houb3 Posted May 16, 2023 Share Posted May 16, 2023 (edited) I'm developing with Focus 3 with eye tracking add-on, using Wave Unity SDK. I'm trying to save all eye data, (combined eye, left, right eyes' origins, directions, pupil diameters, openness, eye positions in sensor area ect. ) and HMD positions at each frame update. The game runs ok the first couple of times. Then the screen turns black in the middle of the game, about 5-10s later it turns back on, and the game resumes. After about 10-20s the screen turns black again, and back on after a few seconds. If I only save a few variables, it seems to fix it. The next day, I again tried to save all variables, it magically worked fine. But the problem returned after a couple of plays. Does this sound like a memory problem? Would you have any suggestions on how to debug this? Thanks a lot for your help! Edited May 16, 2023 by houb3 Link to comment Share on other sites More sharing options...
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