3000 or 11000x11000 etc, it is still same. I think it takes resolution from console and ignore this steam settings. Realy do not understand how it works.
  14. 48-49, sometimes 50°C. I never meassure it, but now I tried for you in Warzone II. Full load in game, 5120x1440.
  15. MSI GeForce RTX 4090 SUPRIM LIQUID X 24G, HTC VIVE PRO 2. AudioShield, Alyx, and also just the Steam/Vive room or cottage on "snow" montains. Settings default or everything other - I tried to change all. A lot of combination. Playable only on the lowest resolution in Vive Console, but not mean it is working. It is playable but not like on old 3090.
×
×
  • Create New...