Mo.Issa Posted February 10, 2022 Share Posted February 10, 2022 Hello, I am trying to build a VR application using Unity 2019.4.1 and Vive Eye Pro. Assume I have a "red" sphere in the scene, I want to check when the user looks at the sphere and change its color to green. Using the following libraries ViveSR.anipal.Eye, ViveSR.anipal, ViveSR I can read and check the data eyeData.verbose_data including gaze direction, gaze origin, eye openness and many more. I would appreciate any guidance and support to implement the example explained above. Thanks. Link to comment Share on other sites More sharing options...
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