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[Vive Hand Tracking SDK v 1.0.0] [SteamVR Plugin v 2.7.3] [Vive Input Utility 1.13.4]Unity Editor crashes when starting play mode


Liyea

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I imported SteamVR Plugin, Vive Hand Tracking SDK, and Vive Input Utility from the following URL into an empty project I created in Unity Editor 2020.3.22f1.

When I added the hand tracking function and Vive Pose Tracker component in the same scene, the Unity Editor will crash when entering Play Mode.

Please let me know if there is a way to run hand tracking and Vive Pose Tracker in the same scene

Editor used

  • Unity Editor 2020.3.22f1

SDK used

  • Vive Hand Tracking SDK 1.0.0: https://hub.vive.com/storage/tracking/unity/setup.html
  • SteamVR Plugin 2.7.3 (sdk 1.14.15) : https://assetstore.unity.com/packages/tools/integration/steamvr-plugin-32647
  • Vive Input Utility 1.13.4: https://assetstore.unity.com/packages/tools/integration/vive-input-utility-64219

 Operation procedure

  1. Connect the VIVE Pro and launch SteamVR from Steam.
  2. Create an empty project in Unity Editor 2020.3.19f1.
  3. Import SteamVR Plugin 2.7.3.
  4. Import Vive Input Utility 1.13.4.
  5. Import Vive Hand Tracking SDK 1.0.0.
  6. Follow the instructions in the window to complete the settings.
  7. Add a game object with the Vive Pose Tracker component to any scene.
  8. Set the Vive Role of Vive Pose Tracker component TrackerRole, Trakcer1
  9. Open the scene with  Vive Pose Tracker and enter Play Mode.

Expected result

  • Play the project

Actual results

  • Unity Editor crashes a few seconds after entering Play Mode.

 

PC specs.

  • OS : Windows 10 Pro 64-bit (10.0, Build 19043.1288)
  • CPU : Intel(R) Core(TM) i9-9900KF CPU
  • Memory : 64GB RAM
  • GPU : NVIDIA GeForce GTX 3070
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18 hours ago, zzy said:

Have you tried to run the samples from Vive Hand Tracking & Vive Input Utility SDK?

Please let me know if editor crash happens when you only use tracker or only use hand in the editor.

Hi, @zzy

Yes, I did. I have try the samples from Vive Hand Tracking & Vive Input Utility SDK. Unity did not crash.

However, Unity editor always crash when hand tracking and tracker are in the same scene.

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