Jump to content

JVMV

Members
  • Posts

    5
  • Joined

  • Last visited

Reputation

0 Neutral
  1. It seems too often that I set the xr elite down for the day and come back the next morning with the controllers showing a 15% warning. I thought it was because the headset might stay on when it's plugged in, so I make sure to turn it off and the controllers still die. I found out I can turn them off manually by holding the button below the joystick for a few seconds but moving them around will just turn them back on.
  2. I'm talking about standalone apps for streaming. The big ones like YouTube, YouTube VR, and Netflix should at least be on the scarce list of apps available. Having to transfer downloaded videos onto headset to watch them just seems like a workaround to something that should've been there straight out the box. I don't even know how I'm supposed to download the shows and movies I watch on the major streaming platforms to begin with.
  3. I had a bunch of smart lights that would emit IR light to enhance night vision for my cameras. This also had a benefit to my Oculus headset which allowed me to use it in darker rooms. It sucks that this headset doesn't use IR to track surroundings. If it does, it's not working. I have to have my lights on at all times for it to be reliable.
  4. Whenever I put on the headset, I would get a prompt showing me the controllers and which one is connected and telling me to connect them. This thing pops up every time, even if I plan on using hand tracking. It wasn't a problem when I first set up the headset but now it is just really annoying.
  5. When setting play boundaries, I can set up a simple room no problem. The issue is trying to set multiple rooms. I can trace the whole outline of the two rooms but the play boundary won't set it right after I complete the trace. I'll have one room boundary that looks okay but the boundary from the other room will just extend from the door entry to the other end with the play boundary the width of the door entry. I can't seamlessly walk from room to room because of this. Another BIG thing with setting the boundary is that you can't trace out an area and then add on to it. You have to trace the WHOLE proposed area. I find it dumb. Compared to other VR devices like the Quest, I can trace out a room, then add onto the area by tracing out another room and connecting it. The other problem is that if you mess up the tracing by accidentally making a squiggly line, I'll have to retrace the whole proposed area again because the boundary will set to the little overlap the squiggly line made, or the boundary won't cover the whole area because of it. This issue is the same for the mixed reality setup. I can set the walls of a room, but I have to redo the whole setup to add another room. I also don't know how to set the play area to the mixed reality room because the play boundary is the only thing I see, and I have to constantly set it again and again whenever I move around. Please fix this.
×
×
  • Create New...