Henrique Szabo Jr. Posted February 24 Share Posted February 24 I'm working on a game to Vive XR Elite and facing some issues with anti-aliasing on Unity. The game build starts up, splash screen is shown, but as soon a frame is drawn the app crashes.Currently the project is in the 2019.4.17 Unity version, and built in render pipeline, using Wave SDK 5.1.1-r4. And only works when the MSAA is off. Link to comment Share on other sites More sharing options...
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