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  1. Hello, In my Unity project, there is a problem that has been bothering me for some time, and I can't solve it: As you can see. The object I am tracking is upside down. Yet I assure you that the object in real life is right side up. The tracker is also well positioned in relation to real life. However, here is my object in "Scene" mode when I don't launch my game, as you can see, it is right side up: (The red square represents the tracker, as I understood that you shouldn't move the tracker, but move the object to position it on it) : Why is the object upside down? Is it possible that it is the "real" tracker that is upside down? Is there a way to place the trackers? My map is, I think, right side up because the sky is well "up". I'd like to point out that I wouldn't just put the gun upside down in the scene mode. I'd like it to be correctly positioned to facilitate future creation steps. Thank you in advance for your answers.
  2. I've already search in this example, but there is no indications about my issue... I want to make a gaze teleportation without controller. That's the main objective. Maybe someone has a solution ?
  3. Hello ! I manage to teleport with my eyes on Unity in VR, thanks to the old Google package and having followed this video: https://www.youtube.com/watch?v=bmMaVTV8UqY Everything works fine, but here I thought VIU was replacing the google functions. I would like to know if it is possible to teleport with the eyes like in this video, simply with the VIU package. If yes, could you explain it to me? Thank you in advance for your answer, Sincerely, Maxence.
  4. Hello, I am currently working on Unity 2019.4.36f1 and I have a tracker (recognized by Unity) hooked to an object. I made a POGO button on this functional object. My question is: How to make Unity detect an input when I press this button? (I can't find any explanation of how to make Unity detect the input when I press the button. This video explained it really well but unfortunately it's no longer up to date: https://www.youtube.com/watch?v=MCiGpOSZM8A) I have a Dongle with the goal of having this work, I don't know if it's mandatory : usb Wireless usb Accessory-------------Vive Tracker------------------Dongle--------------PC Thanks in advance for your answers. Sincerely, Maxence.
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