arbh Posted June 20 Share Posted June 20 Hi, Whenever I enable Passthrough underlay, the particle systems in the scene disappear. What is a way to make sure that they stay visible while using MR features? Link to comment Share on other sites More sharing options...
VIVE_chengnay Posted June 20 Share Posted June 20 Hi @arbh, Could you share a sample project for further investigation? Link to comment Share on other sites More sharing options...
arbh Posted June 22 Author Share Posted June 22 Hi @chengnay Here is a zip of the sample project: https://drive.google.com/file/d/1IIPgMKVyP0hGph4NS-aWg2lDjeLsC8NX/view?usp=sharing Link to comment Share on other sites More sharing options...
VIVE_chengnay Posted June 26 Share Posted June 26 Hi @arbh, You did not see the particle is because the shader that you have chosen is not compatible. I change Shader to "Unlit/Transparent" and it can be seen in passthrough. First, you might need to create a new material, and replace the default one. Not sure if this resolved your problem? Feel free to ask question if you have any. Thanks! Link to comment Share on other sites More sharing options...
arbh Posted July 3 Author Share Posted July 3 Thank you for your help @chengnay! 1 Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now