YangHOon Posted January 3, 2022 Share Posted January 3, 2022 We are currently working on a project using 4 VIVE controllers in Unity. It has been confirmed that all 4 units are recognized in the SteamVR application. The project is using the STEAM VR PlugIn asset for input. In this asset, two controllers were recognized as LeftHand and RightHand. We encountered a problem here. The additional controller only replaces the existing controller and it is not recognized as a new additional controller. What should I do for the new controller? Link to comment Share on other sites More sharing options...
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!Register a new account
Already have an account? Sign in here.Sign In Now