Luke Higgs Posted November 25, 2022 Share Posted November 25, 2022 Hello, I am using the Unity VIVE Wave XR Plugin version 5.0.3-r.5 and testing compatibility for a Unity VR application on the Vive Flow headset. The Passthrough camera will be required for the app, however it appears that the Passthrough Overlay/Underlay feature is inaccessible in Unity for the Flow? I have done a build of the sample project here: https://github.com/hardcoded2/WavePassthroughOverlayExample and it runs on the flow but there is no passthrough. I would just like to confirm that this is still unavailable or should I be able to access these features? If it is unavailable will it be supported soon and are there any work arounds? Thank you! Link to comment Share on other sites More sharing options...
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