Seaulyd Posted November 16, 2023 Share Posted November 16, 2023 Hello For a project, I try to get the in game coordinates of the base stations. Is there a way to do that? I saw that I could use InputTracking.GetNodesStates() but it doesn't work. Any help would be appreciated! Basically, I'm getting the position of the headset and controllers, and want to use the base station positions to have a reference points with the real world. Thank you! Link to comment Share on other sites More sharing options...
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