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maiphuong2703

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Posts posted by maiphuong2703

  1. Hi there,

     

    I am making a demo application which uses a 360 degree video, so I need to adjust the camera in order to show the best perspective of the view in the video.

     

    I tried to rotate the camera of prefab waveVR.head, but it seems that the camera was fix.

     

    Could you please give me some advices? thank you!

     

  2. Hi all,

     

    I am very new to unity as well as Vive Wave SDL.

    To understand about the controller I am trying to play a sample after importing wvr_unity_sdk.unitypackage && wvr_unity_samples.unitypackage/ sample: ControllerInputMode_Test.

     

    In Unity, when I click "play", nothing happened but 

    In the log I got this message 

    1.

    WVR_WaveVR WaveVR() initialize simulator failed, WVR_Quit_S()
    UnityEngine.Debug:LogError(Object)
    WaveVR_Log.Log:e(String, String, Boolean) (at Assets/WaveVR/Scripts/WaveVR_Log.cs:66)
    WaveVR:PrintErrorLog(String) (at Assets/WaveVR/Scripts/WaveVR.cs:44)
    WaveVR:.ctor() (at Assets/WaveVR/Scripts/WaveVR.cs:192)
    WaveVR:get_Instance() (at Assets/WaveVR/Scripts/WaveVR.cs:53)
    Device:get_connected() (at Assets/WaveVR/Scripts/WaveVR_Controller.cs:258)
    WaveVR_ButtonList:Update() (at Assets/WaveVR/Scripts/WaveVR_ButtonList.cs:71)

     

    2.

     NullReferenceException: Object reference not set to an instance of an object
    WaveVR_Controller+Device.get_connected () (at Assets/WaveVR/Scripts/WaveVR_Controller.cs:258)
    WaveVR_ButtonList.Update () (at Assets/WaveVR/Scripts/WaveVR_ButtonList.cs:71)

     

    Could you please kindly give me some advices? Thank you!

     

     

     

     

     

     

     

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