Jump to content

Has anyone managed to get an app built with Oculus's tooling running on a Vive Focus 3 using OpenXR?


Recommended Posts

  • 1 month later...

as way of an update, I did attempt this in september and found that things were pretty locked down - the answer seemed to be that it wasn't possible without violating the terms of their agreement. Would love to know if anyone finds a workaround.

Link to comment
Share on other sites

Whose terms? Technically the  OpenXR Loader is not the standard Android one from the Khronos OpenXR group (unlike Focus 3 that does use the standard one) otherwise Unity's OpenXR plugin could deliver multi platform/device support for Android.

Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Create New...