arbh Posted June 20, 2023 Posted June 20, 2023 Hi, Whenever I enable Passthrough underlay, the particle systems in the scene disappear. What is a way to make sure that they stay visible while using MR features?
VIVE_chengnay Posted June 20, 2023 Posted June 20, 2023 Hi @arbh, Could you share a sample project for further investigation?
arbh Posted June 22, 2023 Author Posted June 22, 2023 Hi @chengnay Here is a zip of the sample project: https://drive.google.com/file/d/1IIPgMKVyP0hGph4NS-aWg2lDjeLsC8NX/view?usp=sharing
VIVE_chengnay Posted June 26, 2023 Posted June 26, 2023 Hi @arbh, You did not see the particle is because the shader that you have chosen is not compatible. I change Shader to "Unlit/Transparent" and it can be seen in passthrough. First, you might need to create a new material, and replace the default one. Not sure if this resolved your problem? Feel free to ask question if you have any. Thanks!
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