CSharpMaster
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Hierarchy Image attach.
I added CameraRig(Just Create Empty GameObject) in HandModel(ViveHandTracking\Sample\HandModel) of vive Hand Tracking unitypackage(v0.9.0). And the Main Camera set of the CameraRig.
And I put the main Camera as a child of the CameraRig.If you change The Camera Rig position after play.
you can see this problem.The reason for using the CameraRig
I will make a contents, This contents is tour for village.
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When the main camera position changes, the hand models twisted
in VIVE Hand Tracking SDK
Posted
@zzy
I appreciate your answer.
I'm looking forward to the end of February.