copelandmaster Posted May 7 Share Posted May 7 (edited) Its been almost 2 years. Hand tracking support in VBS mitigated the problem, but now its impassible if I want to use the $20 Virtual Desktop app that does not support hand tracking. Asking users to stash the Focus 3 controllers inside their playspace and not trip over them is too much. VD can disallow their input into Steam VR, but the headset boundary can still see them. This causes performance problems in games and both VBS and VD. HTC, you made a big deal out of the VIVE Self Trackers not to long ago, so you know that FBT and Index Controller use with your hardware (and Meta hardware) is lucrative. And yet, when those people buy the Self Trackers for like $200 - $2000 total and try to use them with older lighthouse hardware, they are going to get a huge dose of the pain I've been experiencing for YEARS at this point. Now, extrapolate my frustration to people looking at the XR Elite, especially when its Face+Eye Tracker comes out. Do you even subject XR Elite users to this difficulty? Let me turn my Focus 3 controllers off and not be bothered by the nagging OS anymore. Also, I'm still mad about Space Calibrator 2.0 straight up not existing no matter how many times you contact HTC's reps. Edited May 7 by copelandmaster spelling Link to comment Share on other sites More sharing options...
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