C.T. Posted March 2, 2022 Posted March 2, 2022 VIVE Software 2.0.20.2 – Public Release NotesReleased March 2rd 2022 VIVE Console [General] Added more AMD GPU supports for Vive Pro 2 higher resolution modes. [OpenXR Runtime] Adapted and passed OpenXR CTS 1.0.22. Added supports application depth on D3D11 graphic plugin. Allowed developers to choose between VR/MR experience for blending the content with real environment. Corrected ‘menu’ input path for VIVE Cosmos controller. Fixed an issue where display color is incorrect in OpenXR App. Fixed a game engine editor stop crash issue. [OpenXR Hand Tracking API layer] Added ‘openvr_api.dll’ to support Lighthouse-based HMDs. [OpenXR Facial Tracking API layer] Added support OpenXR extension “XR_HTC_facial_tracking”. Fixed an issue where Unity OpenXR eye gaze has no function. Fixed an issue where strange jitter is observed when App is pushed to background. Fixed an issue where Unity sometimes App gets stuck when gaze is enabled. Fixed an issue where Unity gaze tracking doesn’t work in Editor.
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