EashBala Posted April 12, 2023 Share Posted April 12, 2023 Hey, In unreal engine we want to be able to tell our player that they lost tracking as soon as they lose it. However, we noticed that the the lost tracking detection event only triggers after 7 seconds (on average) of losing tracking (when moving head, the world follows). Is there anyway we can get that event to trigger within a second of losing tracking, as we would like to make our games local multiplayer and wouldn't want anyone bumping into each other while playing. Link to comment Share on other sites More sharing options...
Shirly.H Posted July 26, 2023 Share Posted July 26, 2023 Hi @EashBala, Thank you for your feedback! The symptom, when moving head, the world follows, seems to be caused by getting the invalid position instead of lost tracking. In order to clarify the symptom, I am wondering if you could provide your apk and the reproduction steps. Please DM me, if you are ready to provide the file. In fact, when lost tracking occurs, a system pop-up shows up and informs error msg. We would like to know if the pop-up appears when the symptom happens. Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now