bipul mohanto Posted August 23, 2021 Share Posted August 23, 2021 Hi! The Unity VR is currently based on the DirectX 11, and no further upgradation to DX12 or latest DX Raytracing pipeline. So, if I want to develop a scene with ray tracing in Unity game engine, the only available option is using the HDRP; however, it does not support the VR. My question is, how to develop ray traced scene for my HTC Vive Pro Eye HMD? Link to comment Share on other sites More sharing options...
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