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VR_Beginner_Vincent

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Posts posted by VR_Beginner_Vincent

  1. On 7/6/2022 at 10:55 AM, C.T. said:

    Can you check this area to see if there's any wind blows out after turning on your focus 3?

    image.png.7231ced78a1b4e95884f482b3c18bf48.png

    Checked, it is silence and no wind blows. I've sent it back for repair service. Thank you.

    On 7/9/2022 at 4:35 PM, GhostPsi said:

    Probably a hardware failure, contact support to have it sent in for repair. Double check the vent out to see if theres any air out. 

    Thank you. I've sent it back to be further examined.

    • Like 1
  2. My VIVE FOCUS 3 has been idle for a while. Recently I turned on it and updated firmware in accordance with instructions.

    After that, I noticed the fan noise is barely noticeable. 10 minutes after using, the device became warm, the graphics went slow and lagging.

    The fan inside mask stopped working either. I could feel sweat on my face.

    Does it have something to do with firmware? Or it's just a hardware malfunction?

     

  3. @HackPerceptionNeed your help here!

    I followed the instruction and downloaded a ZIP file named "wave_4.1.0-preview.5.1_unreal_UE4.26" and unzip it(STEP 1).

    Then I copied plunin/Plugins/WaveVR to <project folder>\Plugins\(STEP 2).

    Now I am stuck in STEP 3. The instruction says I need to "Copy and Paste ThirdParty to <UE4>\Epic Games\<UE_Version>\Engine\Source\ThirdParty"

    But I can't find any folder named "ThirdParty". What should I do to continue? Thanks.

     

    UnrealPluginGettingStart.jpg

    Downloaded Files.jpg

  4. I just got my new VIVE FOCUS 3, and was happy with SteamVR gaming. Everything works perfectly, but I found input issues in UE 4.26 VR Template.

    I'm using a completely fresh VR Template Motion Controller map in UE 4.26, and it's tracking the position of my Vive Focus 3 controllers properly, but it isn't detecting any of the button inputs.

    None of the actual buttons respond when pressed.

    So I can't perform teleportation or grab in the VR Template, which works fine with my first-generation VIVE.

    Any suggestions?

     

     

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