BlueprintBen Posted February 3, 2022 Posted February 3, 2022 On 1/31/2022 at 10:45 AM, Alex_HTC said: One thing that stands out is that the wave essence and xr sdk should be the same version - so try upgrading the wave xr package to 4.3.0 as well @BlueprintBen @Alex_HTC: To elaborate, I tested a blank project with all Wave packages at 4.3.0, and I tested the WavePassthroughOverlayExample project which has all packages at 4.2.0, and neither work on PC. Are you confirming the opposite of@HackPerception's response though and saying that the Wave SDK should work with the Vive Pro? I'm getting mixed messages I think. All I want is working passthrough on Vive Pro.
pavel6625 Posted February 11, 2022 Posted February 11, 2022 When I import the Vive-SRWorks-Unity-Plugin.unitypackage, I get same errors like it seems outdated... I didn't understand: For SRworks to work properly in Unity 2020.3 LTS, do I need to also install VIVE Wave SDK and import this package?
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